Player Matchup

King Arthur
King Arthur
BLACKRIVOTRIL
King Arthur
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
37W - 60L
1,435 Elo+
Party 3
Da Ji
Da Ji
MrSykyCze
Da Ji
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 1
Thor
Thor
OohOohAahAah
Thor
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
309W - 308L
1,400 Elo+
Solo
Merlin
Merlin
Sankon
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,253 Elo+
Party 1
Bellona
Bellona
jackwalkers
Bellona
Level 18
God Stats
5W - 11L
1,558 SR
Queue Stats
12W - 34L
1,421 Elo+
Party 3
Team Averages
Level 19
1,508 SR
1,372 Elo+

VS

Team Averages
Level 27
1,498 SR
1,471 Elo+
Mercury
Mercury
EighthWond3r
Mercury
Level 99
God Stats
1W - 2L
1,552 SR
Queue Stats
121W - 117L
1,623 Elo+
Party 2
Ra
Ra
MatturalIce92
Ra
Level 5
God Stats
3W - 3L
1,503 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Schmuckism
Kuzenbo
Level 5
God Stats
27W - 23L
1,255 SR
Queue Stats
38W - 43L
1,136 Elo+
Solo
Neith
Neith
SlyMage612
Neith
Level 23
God Stats
3W - 2L
1,476 SR
Queue Stats
7W - 9L
1,320 Elo+
Solo
Ares
Ares
XxKRAK3NxX
Ares
Level 3
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKRIVOTRIL
King Arthur
20
8 / 11 / 8
13,292
1,208
16,338
25,719
36,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
MrSykyCze
Da Ji
18
6 / 8 / 9
11,715
1,065
7,985
16,989
8,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 10 / 8
12,986
1,181
14,270
21,315
9,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Sankon
Merlin
18
2 / 8 / 11
11,415
1,038
12,650
18,046
8,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jackwalkers
Bellona
19
3 / 9 / 12
11,637
1,058
14,437
25,436
20,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EighthWond3r
Mercury
20
21 / 4 / 19
16,877
1,534
35,735
12,419
6,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 21
12,559
1,142
16,008
14,605
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Schmuckism
Kuzenbo
20
3 / 5 / 25
12,467
1,133
12,911
15,308
24,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
17 / 3 / 21
16,727
1,521
28,017
16,306
18,314
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 7 / 15
10,609
964
6,149
13,758
14,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
147
25
Kills
46
46
Deaths
25
48
Assists
101
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLACKRIVOTRIL
King Arthur
8
11
8
1.09
W
Mercury
EighthWond3r
Mercury
21
4
19
7.63
W
5
6
21
2.58
L
Da Ji
MrSykyCze
Da Ji
6
8
9
1.31
L
6
10
8
1
L
Merlin
Sankon
Merlin
2
8
11
0.94
W
Kuzenbo
Schmuckism
Kuzenbo
3
5
25
3.1
W
Neith
17
3
21
9.17
W
0
7
15
1.07
L
Bellona
jackwalkers
Bellona
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,680
Damage
98,820
107,505
Taken
72,396
84,306
Mitigated
71,110
2,753
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLACKRIVOTRIL
King Arthur
16,338
2,631
0
0
25,719
36,521
0
8,022
17,697
393
38,784
W
Mercury
EighthWond3r
Mercury
35,735
25,259
0
477
12,419
6,704
0
2,490
9,929
0
47,988
W
16,008
4,131
1,520
2,037
14,605
7,081
0
1,021
13,584
46,127
0
L
Da Ji
MrSykyCze
Da Ji
7,985
1,901
0
44
16,989
8,086
0
5,687
11,302
0
16,336
L
14,270
4,392
0
0
21,315
9,981
0
5,519
15,796
0
37,235
L
Merlin
Sankon
Merlin
12,650
1,233
0
0
18,046
8,968
0
1,753
16,293
37,213
0
W
Kuzenbo
Schmuckism
Kuzenbo
12,911
3,730
0
0
15,308
24,096
0
2,407
12,901
27,954
0
W
Neith
28,017
11,707
0
3,694
16,306
18,314
0
5,953
10,353
0
58,278
W
6,149
632
0
0
13,758
14,915
0
2,628
10,518
10,623
0
L
Bellona
jackwalkers
Bellona
14,437
6,720
0
2,709
25,436
20,750
0
14,087
11,349
5,795
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
69,239
185
Minions Killed
205
5
Camps Cleared
9
1,035,675
Distance Traveled
1,068,523
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,292
1,208
45
4
1
215,962
0
W
Mercury
16,877
1,534
19
2
4
250,980
0
W
Ra
12,559
1,142
88
8
1
198,634
0
L
Da Ji
11,715
1,065
12
1
0
226,214
1
L
Thor
12,986
1,181
42
4
2
216,051
0
L
Merlin
11,415
1,038
65
6
2
179,982
0
W
Kuzenbo
12,467
1,133
29
3
3
224,024
0
W
Neith
16,727
1,521
61
6
0
196,238
2
W
Ares
10,609
964
8
1
1
198,647
0
L
Bellona
11,637
1,058
21
2
0
197,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role