Player Matchup

Chang'e
Chang'e
HEYTORGG
Chang'e
Level 61
God Stats
9W - 13L
1,504 SR
Queue Stats
295W - 283L
1,494 Elo+
Solo
Ra
Ra
MasqueWolf
Ra
Level 87
God Stats
3W - 2L
1,365 SR
Queue Stats
163W - 192L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Miss__Cheeky_
Nu Wa
Level 62
God Stats
141W - 111L
1,472 SR
Queue Stats
341W - 303L
1,466 Elo+
Solo
Sol
Sol
savinx4250
Sol
Level 45
God Stats
2W - 7L
1,165 SR
Queue Stats
64W - 84L
1,303 Elo+
Party 1
Chernobog
Chernobog
ytg07
Chernobog
Level 115
God Stats
3W - 3L
1,556 SR
Queue Stats
306W - 313L
1,490 Elo+
Solo
Team Averages
Level 74
1,412 SR
1,431 Elo+

VS

Team Averages
Level 83
1,565 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Ginger29595
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,399 Elo+
Party 2
Neith
Neith
Lemensis
Neith
Level 77
God Stats
13W - 9L
1,415 SR
Queue Stats
398W - 403L
1,445 Elo+
Solo
Hera
Hera
R3V4NCH1ST4
Hera
Level 69
God Stats
4W - 1L
1,719 SR
Queue Stats
71W - 67L
1,519 Elo+
Solo
Cerberus
Cerberus
Scr4tchAndSniff
Cerberus
Level 96
God Stats
6W - 6L
1,693 SR
Queue Stats
85W - 78L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HEYTORGG
Chang'e
16
4 / 2 / 3
9,797
980
8,565
11,878
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 10 / 6
9,533
953
10,566
17,453
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 6
9,283
928
11,437
7,020
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 7
9,737
974
12,378
14,968
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
ytg07
Chernobog
16
1 / 9 / 8
9,683
968
8,739
16,676
6,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 5 / 17
10,589
1,059
16,895
15,199
6,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Ginger29595
Hun Batz
17
6 / 5 / 13
10,819
1,082
11,370
12,557
4,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lemensis
Neith
18
11 / 0 / 14
11,972
1,197
12,114
7,562
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 11
10,387
1,039
12,787
6,880
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
5 / 0 / 23
11,303
1,130
12,440
13,503
18,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
10
Kills
30
30
Deaths
10
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
5
17
2.5
W
Hun Batz
Ginger29595
Hun Batz
6
5
13
2.5
L
Chang'e
HEYTORGG
Chang'e
4
2
3
2.75
W
Neith
Lemensis
Neith
11
0
14
18
L
2
10
6
0.5
L
1
3
6
1.33
W
4
0
11
9.5
W
Cerberus
5
0
23
16.5
L
2
6
7
0.92
L
Chernobog
ytg07
Chernobog
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,685
Damage
65,606
67,995
Taken
55,701
26,288
Mitigated
34,453
13,816
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,895
3,317
0
1,823
15,199
6,346
0
11,994
3,205
0
49,899
W
Hun Batz
Ginger29595
Hun Batz
11,370
998
0
1,244
12,557
4,595
0
10,280
2,277
0
28,549
L
Chang'e
HEYTORGG
Chang'e
8,565
101
1,755
3,199
11,878
3,792
0
4,209
7,669
22,771
0
W
Neith
Lemensis
Neith
12,114
5,790
0
2,321
7,562
3,098
0
5,308
2,254
0
41,863
L
10,566
1,339
1,181
1,542
17,453
8,298
0
5,153
12,300
28,818
0
L
11,437
4,525
0
23
7,020
2,378
0
2,800
4,100
27,276
0
W
12,787
2,233
106
979
6,880
2,332
0
5,336
1,544
36,887
0
W
Cerberus
12,440
276
0
2,682
13,503
18,082
0
9,086
4,417
26,618
0
L
12,378
3,801
91
3,842
14,968
5,309
0
6,413
8,489
32,328
2,538
L
Chernobog
ytg07
Chernobog
8,739
4,779
0
2,183
16,676
6,511
0
6,652
10,024
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
55,070
209
Minions Killed
272
4
Camps Cleared
6
925,900
Distance Traveled
971,932
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,589
1,059
72
7
2
190,830
0
W
Hun Batz
10,819
1,082
29
3
0
193,286
0
L
Chang'e
9,797
980
36
4
0
216,540
1
W
Neith
11,972
1,197
73
7
0
177,067
0
L
Ra
9,533
953
49
5
2
183,315
1
L
Nu Wa
9,283
928
25
3
0
182,993
0
W
Hera
10,387
1,039
54
5
4
208,031
1
W
Cerberus
11,303
1,130
44
4
0
202,718
0
L
Sol
9,737
974
50
5
2
179,746
0
L
Chernobog
9,683
968
49
5
0
163,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role