Player Matchup

Achilles
Achilles
Epicydes
Achilles
Level 15
God Stats
1W - 1L
1,272 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1
Fenrir
Fenrir
Kurtbey59
Fenrir
Level 3
God Stats
1W - 2L
1,190 SR
Queue Stats
2W - 2L
1,155 Elo+
Solo
Jing Wei
Jing Wei
LuthienDD
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,108 Elo+
Party 1
Ra
Ra
Pozzii
Ra
Level 27
God Stats
73W - 72L
1,431 SR
Queue Stats
110W - 122L
1,362 Elo+
Solo
Bellona
Bellona
flurixx
Bellona
Level 6
God Stats
2W - 3L
1,276 SR
Queue Stats
5W - 5L
1,364 Elo+
Solo
Team Averages
Level 13
1,334 SR
1,273 Elo+

VS

Team Averages
Level 25
1,462 SR
1,413 Elo+
Kukulkan
Kukulkan
CxArslaN
Kukulkan
Level 18
God Stats
9W - 13L
1,333 SR
Queue Stats
62W - 65L
1,313 Elo+
Party 2
Fafnir
Fafnir
Mafroome
Fafnir
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
141W - 149L
1,531 Elo+
Party 3
Susano
Susano
Minenoob
Susano
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 34L
1,434 Elo+
Party 3
Izanami
Izanami
Peculik
Izanami
Level 22
God Stats
2W - 2L
1,202 SR
Queue Stats
21W - 21L
1,417 Elo+
Solo
Sol
Sol
UluQan
Sol
Level 27
God Stats
0W - 2L
1,723 SR
Queue Stats
22W - 30L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Epicydes
Achilles
9
5 / 1 / 1
5,623
562
4,874
6,145
3,468
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Kurtbey59
Fenrir
7
3 / 1 / 1
5,247
525
2,413
5,672
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LuthienDD
Jing Wei
8
1 / 1 / 5
5,445
545
2,840
3,620
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
11
2 / 1 / 2
6,248
625
1,600
2,575
746
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
flurixx
Bellona
9
1 / 1 / 2
5,498
550
662
2,646
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CxArslaN
Kukulkan
8
0 / 3 / 1
4,950
495
1,663
3,208
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Mafroome
Fafnir
8
0 / 2 / 2
5,246
525
2,635
5,763
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Minenoob
Susano
9
2 / 2 / 0
5,454
545
1,418
4,291
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Peculik
Izanami
7
2 / 5 / 0
4,663
466
2,844
5,001
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
UluQan
Sol
2
0 / 1 / 0
3,455
346
0
592
98
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CxArslaN
Kukulkan
0
3
1
0.17
W
Achilles
Epicydes
Achilles
5
1
1
5.5
W
Fenrir
Kurtbey59
Fenrir
3
1
1
3.5
W
Jing Wei
LuthienDD
Jing Wei
1
1
5
3.5
L
Fafnir
Mafroome
Fafnir
0
2
2
0.5
L
Susano
Minenoob
Susano
2
2
0
1
L
Izanami
Peculik
Izanami
2
5
0
0.4
W
Ra
2
1
2
3
L
Sol
UluQan
Sol
0
1
0
0
W
Bellona
flurixx
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,389
Damage
8,560
20,658
Taken
18,855
7,868
Mitigated
7,494
5,356
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CxArslaN
Kukulkan
1,663
267
0
0
3,208
1,111
222
628
2,580
21,677
0
W
Achilles
Epicydes
Achilles
4,874
1,642
0
513
6,145
3,468
0
1,449
4,536
0
12,205
W
Fenrir
Kurtbey59
Fenrir
2,413
817
0
1,893
5,672
1,559
0
1,306
4,366
0
14,583
W
Jing Wei
LuthienDD
Jing Wei
2,840
2,445
0
1,114
3,620
885
190
676
2,835
0
25,267
L
Fafnir
Mafroome
Fafnir
2,635
691
0
390
5,763
4,174
0
315
5,448
11,561
0
L
Susano
Minenoob
Susano
1,418
559
0
1,549
4,291
1,219
522
167
4,124
0
22,220
L
Izanami
Peculik
Izanami
2,844
2,275
0
339
5,001
892
0
490
4,511
170
17,264
W
Ra
1,600
0
38
661
2,575
746
137
726
1,849
34,550
0
L
Sol
UluQan
Sol
0
0
0
38
592
98
0
0
592
851
0
W
Bellona
flurixx
Bellona
662
345
0
1,137
2,646
1,210
576
0
2,646
0
18,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
23,768
218
Minions Killed
148
0
Camps Cleared
0
876,083
Distance Traveled
689,415
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,950
495
50
5
0
142,862
2
W
Achilles
5,623
562
17
2
0
184,066
2
W
Fenrir
5,247
525
27
3
0
181,573
3
W
Jing Wei
5,445
545
53
5
0
159,378
0
L
Fafnir
5,246
525
10
1
0
185,928
3
L
Susano
5,454
545
51
5
0
170,278
2
L
Izanami
4,663
466
33
3
0
164,134
4
W
Ra
6,248
625
80
8
0
181,813
0
L
Sol
3,455
346
4
0
0
26,213
1
W
Bellona
5,498
550
41
4
0
169,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role