Player Matchup

Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Apeiron07
Mulan
Gold IV
Level 121
God Stats
8W - 8L
1,455 SR
Queue Stats
143W - 138L
1,446 MMR
Party 1
Izanami
Izanami
Gold III
GuigasPT
Izanami
Gold III
Level 63
God Stats
24W - 18L
1,714 SR
Queue Stats
219W - 212L
1,592 MMR
Party 2
Tiamat
Tiamat
Silver III
Sandindian
Tiamat
Silver III
Level 135
God Stats
1W - 2L
1,761 SR
Queue Stats
48W - 48L
1,504 MMR
Party 1
Geb
Geb
Gold III
ThePsychic
Geb
Gold III
Level 149
God Stats
0W - 6L
1,394 SR
Queue Stats
160W - 160L
1,411 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,565 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,562 SR
1,492 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
MediumBot294
Anhur
Silver III
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,432 MMR
Party 3
Pele
Pele
Silver I
Th3RealSlimShаdy
Pele
Silver I
Level 48
God Stats
1W - 1L
1,798 SR
Queue Stats
16W - 4L
1,558 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
jordanl135
Cu Chulainn
Gold V
Level 99
God Stats
12W - 5L
1,512 SR
Queue Stats
17W - 11L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 5 / 0
6,957
535
5,446
9,584
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Apeiron07
Mulan
13
1 / 3 / 1
7,349
565
6,255
9,341
5,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
GuigasPT
Izanami
9
1 / 7 / 1
6,163
474
3,577
10,940
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Sandindian
Tiamat
10
0 / 6 / 0
5,938
457
5,356
9,323
4,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
6,105
470
3,736
11,043
6,423
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshMorgan Le FayTsukuyomiAthenaSet

VS

Bans
FenrirYmirDanzaburouKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 6
7,934
610
7,750
6,411
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
9
1 / 0 / 13
6,946
534
5,815
9,387
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 2 / 4
8,088
622
11,553
8,101
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 1 / 5
8,970
690
9,751
8,910
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
jordanl135
Cu Chulainn
13
5 / 1 / 2
7,841
603
4,281
11,379
6,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
24
24
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
0
0.6
W
Janus
 
Janus
4
1
6
7
W
Bacchus
 
Bacchus
1
0
13
7.5
L
Mulan
Apeiron07
Mulan
1
3
1
0.5
L
Izanami
GuigasPT
Izanami
1
7
1
0.21
W
7
2
4
4.5
L
Tiamat
Sandindian
Tiamat
0
6
0
0
W
7
1
5
9.5
L
0
3
1
0.17
W
Cu Chulainn
jordanl135
Cu Chulainn
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
39,150
50,231
Taken
44,188
22,496
Mitigated
23,480
10,428
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,446
1,961
0
3,019
9,584
3,716
0
1,596
7,988
0
42,356
W
Janus
 
Janus
7,750
641
0
2,454
6,411
2,000
786
3,400
3,011
56,852
0
W
Bacchus
 
Bacchus
5,815
993
0
1,806
9,387
7,861
30
1,970
7,374
12,210
0
L
Mulan
Apeiron07
Mulan
6,255
1,561
0
3,652
9,341
5,934
0
1,495
7,846
0
43,529
L
Izanami
GuigasPT
Izanami
3,577
1,584
0
1,531
10,940
2,057
187
2,761
8,070
0
34,664
W
11,553
8,543
0
2,824
8,101
2,723
1,080
1,378
6,723
0
57,448
L
Tiamat
Sandindian
Tiamat
5,356
897
0
1,476
9,323
4,366
0
4,262
5,015
31,506
0
W
9,751
2,964
0
3,336
8,910
4,217
0
1,551
7,359
0
70,696
L
3,736
210
0
750
11,043
6,423
0
3,750
7,255
15,889
0
W
Cu Chulainn
jordanl135
Cu Chulainn
4,281
879
0
4,330
11,379
6,679
247
793
10,263
2,902
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
39,779
343
Minions Killed
425
0
Camps Cleared
0
1,235,520
Distance Traveled
1,319,549
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,957
535
70
5
0
260,651
6
W
Janus
7,934
610
109
8
0
253,888
5
W
Bacchus
6,946
534
6
0
0
289,681
10
L
Mulan
7,349
565
108
8
0
265,763
6
L
Izanami
6,163
474
74
6
0
228,960
6
W
Anhur
8,088
622
104
8
0
238,168
1
L
Tiamat
5,938
457
77
6
0
236,464
2
W
Pele
8,970
690
129
10
0
286,333
2
L
Geb
6,105
470
14
1
0
243,682
3
W
Cu Chulainn
7,841
603
77
6
0
251,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role