Player Matchup

Arachne
Arachne
Karpfen675
Arachne
Level 126
God Stats
1W - 0L
1,796 SR
Queue Stats
101W - 97L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Khz_UVL
Kukulkan
Level 15
God Stats
14W - 12L
1,359 SR
Queue Stats
40W - 40L
1,330 Elo+
Party 2
Kumbhakarna
Kumbhakarna
eminemundd12
Kumbhakarna
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,324 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,359 Elo+

VS

Team Averages
Level 16
1,277 SR
1,160 Elo+
Morgan Le Fay
Morgan Le Fay
Aguinaco
Morgan Le Fay
Level 16
God Stats
4W - 10L
1,368 SR
Queue Stats
16W - 34L
1,203 Elo+
Party 1
Neith
Neith
LucasPelon55
Neith
Level 15
God Stats
2W - 5L
1,247 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 1
King Arthur
King Arthur
Windsonic5
King Arthur
Level 16
God Stats
1W - 10L
1,215 SR
Queue Stats
10W - 20L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Karpfen675
Arachne
19
5 / 4 / 4
13,679
651
11,630
18,743
6,796
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Khz_UVL
Kukulkan
17
3 / 5 / 4
12,988
618
19,382
13,808
4,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
eminemundd12
Kumbhakarna
17
2 / 5 / 7
12,317
587
10,077
21,415
23,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aguinaco
Morgan Le Fay
19
11 / 2 / 3
13,897
662
25,684
17,779
10,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 12
11,885
566
7,554
12,986
4,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Windsonic5
King Arthur
16
2 / 4 / 9
11,915
567
6,414
19,145
20,429
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
14
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aguinaco
Morgan Le Fay
11
2
3
6.25
W
Arachne
Karpfen675
Arachne
5
4
4
1.75
W
Kukulkan
Khz_UVL
Kukulkan
3
5
4
1
L
1
4
12
1.75
L
King Arthur
Windsonic5
King Arthur
2
4
9
1.63
W
Kumbhakarna
eminemundd12
Kumbhakarna
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
39,652
53,966
Taken
49,910
35,122
Mitigated
36,108
10,091
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aguinaco
Morgan Le Fay
25,684
1,780
413
4,192
17,779
10,711
507
8,441
9,338
85,451
0
W
Arachne
Karpfen675
Arachne
11,630
8,245
0
6,691
18,743
6,796
1,062
6,338
12,405
0
54,108
W
Kukulkan
Khz_UVL
Kukulkan
19,382
567
0
870
13,808
4,599
1,207
9,602
4,206
73,178
0
L
7,554
2,835
0
466
12,986
4,968
335
10,370
2,616
0
36,216
L
King Arthur
Windsonic5
King Arthur
6,414
1,430
0
0
19,145
20,429
105
10,648
8,497
69
22,973
W
Kumbhakarna
eminemundd12
Kumbhakarna
10,077
663
547
1,983
21,415
23,727
447
9,813
11,602
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
37,697
228
Minions Killed
213
0
Camps Cleared
0
1,056,872
Distance Traveled
1,016,749
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,897
662
116
6
0
351,783
0
W
Arachne
13,679
651
74
4
0
332,203
2
W
Kukulkan
12,988
618
101
5
0
357,363
0
L
Neith
11,885
566
66
3
0
310,254
0
L
King Arthur
11,915
567
31
1
0
354,712
1
W
Kumbhakarna
12,317
587
53
3
0
367,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role