Player Matchup

Set
Set
BLACKRIVOTRIL
Set
Level 29
God Stats
8W - 10L
1,500 SR
Queue Stats
283W - 348L
1,391 Elo+
Party 1
Ra
Ra
Damiauu
Ra
Level 27
God Stats
3W - 5L
1,645 SR
Queue Stats
144W - 159L
1,627 Elo+
Solo
Skadi
Skadi
Ozymandious0
Skadi
Level 14
God Stats
14W - 17L
1,745 SR
Queue Stats
147W - 145L
1,573 Elo+
Solo
Bellona
Bellona
jackwalkers
Bellona
Level 18
God Stats
36W - 50L
1,483 SR
Queue Stats
120W - 163L
1,336 Elo+
Party 1
Ymir
Ymir
逍遥汗生
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,442 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,474 Elo+

VS

Team Averages
Level 23
1,476 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aspuzicles
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,470 Elo+
Solo
Skadi
Skadi
ReDeadRyan
Skadi
Level 29
God Stats
3W - 3L
1,382 SR
Queue Stats
40W - 42L
1,401 Elo+
Solo
King Arthur
King Arthur
ValkrunPC
King Arthur
Level 15
God Stats
17W - 13L
1,497 SR
Queue Stats
219W - 220L
1,534 Elo+
Solo
Ares
Ares
WarSlave
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,650
353
668
6,575
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 2 / 0
8,942
559
1,012
8,356
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 4 / 3
9,851
616
17,298
10,226
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
jackwalkers
Bellona
7
0 / 4 / 0
5,351
334
1,176
6,004
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 10
8,938
559
5,535
12,143
10,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 3
10,358
647
6,905
6,767
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
14
4 / 3 / 3
8,908
557
5,752
8,332
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
10
1 / 7 / 3
6,708
419
6,971
10,180
3,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ValkrunPC
King Arthur
14
9 / 1 / 0
9,307
582
6,490
9,751
8,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
10
0 / 5 / 4
6,233
390
3,021
11,353
5,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
15
Kills
17
17
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
W
He Bo
4
3
3
1.83
L
0
4
0
0
L
0
2
0
0
L
12
4
3
3.38
W
Skadi
1
7
3
0.36
W
King Arthur
ValkrunPC
King Arthur
9
1
0
9
W
Ares
0
5
4
0.4
L
Bellona
jackwalkers
Bellona
0
4
0
0
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
29,139
43,304
Taken
46,383
24,316
Mitigated
22,496
10,180
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,905
611
0
2,531
6,767
2,635
976
859
5,908
73,635
0
W
He Bo
5,752
611
0
3,649
8,332
2,054
0
359
7,973
55,171
0
L
668
263
0
1,786
6,575
3,714
0
1,827
4,748
0
17,408
L
1,012
0
153
2,917
8,356
2,870
0
4,880
3,476
70,812
0
L
17,298
8,335
0
1,909
10,226
3,225
602
5,323
4,903
0
66,284
W
Skadi
6,971
3,869
0
0
10,180
3,562
39
1,963
8,217
0
30,750
W
King Arthur
ValkrunPC
King Arthur
6,490
407
0
2,506
9,751
8,594
39
978
8,773
8,040
35,333
W
Ares
3,021
37
426
1,432
11,353
5,651
0
2,388
8,965
16,357
0
L
Bellona
jackwalkers
Bellona
1,176
721
0
761
6,004
3,683
0
942
5,062
0
12,149
L
5,535
946
0
2,654
12,143
10,824
130
4,333
7,810
18,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
41,514
360
Minions Killed
422
0
Camps Cleared
0
1,189,932
Distance Traveled
1,465,598
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,358
647
158
10
0
288,294
3
W
He Bo
8,908
557
110
7
0
308,287
3
L
Set
5,650
353
43
3
0
191,793
0
L
Ra
8,942
559
159
10
0
312,418
6
L
Skadi
9,851
616
113
7
0
268,217
1
W
Skadi
6,708
419
55
3
0
252,838
1
W
King Arthur
9,307
582
85
5
0
340,994
2
W
Ares
6,233
390
14
1
0
275,185
6
L
Bellona
5,351
334
26
2
0
142,600
1
L
Ymir
8,938
559
19
1
0
274,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role