Player Matchup

Discordia
Discordia
Akame676
Discordia
Level 66
God Stats
1W - 1L
1,795 SR
Queue Stats
40W - 49L
1,411 Elo+
Party 1
Odin
Odin
BioMxss
Odin
Level 88
God Stats
0W - 2L
1,317 SR
Queue Stats
117W - 122L
1,431 Elo+
Party 1
Ares
Ares
KaapstadBoy
Ares
Level 12
God Stats
0W - 2L
1,265 SR
Queue Stats
17W - 22L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
NashyyWashyy
Amaterasu
Level 68
God Stats
28W - 24L
1,581 SR
Queue Stats
416W - 452L
1,428 Elo+
Party 1
Ullr
Ullr
Zwelc
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,680 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,467 Elo+

VS

Team Averages
Level 45
1,638 SR
1,484 Elo+
Nu Wa
Nu Wa
Barbaricbear
Nu Wa
Level 49
God Stats
3W - 1L
1,806 SR
Queue Stats
137W - 134L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Bradient
Cabrakan
Level 67
God Stats
15W - 13L
1,551 SR
Queue Stats
788W - 761L
1,494 Elo+
Party 3
Arachne
Arachne
FreyVal
Arachne
Level 26
God Stats
6W - 3L
1,493 SR
Queue Stats
285W - 299L
1,448 Elo+
Party 3
Rama
Rama
Svcker
Rama
Level 49
God Stats
3W - 2L
1,839 SR
Queue Stats
154W - 157L
1,501 Elo+
Party 2
Tyr
Tyr
lilTalulu
Tyr
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Akame676
Discordia
14
6 / 7 / 0
8,599
537
8,620
9,367
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
BioMxss
Odin
12
1 / 10 / 4
7,543
471
5,283
15,090
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 2
6,131
383
2,185
13,257
7,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
NashyyWashyy
Amaterasu
15
2 / 2 / 4
8,642
540
8,524
19,314
14,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Zwelc
Ullr
10
2 / 8 / 2
7,046
440
7,762
10,531
2,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
10,200
638
15,262
10,722
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Bradient
Cabrakan
13
2 / 4 / 20
9,708
607
7,578
18,850
24,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
FreyVal
Arachne
15
13 / 3 / 7
10,650
666
11,690
10,713
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Svcker
Rama
16
12 / 0 / 4
10,441
653
13,403
8,119
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 5
8,796
550
10,294
12,360
6,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
35
35
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Discordia
Akame676
Discordia
6
7
0
0.86
W
6
3
7
3.17
L
Odin
BioMxss
Odin
1
10
4
0.3
W
Cabrakan
Bradient
Cabrakan
2
4
20
3
W
Arachne
FreyVal
Arachne
13
3
7
5.5
L
1
8
2
0.25
L
Amaterasu
NashyyWashyy
Amaterasu
2
2
4
2
W
Rama
Svcker
Rama
12
0
4
14
L
Ullr
Zwelc
Ullr
2
8
2
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
58,227
67,559
Taken
60,764
31,807
Mitigated
45,069
12,294
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Akame676
Discordia
8,620
242
0
500
9,367
2,704
580
4,253
4,870
43,469
0
W
15,262
2,510
86
2,902
10,722
4,129
1,844
4,979
5,743
69,605
0
L
Odin
BioMxss
Odin
5,283
1,118
0
1,070
15,090
4,603
0
5,140
9,764
0
41,887
W
Cabrakan
Bradient
Cabrakan
7,578
1,885
540
4,246
18,850
24,167
454
1,892
16,958
21,840
0
W
Arachne
FreyVal
Arachne
11,690
7,193
0
3,837
10,713
6,767
3,266
1,496
9,217
0
52,261
L
2,185
296
0
750
13,257
7,338
0
5,214
7,884
7,659
0
L
Amaterasu
NashyyWashyy
Amaterasu
8,524
2,565
0
9,637
19,314
14,706
0
4,342
14,776
0
50,266
W
Rama
Svcker
Rama
13,403
11,149
0
3,334
8,119
3,212
7,741
426
7,693
0
65,302
L
Ullr
Zwelc
Ullr
7,762
3,392
0
337
10,531
2,456
0
3,010
7,425
0
34,282
W
10,294
2,774
0
4,822
12,360
6,794
331
2,012
10,348
0
34,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
49,795
329
Minions Killed
431
0
Camps Cleared
0
1,372,979
Distance Traveled
1,526,539
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,599
537
78
5
0
281,731
2
W
Nu Wa
10,200
638
127
8
0
281,515
0
L
Odin
7,543
471
74
5
0
292,480
1
W
Cabrakan
9,708
607
18
1
0
292,473
0
W
Arachne
10,650
666
96
6
0
343,772
0
L
Ares
6,131
383
9
1
0
259,571
0
L
Amaterasu
8,642
540
105
7
0
286,536
3
W
Rama
10,441
653
123
8
0
285,639
7
L
Ullr
7,046
440
63
4
0
252,661
1
W
Tyr
8,796
550
67
4
0
323,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role