Player Matchup

Neith
Neith
Funfeet
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,396 Elo+
Solo
Agni
Agni
Skidmarkdan
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,512 Elo+
Solo
Horus
Horus
Xanukin
Horus
Level 13
God Stats
1W - 2L
1,604 SR
Queue Stats
9W - 15L
1,307 Elo+
Party 1
Thanatos
Thanatos
lFlashlx
Thanatos
Level 48
God Stats
0W - 4L
1,231 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
toiditoidi
Jormungandr
Level 24
God Stats
30W - 23L
1,489 SR
Queue Stats
239W - 239L
1,437 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,391 Elo+

VS

Team Averages
Level 17
1,472 SR
1,476 Elo+
Achilles
Achilles
BooPurglar
Achilles
Level 29
God Stats
12W - 19L
1,248 SR
Queue Stats
236W - 225L
1,524 Elo+
Solo
Arachne
Arachne
Opendia
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 56L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
radnastyy
Ah Muzen Cab
Level 24
God Stats
4W - 3L
1,773 SR
Queue Stats
138W - 151L
1,494 Elo+
Solo
Agni
Agni
salamyteriyaki
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,406 Elo+
Solo
Jormungandr
Jormungandr
vendecochinita
Jormungandr
Level 9
God Stats
6W - 8L
1,337 SR
Queue Stats
27W - 29L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Funfeet
Neith
13
1 / 2 / 1
7,345
490
3,097
6,283
1,921
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 2
6,000
400
4,563
6,973
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Xanukin
Horus
11
0 / 1 / 0
6,398
427
889
5,608
3,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
lFlashlx
Thanatos
13
3 / 3 / 1
7,989
533
6,375
11,708
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
toiditoidi
Jormungandr
11
2 / 5 / 1
6,963
464
4,137
10,268
8,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BooPurglar
Achilles
15
1 / 0 / 1
8,560
571
3,279
4,070
2,612
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Opendia
Arachne
14
4 / 0 / 1
8,451
563
3,942
5,801
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
radnastyy
Ah Muzen Cab
13
8 / 1 / 3
8,442
563
9,092
8,132
2,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 2
8,226
548
3,749
6,878
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
vendecochinita
Jormungandr
12
2 / 3 / 9
7,344
490
5,615
11,904
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
BooPurglar
Achilles
1
0
1
1.5
L
Neith
Funfeet
Neith
1
2
1
0.75
W
Arachne
Opendia
Arachne
4
0
1
4.5
L
0
6
2
0.17
L
Horus
Xanukin
Horus
0
1
0
0
L
Thanatos
lFlashlx
Thanatos
3
3
1
1.17
W
Ah Muzen Cab
radnastyy
Ah Muzen Cab
8
1
3
9.5
W
2
2
2
1.5
L
Jormungandr
toiditoidi
Jormungandr
2
5
1
0.5
W
Jormungandr
vendecochinita
Jormungandr
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
25,677
40,840
Taken
36,785
20,739
Mitigated
17,749
12,268
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BooPurglar
Achilles
3,279
1,002
0
2,417
4,070
2,612
273
0
4,070
0
46,952
L
Neith
Funfeet
Neith
3,097
1,120
0
1,289
6,283
1,921
512
2,422
3,511
0
37,231
W
Arachne
Opendia
Arachne
3,942
3,088
0
3,682
5,801
3,376
0
0
5,801
0
56,964
L
4,563
672
0
210
6,973
1,964
60
1,452
5,359
25,726
0
L
Horus
Xanukin
Horus
889
485
53
344
5,608
3,217
0
584
4,850
0
31,787
L
Thanatos
lFlashlx
Thanatos
6,375
1,696
0
8,282
11,708
4,850
240
1,162
10,276
0
51,270
W
Ah Muzen Cab
radnastyy
Ah Muzen Cab
9,092
4,407
0
4,810
8,132
2,752
794
3,625
4,255
0
49,121
W
3,749
348
0
2,489
6,878
1,914
1,160
0
6,878
41,838
0
L
Jormungandr
toiditoidi
Jormungandr
4,137
1,181
0
2,090
10,268
8,787
22
2,755
7,304
24,490
0
W
Jormungandr
vendecochinita
Jormungandr
5,615
1,707
174
3,337
11,904
7,095
396
4,671
7,024
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
41,023
382
Minions Killed
432
0
Camps Cleared
0
1,321,147
Distance Traveled
1,469,141
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,560
571
101
7
0
319,526
9
L
Neith
7,345
490
97
6
0
242,368
0
W
Arachne
8,451
563
97
6
0
337,688
3
L
Agni
6,000
400
56
4
0
230,984
1
L
Horus
6,398
427
77
5
0
303,021
2
L
Thanatos
7,989
533
98
7
0
268,625
4
W
Ah Muzen Cab
8,442
563
73
5
0
273,942
0
W
Agni
8,226
548
102
7
0
270,066
0
L
Jormungandr
6,963
464
54
4
0
276,149
2
W
Jormungandr
7,344
490
59
4
0
267,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role