Player Matchup

Cernunnos
Cernunnos
About50ninjas
Cernunnos
Level 28
God Stats
8W - 5L
1,574 SR
Queue Stats
58W - 48L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
BurentoPoru
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
ChickenNoodle11
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
EasyCashgang
Gilgamesh
Level 22
God Stats
3W - 2L
1,578 SR
Queue Stats
58W - 51L
1,529 Elo+
Solo
Ra
Ra
明日之神
Ra
Level 5
God Stats
16W - 19L
1,509 SR
Queue Stats
176W - 183L
1,429 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,513 Elo+

VS

Team Averages
Level 16
1,524 SR
1,552 Elo+
Ymir
Ymir
CoolGuyE
Ymir
Level 18
God Stats
2W - 3L
1,491 SR
Queue Stats
16W - 29L
1,378 Elo+
Party 1
King Arthur
King Arthur
ElCucho013
King Arthur
Level 23
God Stats
15W - 19L
1,580 SR
Queue Stats
35W - 40L
1,562 Elo+
Solo
Thoth
Thoth
MadScientist857
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 1
Neith
Neith
ZzHeroOnezZ
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
yuNiiiii
Ao Kuang
Level 26
God Stats
6W - 6L
1,547 SR
Queue Stats
85W - 66L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
About50ninjas
Cernunnos
19
6 / 2 / 4
12,479
624
13,510
15,098
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
BurentoPoru
Erlang Shen
14
0 / 4 / 4
9,252
463
1,681
11,818
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
20
14 / 1 / 2
13,984
699
18,878
20,382
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EasyCashgang
Gilgamesh
13
4 / 1 / 8
9,734
487
8,494
15,854
16,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 6
11,034
552
7,064
9,610
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 7 / 2
9,267
463
3,898
16,263
15,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
ElCucho013
King Arthur
12
3 / 1 / 3
8,681
434
5,788
10,865
4,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 7 / 0
9,822
491
8,431
12,612
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 1
8,675
434
4,505
10,311
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
yuNiiiii
Ao Kuang
16
3 / 3 / 1
9,593
480
9,664
15,152
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
12
12
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
About50ninjas
Cernunnos
6
2
4
4
W
Erlang Shen
BurentoPoru
Erlang Shen
0
4
4
0.5
W
Ao Kuang
14
1
2
15
L
Ymir
0
7
2
0.14
W
Gilgamesh
EasyCashgang
Gilgamesh
4
1
8
8
L
King Arthur
ElCucho013
King Arthur
3
1
3
4.5
L
4
7
0
0.57
L
2
7
1
0.36
L
Ao Kuang
yuNiiiii
Ao Kuang
3
3
1
1.17
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
32,286
72,762
Taken
65,203
43,374
Mitigated
33,731
27,951
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
About50ninjas
Cernunnos
13,510
6,850
0
7,641
15,098
7,978
5,189
4,236
10,862
0
108,100
W
Erlang Shen
BurentoPoru
Erlang Shen
1,681
661
0
2,701
11,818
6,335
2,436
4,007
7,273
0
32,404
W
Ao Kuang
18,878
5,948
0
10,561
20,382
8,432
4,624
6,258
13,409
117,121
0
L
Ymir
3,898
1,176
0
1,800
16,263
15,471
0
2,926
12,721
28,995
0
W
Gilgamesh
EasyCashgang
Gilgamesh
8,494
1,717
0
2,119
15,854
16,643
969
5,023
10,831
241
36,151
L
King Arthur
ElCucho013
King Arthur
5,788
451
0
2,429
10,865
4,990
0
4,915
5,813
0
37,082
L
8,431
437
0
1,694
12,612
3,949
0
2,988
9,354
69,328
0
L
4,505
2,193
0
879
10,311
3,502
120
6,864
3,193
0
38,385
L
Ao Kuang
yuNiiiii
Ao Kuang
9,664
2,728
0
2,719
15,152
5,819
0
7,952
7,112
70,479
0
W
7,064
567
1,880
3,049
9,610
3,986
2,289
2,607
7,003
63,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
46,038
555
Minions Killed
455
0
Camps Cleared
0
1,759,675
Distance Traveled
1,513,045
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,479
624
172
9
0
336,182
3
W
Erlang Shen
9,252
463
45
2
0
310,185
0
W
Ao Kuang
13,984
699
154
8
0
411,386
5
L
Ymir
9,267
463
62
3
0
341,599
4
W
Gilgamesh
9,734
487
46
2
0
337,293
2
L
King Arthur
8,681
434
88
4
0
225,066
0
L
Thoth
9,822
491
101
5
0
352,202
4
L
Neith
8,675
434
73
4
0
261,733
0
L
Ao Kuang
9,593
480
131
7
0
332,445
2
W
Ra
11,034
552
138
7
0
364,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role