Player Matchup

Nox
Nox
Billbii
Nox
Level 28
God Stats
4W - 1L
1,571 SR
Queue Stats
15W - 19L
1,428 Elo+
Party 1
Nemesis
Nemesis
Cinntz
Nemesis
Level 7
God Stats
2W - 2L
1,855 SR
Queue Stats
9W - 2L
1,791 Elo+
Party 1
Thoth
Thoth
josephgoebels
Thoth
Level 89
God Stats
3W - 3L
1,550 SR
Queue Stats
83W - 94L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
marcobelem
Gilgamesh
Level 12
God Stats
3W - 1L
1,593 SR
Queue Stats
5W - 4L
1,315 Elo+
Solo
Ymir
Ymir
warapb0i
Ymir
Level 11
God Stats
3W - 6L
1,447 SR
Queue Stats
10W - 14L
1,204 Elo+
Party 1
Team Averages
Level 29
1,603 SR
1,434 Elo+

VS

Team Averages
Level 22
1,502 SR
1,465 Elo+
Camazotz
Camazotz
BorisAgallot
Camazotz
Level 29
God Stats
1W - 1L
1,560 SR
Queue Stats
56W - 44L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Duduzin1410
Jormungandr
Level 29
God Stats
15W - 13L
1,542 SR
Queue Stats
69W - 49L
1,456 Elo+
Solo
Zeus
Zeus
Fallengodx
Zeus
Level 18
God Stats
6W - 9L
1,464 SR
Queue Stats
111W - 127L
1,481 Elo+
Solo
Izanami
Izanami
ZAUBERK0
Izanami
Level 29
God Stats
7W - 11L
1,447 SR
Queue Stats
47W - 92L
1,292 Elo+
Solo
Nemesis
Nemesis
xGiachin97
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
9 / 2 / 6
12,059
635
15,424
12,332
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Cinntz
Nemesis
19
10 / 1 / 6
11,687
615
13,453
11,824
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 1
10,122
533
7,630
10,632
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
marcobelem
Gilgamesh
12
2 / 5 / 2
7,886
415
2,703
8,657
6,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
14
2 / 0 / 5
9,569
504
3,340
10,531
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BorisAgallot
Camazotz
16
7 / 3 / 2
10,198
537
5,457
15,950
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Duduzin1410
Jormungandr
13
3 / 3 / 5
8,623
454
11,386
15,265
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 5 / 3
10,310
543
8,378
13,373
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ZAUBERK0
Izanami
15
2 / 5 / 3
9,694
510
8,407
11,183
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
xGiachin97
Nemesis
13
0 / 9 / 3
8,173
430
2,673
12,615
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
25
Kills
14
14
Deaths
25
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
9
2
6
6
L
Camazotz
BorisAgallot
Camazotz
7
3
2
2.67
W
Nemesis
Cinntz
Nemesis
10
1
6
13
L
Jormungandr
Duduzin1410
Jormungandr
3
3
5
1.83
L
2
5
3
0.7
L
Izanami
ZAUBERK0
Izanami
2
5
3
0.7
W
2
6
1
0.42
W
Gilgamesh
marcobelem
Gilgamesh
2
5
2
0.6
W
Ymir
2
0
5
4.5
L
Nemesis
xGiachin97
Nemesis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
36,301
53,976
Taken
68,386
29,353
Mitigated
35,089
10,176
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
15,424
1,151
171
3,780
12,332
4,548
2,216
3,250
8,895
78,196
0
L
Camazotz
BorisAgallot
Camazotz
5,457
1,854
0
9,146
15,950
8,347
0
4,435
11,475
0
59,854
W
Nemesis
Cinntz
Nemesis
13,453
9,075
0
650
11,824
5,276
447
1,585
10,055
0
93,069
L
Jormungandr
Duduzin1410
Jormungandr
11,386
2,168
0
4,180
15,265
15,759
303
5,362
9,846
45,545
0
L
8,378
990
0
3,573
13,373
3,441
706
7,589
5,338
70,163
0
L
Izanami
ZAUBERK0
Izanami
8,407
4,096
0
2,178
11,183
3,508
1,626
4,367
6,720
0
65,620
W
7,630
166
0
2,065
10,632
3,430
3,477
5,899
4,525
61,178
0
W
Gilgamesh
marcobelem
Gilgamesh
2,703
548
0
1,814
8,657
6,001
56
3,142
5,047
0
12,914
W
Ymir
3,340
273
0
1,696
10,531
10,098
238
4,516
5,508
38,339
0
L
Nemesis
xGiachin97
Nemesis
2,673
438
0
535
12,615
4,034
924
4,242
8,373
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
46,998
479
Minions Killed
508
0
Camps Cleared
0
1,875,078
Distance Traveled
1,669,340
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,059
635
137
7
0
372,853
2
L
Camazotz
10,198
537
97
5
0
369,940
2
W
Nemesis
11,687
615
125
7
0
411,769
0
L
Jormungandr
8,623
454
69
4
0
330,104
0
L
Zeus
10,310
543
155
8
0
298,789
1
L
Izanami
9,694
510
128
7
0
303,398
5
W
Thoth
10,122
533
127
7
0
334,135
2
W
Gilgamesh
7,886
415
24
1
0
363,377
3
W
Ymir
9,569
504
66
3
0
392,944
3
L
Nemesis
8,173
430
59
3
0
367,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role