Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
IxKERCHOO
Eset
Level 74
God Stats
3W - 3L
1,487 SR
Queue Stats
263W - 258L
1,367 Elo+
Solo
Olorun
Olorun
Jansmappkeiro
Olorun
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,130 Elo+
Solo
Cthulhu
Cthulhu
LaZuSaK TR
Cthulhu
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
675W - 706L
1,422 Elo+
Solo
Cabrakan
Cabrakan
Toxic Cerberus
Cabrakan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 131L
1,399 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,363 Elo+

VS

Team Averages
Level 81
1,606 SR
1,434 Elo+
Merlin
Merlin
Bloom_squad
Merlin
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
463W - 458L
1,450 Elo+
Party 1
Medusa
Medusa
Drackma_Iodin
Medusa
Level 86
God Stats
4W - 4L
1,668 SR
Queue Stats
303W - 306L
1,450 Elo+
Party 1
Pele
Pele
III Puck II
Pele
Level 82
God Stats
4W - 3L
1,664 SR
Queue Stats
284W - 308L
1,377 Elo+
Solo
Chaac
Chaac
Kand BR
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,522 Elo+
Solo
Raijin
Raijin
TheRudeGame
Raijin
Level 59
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 21L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 2 / 11
10,381
865
10,462
6,487
2,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
18
7 / 4 / 13
11,107
926
11,203
13,657
5,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 2 / 13
11,136
928
14,073
12,198
5,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
LaZuSaK TR
Cthulhu
16
3 / 5 / 13
9,642
804
10,697
25,800
18,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
17
6 / 5 / 14
10,288
857
8,420
18,658
24,508
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 10
8,818
735
14,349
9,184
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 9
8,376
698
11,342
11,516
5,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 6
8,687
724
8,581
12,916
6,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Kand BR
Chaac
17
9 / 4 / 5
10,205
850
16,593
19,826
22,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
15
3 / 7 / 8
9,214
768
12,741
9,545
4,490
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
27
Kills
18
18
Deaths
27
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
11
4.25
L
Merlin
2
3
10
2.33
L
1
7
9
0.79
L
3
6
6
1
W
Eset
7
4
13
3.38
W
8
2
13
7.25
L
Chaac
Kand BR
Chaac
9
4
5
2.88
W
Cthulhu
LaZuSaK TR
Cthulhu
3
5
13
1.9
L
Raijin
3
7
8
1
W
Cabrakan
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,855
Damage
63,606
76,800
Taken
62,987
56,084
Mitigated
44,244
33,044
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,462
1,152
1,750
1,443
6,487
2,393
1,170
3,787
2,700
33,626
0
L
Merlin
14,349
772
1,316
1,633
9,184
4,612
54
8,542
642
25,459
0
L
11,342
4,105
474
965
11,516
5,914
94
10,383
1,133
0
22,263
L
8,581
1,101
1,179
2,618
12,916
6,706
0
11,938
978
0
19,041
W
Eset
11,203
1,903
3,393
4,363
13,657
5,734
1,577
3,470
10,187
21,573
0
W
14,073
7,483
3,084
5,927
12,198
5,224
2,128
3,575
8,623
27,215
0
L
Chaac
Kand BR
Chaac
16,593
3,384
835
6,611
19,826
22,522
0
14,952
4,874
403
29,538
W
Cthulhu
LaZuSaK TR
Cthulhu
10,697
601
1,490
8,537
25,800
18,225
116
10,163
15,637
23,155
0
L
Raijin
12,741
2,390
672
157
9,545
4,490
0
9,040
505
20,568
0
W
Cabrakan
8,420
697
1,385
1,672
18,658
24,508
0
6,387
12,271
13,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
45,300
128
Minions Killed
119
0
Camps Cleared
0
1,139,449
Distance Traveled
1,024,496
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,381
865
56
5
0
190,512
2
L
Merlin
8,818
735
23
2
0
220,390
0
L
Medusa
8,376
698
28
2
0
195,023
0
L
Pele
8,687
724
32
3
0
226,790
1
W
Eset
11,107
926
23
2
0
243,981
0
W
Olorun
11,136
928
23
2
0
248,081
1
L
Chaac
10,205
850
19
2
0
225,845
2
W
Cthulhu
9,642
804
20
2
0
252,159
0
L
Raijin
9,214
768
17
1
0
156,448
0
W
Cabrakan
10,288
857
6
1
0
204,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role