Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Darvasdos
Arachne
Level 107
God Stats
5W - 6L
1,447 SR
Queue Stats
33W - 35L
1,394 Elo+
Solo
Anubis
Anubis
Logitail
Anubis
Level 145
God Stats
1W - 1L
1,114 SR
Queue Stats
126W - 135L
1,394 Elo+
Solo
Skadi
Skadi
school_bus_gang
Skadi
Level 109
God Stats
39W - 43L
1,594 SR
Queue Stats
806W - 876L
1,422 Elo+
Solo
Team Averages
Level 108
1,431 SR
1,442 Elo+

VS

Team Averages
Level 97
1,486 SR
1,424 Elo+
Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DerJohnny
Merlin
Level 127
God Stats
0W - 1L
1,183 SR
Queue Stats
10W - 18L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MadBod
Tsukuyomi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,548 Elo+
Solo
Ares
Ares
Tony_Flow23
Ares
Level 154
God Stats
1W - 3L
1,675 SR
Queue Stats
14W - 18L
1,465 Elo+
Solo
Izanami
Izanami
xxNurSoxx
Izanami
Level 65
God Stats
4W - 4L
1,572 SR
Queue Stats
12W - 25L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 13
7,276
808
5,097
7,708
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
13
1 / 0 / 8
6,830
759
7,175
2,515
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Darvasdos
Arachne
13
4 / 1 / 6
7,712
857
5,996
7,452
3,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Logitail
Anubis
16
6 / 0 / 5
8,881
987
8,647
5,842
3,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 3 / 6
8,117
902
6,126
5,903
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 5 / 0
6,464
718
5,535
11,195
9,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
DerJohnny
Merlin
11
0 / 2 / 1
5,921
658
5,073
4,703
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MadBod
Tsukuyomi
11
1 / 4 / 1
6,411
712
2,896
7,179
2,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 1
6,801
756
5,563
12,166
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
xxNurSoxx
Izanami
11
0 / 2 / 2
6,076
675
3,609
4,582
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
17
Kills
4
4
Deaths
17
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
13
6.5
W
Nu Wa
 
Nu Wa
1
0
8
5
L
Tyr
 
Tyr
2
5
0
0.4
W
Arachne
Darvasdos
Arachne
4
1
6
7
L
Merlin
DerJohnny
Merlin
0
2
1
0.25
W
Anubis
Logitail
Anubis
6
0
5
8.5
L
Tsukuyomi
MadBod
Tsukuyomi
1
4
1
0.38
L
1
4
1
0.38
W
6
3
6
3
L
Izanami
xxNurSoxx
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
22,676
29,420
Taken
39,825
17,919
Mitigated
23,923
8,662
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,097
22
0
623
7,708
7,690
0
3,159
4,549
15,175
0
W
Nu Wa
 
Nu Wa
7,175
1,459
0
962
2,515
1,007
120
1,717
798
21,200
0
L
Tyr
 
Tyr
5,535
606
0
2,426
11,195
9,166
0
4,397
6,798
0
17,699
W
Arachne
Darvasdos
Arachne
5,996
3,806
0
2,333
7,452
3,279
45
2,020
5,432
0
19,732
L
Merlin
DerJohnny
Merlin
5,073
170
0
1,223
4,703
1,601
0
2,964
1,739
24,721
0
W
Anubis
Logitail
Anubis
8,647
305
0
3,886
5,842
3,670
126
2,583
3,259
36,669
0
L
Tsukuyomi
MadBod
Tsukuyomi
2,896
411
0
1,908
7,179
2,638
0
4,948
2,231
0
11,225
L
5,563
267
0
910
12,166
9,054
0
6,022
6,144
13,852
0
W
6,126
1,921
0
858
5,903
2,273
410
1,716
4,187
0
18,973
L
Izanami
xxNurSoxx
Izanami
3,609
1,888
0
650
4,582
1,464
0
2,844
1,738
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
31,673
194
Minions Killed
191
10
Camps Cleared
4
893,344
Distance Traveled
756,361
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,276
808
21
2
0
185,027
0
W
Nu Wa
6,830
759
40
4
1
172,364
2
L
Tyr
6,464
718
36
4
2
165,440
0
W
Arachne
7,712
857
29
3
4
191,025
0
L
Merlin
5,921
658
56
6
1
127,310
3
W
Anubis
8,881
987
73
8
1
170,316
0
L
Tsukuyomi
6,411
712
31
3
0
167,397
0
L
Ares
6,801
756
21
2
0
162,138
0
W
Skadi
8,117
902
31
3
4
174,612
1
L
Izanami
6,076
675
47
5
1
134,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role