Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cinnamon1993
Kukulkan
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Susano
Susano
Holoholohayn
Susano
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
549W - 536L
1,523 Elo+
Solo
Chang'e
Chang'e
Lizyefer
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 47L
1,591 Elo+
Party 2
Izanami
Izanami
princefall
Izanami
Level 28
God Stats
24W - 22L
1,598 SR
Queue Stats
146W - 120L
1,581 Elo+
Party 2
Team Averages
Level 31
1,563 SR
1,505 Elo+

VS

Team Averages
Level 28
1,586 SR
1,580 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alpharius194
Tiamat
Level 28
God Stats
11W - 6L
1,716 SR
Queue Stats
80W - 68L
1,525 Elo+
Solo
Apollo
Apollo
ApollosGrlfriend
Apollo
Level 29
God Stats
159W - 102L
1,673 SR
Queue Stats
209W - 171L
1,633 Elo+
Solo
Guan Yu
Guan Yu
BigFootSlangingD
Guan Yu
Level 29
God Stats
1W - 0L
1,452 SR
Queue Stats
40W - 51L
1,724 Elo+
Solo
Danzaburou
Danzaburou
Zyriesdunth
Danzaburou
Level 29
God Stats
24W - 18L
1,590 SR
Queue Stats
198W - 202L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 8 / 4
9,897
990
12,493
19,867
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Cinnamon1993
Kukulkan
14
1 / 11 / 2
8,674
867
3,182
14,494
4,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
2 / 14 / 2
9,363
936
9,350
22,600
8,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Lizyefer
Chang'e
14
1 / 4 / 2
8,309
831
3,682
14,527
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
princefall
Izanami
14
0 / 11 / 3
8,371
837
4,207
15,843
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
8 / 2 / 27
11,766
1,177
15,286
9,649
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
19
9 / 0 / 30
11,676
1,168
22,799
7,600
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 23
10,559
1,056
15,529
9,227
3,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 1 / 22
12,163
1,216
16,551
12,085
16,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zyriesdunth
Danzaburou
17
6 / 0 / 24
10,526
1,053
11,514
2,840
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
174
5
Kills
48
48
Deaths
5
13
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
8
4
0.38
W
Olorun
 
Olorun
8
2
27
10.75
W
Tiamat
9
0
30
24
W
8
2
23
9.75
W
17
1
22
28
L
Kukulkan
Cinnamon1993
Kukulkan
1
11
2
0.18
L
Susano
2
14
2
0.21
L
Chang'e
Lizyefer
Chang'e
1
4
2
0.5
W
Danzaburou
Zyriesdunth
Danzaburou
6
0
24
18
L
Izanami
princefall
Izanami
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
81,679
87,331
Taken
41,401
27,636
Mitigated
32,822
2,725
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,493
5,196
0
881
19,867
5,921
0
7,311
12,556
0
40,958
W
Olorun
 
Olorun
15,286
8,243
927
2,901
9,649
4,653
0
2,212
7,437
35,625
2,138
W
Tiamat
22,799
914
903
3,876
7,600
6,471
0
1,188
6,412
39,973
0
W
15,529
9,139
0
0
9,227
3,542
0
1,476
7,751
0
31,593
W
16,551
2,495
2,275
3,821
12,085
16,981
0
1,565
9,392
0
29,721
L
Kukulkan
Cinnamon1993
Kukulkan
3,182
706
0
35
14,494
4,805
0
7,420
7,074
20,125
0
L
Susano
9,350
2,063
0
92
22,600
8,424
0
9,336
13,264
0
26,013
L
Chang'e
Lizyefer
Chang'e
3,682
30
380
1,250
14,527
3,682
0
5,830
8,697
8,564
0
W
Danzaburou
Zyriesdunth
Danzaburou
11,514
2,277
0
503
2,840
1,175
0
423
2,417
0
18,077
L
Izanami
princefall
Izanami
4,207
3,752
0
87
15,843
4,804
0
7,126
8,717
0
13,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
56,690
147
Minions Killed
191
3
Camps Cleared
7
681,803
Distance Traveled
930,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,897
990
47
5
0
158,161
0
W
Olorun
11,766
1,177
56
6
3
168,337
1
W
Tiamat
11,676
1,168
49
5
0
197,023
0
W
Apollo
10,559
1,056
43
4
2
172,602
0
W
Guan Yu
12,163
1,216
25
3
2
204,239
0
L
Kukulkan
8,674
867
43
4
1
113,203
0
L
Susano
9,363
936
19
2
2
172,903
0
L
Chang'e
8,309
831
8
1
0
113,367
0
W
Danzaburou
10,526
1,053
18
2
0
188,462
0
L
Izanami
8,371
837
30
3
0
124,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role