Player Matchup

Merlin
Merlin
ElDivo262
Merlin
Level 46
God Stats
19W - 17L
1,534 SR
Queue Stats
120W - 113L
1,509 Elo+
Solo
Neith
Neith
LadySylvia2
Neith
Level 17
God Stats
4W - 13L
1,172 SR
Queue Stats
279W - 334L
1,374 Elo+
Party 1
Thanatos
Thanatos
RCHammerTime
Thanatos
Level 41
God Stats
2W - 9L
1,515 SR
Queue Stats
216W - 232L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
demonmaster55
Baron Samedi
Level 80
God Stats
22W - 24L
1,865 SR
Queue Stats
159W - 178L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
dudeplower69
Gilgamesh
Level 44
God Stats
9W - 11L
1,609 SR
Queue Stats
130W - 133L
1,490 Elo+
Solo
Team Averages
Level 46
1,539 SR
1,448 Elo+

VS

Team Averages
Level 79
1,535 SR
1,528 Elo+
Ymir
Ymir
Bigcricket
Ymir
Level 154
God Stats
34W - 32L
1,493 SR
Queue Stats
520W - 512L
1,533 Elo+
Solo
Anhur
Anhur
DoSOmni
Anhur
Level 48
God Stats
16W - 12L
1,487 SR
Queue Stats
560W - 596L
1,488 Elo+
Solo
King Arthur
King Arthur
FatFookinPig
King Arthur
Level 99
God Stats
12W - 9L
1,543 SR
Queue Stats
397W - 413L
1,567 Elo+
Party 2
Erlang Shen
Erlang Shen
Kyynetic
Erlang Shen
Level 71
God Stats
10W - 8L
1,657 SR
Queue Stats
310W - 283L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tricky0608
Morgan Le Fay
Level 21
God Stats
3W - 2L
1,496 SR
Queue Stats
38W - 35L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElDivo262
Merlin
14
0 / 4 / 1
8,679
511
7,274
10,140
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 0
8,062
474
4,668
8,560
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RCHammerTime
Thanatos
7
0 / 2 / 0
6,208
365
1,552
5,183
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
demonmaster55
Baron Samedi
12
1 / 7 / 4
7,380
434
7,652
11,174
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
dudeplower69
Gilgamesh
16
2 / 4 / 0
9,760
574
11,170
13,698
11,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,500
559
3,262
11,278
7,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
DoSOmni
Anhur
15
4 / 4 / 2
9,051
532
6,571
13,245
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
FatFookinPig
King Arthur
16
1 / 2 / 3
9,176
540
9,831
16,767
12,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Kyynetic
Erlang Shen
17
13 / 0 / 1
10,768
633
11,279
9,603
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tricky0608
Morgan Le Fay
15
2 / 0 / 3
8,949
526
3,940
7,631
3,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Anhur
DoSOmni
Anhur
4
4
2
1.25
L
Merlin
ElDivo262
Merlin
0
4
1
0.13
W
King Arthur
FatFookinPig
King Arthur
1
2
3
1.25
W
Erlang Shen
Kyynetic
Erlang Shen
13
0
1
13.5
L
4
5
0
0.8
L
Thanatos
RCHammerTime
Thanatos
0
2
0
0
W
Morgan Le Fay
Tricky0608
Morgan Le Fay
2
0
3
3.5
L
Baron Samedi
demonmaster55
Baron Samedi
1
7
4
0.43
L
Gilgamesh
dudeplower69
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
34,883
48,755
Taken
58,524
22,038
Mitigated
34,410
13,290
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,262
974
0
2,442
11,278
7,870
30
2,383
8,881
23,072
0
W
Anhur
DoSOmni
Anhur
6,571
3,312
0
6,353
13,245
4,264
1,994
4,890
8,349
0
56,953
L
Merlin
ElDivo262
Merlin
7,274
753
196
1,492
10,140
3,239
878
3,165
6,975
56,701
0
W
King Arthur
FatFookinPig
King Arthur
9,831
567
0
5,416
16,767
12,290
0
3,175
13,548
0
59,708
W
Erlang Shen
Kyynetic
Erlang Shen
11,279
6,137
0
4,521
9,603
6,696
208
2,656
6,834
0
89,078
L
4,668
1,590
0
1,512
8,560
2,296
1,534
2,266
6,294
0
36,373
L
Thanatos
RCHammerTime
Thanatos
1,552
446
0
3,387
5,183
1,153
0
291
4,892
0
14,246
W
Morgan Le Fay
Tricky0608
Morgan Le Fay
3,940
853
0
3,726
7,631
3,290
420
3,674
3,639
57,733
0
L
Baron Samedi
demonmaster55
Baron Samedi
7,652
703
853
2,384
11,174
3,679
710
1,047
10,127
29,860
0
L
Gilgamesh
dudeplower69
Gilgamesh
11,170
2,643
0
3,466
13,698
11,671
0
433
13,265
9,983
60,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
47,444
407
Minions Killed
484
0
Camps Cleared
0
1,243,910
Distance Traveled
1,577,622
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,500
559
20
1
0
319,869
8
W
Anhur
9,051
532
104
6
0
235,386
2
L
Merlin
8,679
511
110
6
0
283,210
8
W
King Arthur
9,176
540
129
8
0
340,691
2
W
Erlang Shen
10,768
633
117
7
0
370,878
4
L
Neith
8,062
474
67
4
0
252,956
3
L
Thanatos
6,208
365
41
2
0
138,149
1
W
Morgan Le Fay
8,949
526
114
7
0
310,798
8
L
Baron Samedi
7,380
434
46
3
0
281,112
3
L
Gilgamesh
9,760
574
143
8
0
288,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role