Player Matchup

Kumbhakarna
Kumbhakarna
JoSoares13
Kumbhakarna
Level 26
God Stats
1W - 3L
1,361 SR
Queue Stats
71W - 46L
1,603 Elo+
Solo
Scylla
Scylla
Kontier
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,627 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PhillGamer0202
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Solo
Nemesis
Nemesis
Und3rX201x
Nemesis
Level 4
God Stats
2W - 10L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vstrongnicius
Kukulkan
Level 6
God Stats
4W - 1L
1,958 SR
Queue Stats
10W - 8L
1,563 Elo+
Party 1
Team Averages
Level 10
1,564 SR
1,516 Elo+

VS

Team Averages
Level 24
1,391 SR
1,424 Elo+
Vulcan
Vulcan
aimeucuzinho
Vulcan
Level 25
God Stats
2W - 1L
1,293 SR
Queue Stats
259W - 184L
1,471 Elo+
Solo
Yemoja
Yemoja
fudreka
Yemoja
Level 25
God Stats
1W - 1L
1,277 SR
Queue Stats
16W - 21L
1,348 Elo+
Solo
Ra
Ra
maickfernandessi
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
sdherbtqegbwtbwr
Fafnir
Level 29
God Stats
145W - 170L
1,384 SR
Queue Stats
256W - 316L
1,387 Elo+
Solo
Nu Wa
Nu Wa
velhacoroca123
Nu Wa
Level 25
God Stats
13W - 7L
1,500 SR
Queue Stats
215W - 220L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JoSoares13
Kumbhakarna
19
3 / 1 / 8
12,045
927
8,654
18,951
25,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Kontier
Scylla
18
4 / 5 / 6
12,251
942
11,921
21,276
7,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
PhillGamer0202
Morgan Le Fay
18
1 / 14 / 6
10,968
844
5,196
20,545
5,399
Nemesis
Und3rX201x
Nemesis
18
2 / 15 / 7
11,259
866
10,715
26,604
9,551
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Vstrongnicius
Kukulkan
19
3 / 2 / 10
13,030
1,002
24,531
18,292
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
16 / 0 / 18
15,634
1,203
49,598
10,575
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
fudreka
Yemoja
20
4 / 1 / 25
13,048
1,004
10,417
14,859
16,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 4 / 19
13,182
1,014
12,778
9,445
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 8 / 12
12,040
926
9,447
18,467
11,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 1 / 19
13,598
1,046
16,484
12,204
5,261
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
130
13
Kills
37
37
Deaths
14
37
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
JoSoares13
Kumbhakarna
3
1
8
7
L
Scylla
Kontier
Scylla
4
5
6
1.4
L
Morgan Le Fay
PhillGamer0202
Morgan Le Fay
1
14
6
0.29
L
Nemesis
Und3rX201x
Nemesis
2
15
7
0.37
L
Kukulkan
Vstrongnicius
Kukulkan
3
2
10
4
W
Vulcan
16
0
18
25
W
Yemoja
fudreka
Yemoja
4
1
25
16.5
W
7
4
19
4.13
W
2
8
12
1
W
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,017
Damage
98,724
105,668
Taken
65,550
53,734
Mitigated
42,862
3,694
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
JoSoares13
Kumbhakarna
8,654
1,436
0
82
18,951
25,418
0
16,662
2,289
31,304
0
L
Scylla
Kontier
Scylla
11,921
1,785
0
0
21,276
7,123
0
19,905
1,371
35,713
0
L
Morgan Le Fay
PhillGamer0202
Morgan Le Fay
5,196
781
9
1,100
20,545
5,399
0
19,493
1,052
16,162
0
L
Nemesis
Und3rX201x
Nemesis
10,715
4,980
0
1,352
26,604
9,551
0
24,987
1,617
0
20,288
L
Kukulkan
Vstrongnicius
Kukulkan
24,531
1,318
0
1,151
18,292
6,243
0
17,326
966
95,699
0
W
Vulcan
49,598
17,297
480
3,006
10,575
3,706
0
7,855
2,720
104,959
0
W
Yemoja
fudreka
Yemoja
10,417
1,992
2,293
303
14,859
16,132
0
11,297
3,562
25,341
0
W
12,778
2,678
1,300
1,440
9,445
5,947
0
7,414
2,031
24,244
0
W
9,447
3,345
0
652
18,467
11,816
0
14,012
2,525
18,519
443
W
16,484
6,317
0
1,155
12,204
5,261
0
9,724
2,480
31,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
67,502
273
Minions Killed
252
3
Camps Cleared
10
1,127,273
Distance Traveled
1,227,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,045
927
37
3
0
246,388
0
L
Scylla
12,251
942
46
4
0
249,254
0
L
Morgan Le Fay
10,968
844
7
1
2
152,966
0
L
Nemesis
11,259
866
18
1
0
216,755
0
L
Kukulkan
13,030
1,002
165
13
1
261,910
1
W
Vulcan
15,634
1,203
154
12
1
319,895
1
W
Yemoja
13,048
1,004
31
2
1
252,984
2
W
Ra
13,182
1,014
32
2
3
209,415
0
W
Fafnir
12,040
926
19
1
2
221,925
0
W
Nu Wa
13,598
1,046
16
1
3
223,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role