Player Matchup

Ao Kuang
Ao Kuang
BLACKRIVOTRIL
Ao Kuang
Level 29
God Stats
11W - 16L
1,413 SR
Queue Stats
283W - 348L
1,401 Elo+
Party 1
Achilles
Achilles
BooPurglar
Achilles
Level 29
God Stats
12W - 19L
1,279 SR
Queue Stats
236W - 225L
1,537 Elo+
Solo
Ares
Ares
danganronpa100
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
jackwalkers
Hades
Level 18
God Stats
21W - 30L
1,348 SR
Queue Stats
120W - 163L
1,349 Elo+
Party 1
Neith
Neith
toiditoidi
Neith
Level 24
God Stats
16W - 12L
1,525 SR
Queue Stats
239W - 239L
1,449 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,447 Elo+

VS

Team Averages
Level 13
1,469 SR
1,379 Elo+
Ymir
Ymir
ManoZap
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 22L
1,256 Elo+
Solo
Hades
Hades
VinPiece
Hades
Level 18
God Stats
20W - 30L
1,191 SR
Queue Stats
116W - 135L
1,442 Elo+
Party 2
Raijin
Raijin
fr0mtheslums
Raijin
Level 24
God Stats
65W - 53L
1,532 SR
Queue Stats
173W - 185L
1,398 Elo+
Party 2
Odin
Odin
realprada
Odin
Level 16
God Stats
11W - 8L
1,621 SR
Queue Stats
26W - 39L
1,300 Elo+
Solo
Nemesis
Nemesis
trancemissione
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLACKRIVOTRIL
Ao Kuang
11
6 / 3 / 3
7,879
463
7,254
13,543
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
BooPurglar
Achilles
14
2 / 0 / 5
8,573
504
6,509
12,137
9,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 5
7,159
421
2,533
12,607
7,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 2 / 2
8,545
503
7,864
10,387
4,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
4 / 2 / 2
8,904
524
10,959
8,265
2,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ManoZap
Ymir
12
2 / 3 / 4
8,638
508
2,244
11,033
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
VinPiece
Hades
15
6 / 2 / 3
9,559
562
7,843
12,625
8,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
14
5 / 2 / 4
8,583
505
10,048
7,378
2,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
13
1 / 4 / 0
7,864
463
7,741
13,221
5,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 7 / 2
6,231
367
3,326
9,105
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
18
Kills
15
16
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BLACKRIVOTRIL
Ao Kuang
6
3
3
2.5
L
Achilles
BooPurglar
Achilles
2
0
5
4.5
W
Ymir
ManoZap
Ymir
2
3
4
1.33
W
Hades
VinPiece
Hades
6
2
3
3.75
L
0
9
5
0.28
W
Raijin
5
2
4
3.5
L
6
2
2
3.5
W
Odin
1
4
0
0.25
L
Neith
4
2
2
2.5
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
31,202
56,939
Taken
53,362
27,550
Mitigated
26,808
17,529
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BLACKRIVOTRIL
Ao Kuang
7,254
2,051
0
4,329
13,543
3,956
0
5,565
7,800
36,783
0
L
Achilles
BooPurglar
Achilles
6,509
2,071
0
6,899
12,137
9,292
422
2,778
9,277
0
46,886
W
Ymir
ManoZap
Ymir
2,244
357
0
1,414
11,033
7,010
285
2,220
8,731
21,013
0
W
Hades
VinPiece
Hades
7,843
1,515
533
6,957
12,625
8,862
1,512
2,947
9,678
61,561
0
L
2,533
919
0
90
12,607
7,096
273
4,941
7,502
11,362
0
W
Raijin
10,048
1,240
0
857
7,378
2,259
759
5,130
2,248
43,281
0
L
7,864
421
257
4,376
10,387
4,646
190
4,257
5,911
45,873
0
W
Odin
7,741
1,149
0
3,182
13,221
5,812
446
3,660
9,043
12,139
31,016
L
Neith
10,959
4,602
0
1,578
8,265
2,560
384
4,047
4,194
0
56,678
W
3,326
1,910
0
918
9,105
2,865
745
3,941
5,081
0
16,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
40,875
356
Minions Killed
336
0
Camps Cleared
0
1,427,182
Distance Traveled
1,447,732
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,879
463
53
3
0
269,743
0
L
Achilles
8,573
504
97
6
0
318,719
7
W
Ymir
8,638
508
30
2
0
277,617
2
W
Hades
9,559
562
108
6
0
289,194
0
L
Ares
7,159
421
12
1
0
266,106
0
W
Raijin
8,583
505
78
5
0
297,400
2
L
Hades
8,545
503
84
5
0
297,664
0
W
Odin
7,864
463
96
6
0
309,238
0
L
Neith
8,904
524
110
6
0
274,950
3
W
Nemesis
6,231
367
24
1
0
274,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role