Player Matchup

Bellona
Bellona
Daffiii
Bellona
Level 27
God Stats
11W - 6L
1,363 SR
Queue Stats
159W - 126L
1,634 Elo+
Solo
Ymir
Ymir
Davizinho3247
Ymir
Level 0
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Artemis
Artemis
Jemelle
Artemis
Level 15
God Stats
9W - 5L
1,754 SR
Queue Stats
201W - 178L
1,710 Elo+
Solo
Nox
Nox
Nyxte_Ko
Nox
Level 28
God Stats
20W - 12L
1,752 SR
Queue Stats
159W - 121L
1,633 Elo+
Solo
Bakasura
Bakasura
capitain_nobody6
Bakasura
Level 29
God Stats
2W - 7L
1,527 SR
Queue Stats
132W - 156L
1,549 Elo+
Solo
Team Averages
Level 20
1,579 SR
1,636 Elo+

VS

Team Averages
Level 19
1,521 SR
1,533 Elo+
Serqet
Serqet
DarkerDevotion
Serqet
Level 18
God Stats
14W - 12L
1,610 SR
Queue Stats
49W - 31L
1,680 Elo+
Solo
Ao Kuang
Ao Kuang
GaBe__CruZ221
Ao Kuang
Level 28
God Stats
8W - 4L
1,657 SR
Queue Stats
37W - 27L
1,602 Elo+
Solo
Ra
Ra
Jvictor 12335
Ra
Level 20
God Stats
7W - 6L
1,576 SR
Queue Stats
74W - 91L
1,500 Elo+
Solo
Artemis
Artemis
LeapinLeeroy942
Artemis
Level 19
God Stats
6W - 7L
1,525 SR
Queue Stats
65W - 47L
1,599 Elo+
Solo
Bacchus
Bacchus
Shadow-Rasmus-20
Bacchus
Level 9
God Stats
1W - 3L
1,236 SR
Queue Stats
28W - 78L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daffiii
Bellona
12
1 / 2 / 0
6,567
547
6,425
9,628
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

2
0 / 2 / 0
4,495
375
201
2,072
726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Jemelle
Artemis
13
3 / 1 / 0
7,675
640
8,846
6,065
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 1
6,857
571
7,392
5,140
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 3 / 2
5,610
468
2,542
8,149
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,333
528
6,003
8,744
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
GaBe__CruZ221
Ao Kuang
13
4 / 1 / 0
7,252
604
6,592
11,466
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
1 / 4 / 0
5,353
446
1,940
6,214
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
6,938
578
3,329
7,711
2,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 1
5,350
446
2,618
8,302
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
8
8
Deaths
10
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Daffiii
Bellona
1
2
0
0.5
W
2
2
4
2
L
0
2
0
0
W
Ao Kuang
GaBe__CruZ221
Ao Kuang
4
1
0
4
L
Artemis
Jemelle
Artemis
3
1
0
3
W
1
4
0
0.25
W
1
1
1
1.5
L
4
0
1
4.5
W
0
2
1
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
20,482
31,054
Taken
42,437
14,133
Mitigated
20,043
8,832
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Daffiii
Bellona
6,425
2,849
0
4,527
9,628
7,479
0
6,271
3,257
0
35,471
W
6,003
1,168
0
3,330
8,744
2,907
0
1,663
7,056
0
32,433
L
201
201
0
0
2,072
726
0
590
1,480
2,326
0
W
Ao Kuang
GaBe__CruZ221
Ao Kuang
6,592
871
144
7,820
11,466
5,480
0
30
11,386
35,790
0
L
Artemis
Jemelle
Artemis
8,846
5,107
0
500
6,065
1,682
0
301
5,488
0
54,344
W
1,940
238
181
1,920
6,214
2,095
514
2,806
3,408
27,861
0
W
3,329
615
0
2,352
7,711
2,295
0
341
7,370
0
40,410
L
7,392
820
0
941
5,140
1,461
105
2,330
2,020
38,950
0
W
2,618
1,005
0
504
8,302
7,266
0
2,753
5,519
14,354
0
L
2,542
1,821
0
2,864
8,149
2,785
57
1,374
6,292
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
31,226
303
Minions Killed
307
0
Camps Cleared
0
929,835
Distance Traveled
1,092,981
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,567
547
74
6
0
205,847
1
W
Serqet
6,333
528
67
6
0
240,026
2
L
Ymir
4,495
375
2
0
0
92,858
0
W
Ao Kuang
7,252
604
72
6
0
228,335
0
L
Artemis
7,675
640
101
8
0
179,625
1
W
Ra
5,353
446
60
5
0
206,521
4
W
Artemis
6,938
578
83
7
0
214,186
4
L
Nox
6,857
571
73
6
0
243,427
1
W
Bacchus
5,350
446
25
2
0
203,913
0
L
Bakasura
5,610
468
53
4
0
208,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role