Player Matchup

Thor
Thor
Cometmars8427
Thor
Level 22
God Stats
6W - 4L
1,567 SR
Queue Stats
40W - 35L
1,353 Elo+
Solo
Guan Yu
Guan Yu
HQ21
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,084 Elo+
Solo
Izanami
Izanami
IKazumaaa
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 128L
1,332 Elo+
Party 3
Anubis
Anubis
Jules1404
Anubis
Level 23
God Stats
20W - 10L
1,581 SR
Queue Stats
74W - 77L
1,321 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
goose93_
Morgan Le Fay
Level 18
God Stats
5W - 9L
1,324 SR
Queue Stats
24W - 36L
1,302 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,278 Elo+

VS

Team Averages
Level 12
1,660 SR
1,414 Elo+
Ares
Ares
KapaRoss
Ares
Level 24
God Stats
2W - 0L
1,785 SR
Queue Stats
27W - 23L
1,368 Elo+
Party 2
Ra
Ra
Salty-Iza
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
papy443
Nemesis
Level 6
God Stats
3W - 0L
1,919 SR
Queue Stats
4W - 4L
1,315 Elo+
Solo
Danzaburou
Danzaburou
rolis_man
Danzaburou
Level 23
God Stats
23W - 15L
1,597 SR
Queue Stats
78W - 68L
1,398 Elo+
Party 2
Bellona
Bellona
salty-Ymir
Bellona
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,403
411
6,185
14,954
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
HQ21
Guan Yu
13
1 / 5 / 1
7,684
427
2,864
12,133
13,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
IKazumaaa
Izanami
13
3 / 5 / 1
8,019
446
6,377
10,175
3,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Jules1404
Anubis
15
2 / 1 / 1
9,010
501
8,795
9,204
4,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
goose93_
Morgan Le Fay
14
2 / 4 / 1
8,710
484
6,195
10,612
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 5
8,434
469
4,451
11,244
10,883
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 3 / 2
11,247
625
12,323
12,803
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
papy443
Nemesis
10
1 / 2 / 3
7,470
415
3,176
8,920
5,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
rolis_man
Danzaburou
14
0 / 2 / 3
8,488
472
3,623
9,943
3,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
salty-Ymir
Bellona
20
9 / 0 / 0
12,768
709
11,041
10,921
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
24
24
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Guan Yu
HQ21
Guan Yu
1
5
1
0.3
L
Izanami
IKazumaaa
Izanami
3
5
1
0.7
L
Anubis
Jules1404
Anubis
2
1
1
2.5
W
Ares
4
2
5
3.25
W
10
3
2
3.67
L
Morgan Le Fay
goose93_
Morgan Le Fay
2
4
1
0.63
W
Nemesis
papy443
Nemesis
1
2
3
1.25
W
Danzaburou
rolis_man
Danzaburou
0
2
3
0.75
W
Bellona
salty-Ymir
Bellona
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
34,614
57,078
Taken
53,831
30,546
Mitigated
34,267
12,233
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,185
1,077
0
3,390
14,954
4,819
0
2,252
12,702
0
47,715
L
Guan Yu
HQ21
Guan Yu
2,864
593
0
963
12,133
13,082
0
128
12,005
0
37,988
L
Izanami
IKazumaaa
Izanami
6,377
3,497
0
1,036
10,175
3,459
1,189
4,386
5,789
0
48,874
L
Anubis
Jules1404
Anubis
8,795
587
198
5,078
9,204
4,837
781
4,452
4,752
51,259
0
W
Ares
4,451
405
0
500
11,244
10,883
0
3,749
7,495
19,879
0
W
12,323
1,780
559
4,628
12,803
5,046
496
6,082
6,359
79,180
0
L
Morgan Le Fay
goose93_
Morgan Le Fay
6,195
725
0
1,568
10,612
4,349
405
5,556
5,056
50,790
0
W
Nemesis
papy443
Nemesis
3,176
600
0
496
8,920
5,988
297
2,440
6,288
0
20,987
W
Danzaburou
rolis_man
Danzaburou
3,623
871
0
3,351
9,943
3,030
0
2,165
7,778
0
49,693
W
Bellona
salty-Ymir
Bellona
11,041
4,170
0
5,142
10,921
9,320
2,002
0
10,921
0
113,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
48,407
444
Minions Killed
478
0
Camps Cleared
0
1,589,903
Distance Traveled
1,745,988
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,403
411
74
4
0
314,523
3
L
Guan Yu
7,684
427
83
5
0
340,743
1
L
Izanami
8,019
446
86
5
0
322,316
0
L
Anubis
9,010
501
93
5
0
312,567
0
W
Ares
8,434
469
22
1
0
314,902
4
W
Ra
11,247
625
137
8
0
360,237
4
L
Morgan Le Fay
8,710
484
108
6
0
299,754
3
W
Nemesis
7,470
415
18
1
0
371,173
0
W
Danzaburou
8,488
472
100
6
0
322,720
3
W
Bellona
12,768
709
201
11
0
376,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role