Player Matchup

Hera
Hera
Franchomon
Hera
Level 151
God Stats
15W - 16L
1,412 SR
Queue Stats
68W - 94L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
SilentKi11er777
Gilgamesh
Level 145
God Stats
12W - 10L
1,566 SR
Queue Stats
338W - 247L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
killer66676869
Danzaburou
Level 128
God Stats
17W - 21L
1,518 SR
Queue Stats
497W - 427L
1,568 Elo+
Party 1
Team Averages
Level 141
1,499 SR
1,461 Elo+

VS

Team Averages
Level 107
1,495 SR
1,367 Elo+
Cu Chulainn
Cu Chulainn
Arcplex
Cu Chulainn
Level 134
God Stats
3W - 3L
1,511 SR
Queue Stats
42W - 30L
1,523 Elo+
Solo
Hades
Hades
Stealth__Striker
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,187 Elo+
Solo
Cupid
Cupid
davidnoel1
Cupid
Level 140
God Stats
28W - 54L
1,474 SR
Queue Stats
62W - 81L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 13
8,624
862
7,581
5,337
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SilentKi11er777
Gilgamesh
12
9 / 2 / 9
8,824
882
8,381
11,342
9,973
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
killer66676869
Danzaburou
13
6 / 1 / 14
8,894
889
9,733
5,903
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arcplex
Cu Chulainn
11
2 / 6 / 2
7,671
767
6,966
9,609
6,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 8 / 1
7,480
748
3,678
11,864
5,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
9
1 / 7 / 2
6,884
688
2,971
10,098
3,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arcplex
Cu Chulainn
2
6
2
0.5
W
6
2
13
6.25
W
Gilgamesh
SilentKi11er777
Gilgamesh
9
2
9
6.75
L
2
8
1
0.31
L
Cupid
1
7
2
0.29
W
Danzaburou
killer66676869
Danzaburou
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
13,615
22,582
Taken
31,571
14,358
Mitigated
15,065
4,237
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arcplex
Cu Chulainn
6,966
1,049
0
250
9,609
6,251
0
3,299
6,030
1,540
24,255
W
7,581
2,391
0
1,240
5,337
1,732
594
1,215
4,122
23,626
0
W
Gilgamesh
SilentKi11er777
Gilgamesh
8,381
1,825
0
934
11,342
9,973
215
1,768
9,574
0
19,653
L
3,678
349
174
2,344
11,864
5,733
48
2,050
9,705
13,255
0
L
Cupid
2,971
1,284
73
750
10,098
3,081
22
1,689
8,255
0
11,039
W
Danzaburou
killer66676869
Danzaburou
9,733
2,842
0
2,063
5,903
2,653
630
1,032
4,871
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
22,035
129
Minions Killed
87
0
Camps Cleared
0
556,121
Distance Traveled
508,146
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,671
767
45
5
0
190,698
0
W
Hera
8,624
862
43
4
0
171,157
1
W
Gilgamesh
8,824
882
22
2
0
195,570
2
L
Hades
7,480
748
22
2
0
147,453
0
L
Cupid
6,884
688
20
2
0
169,995
1
W
Danzaburou
8,894
889
64
6
0
189,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role