Player Matchup

Jing Wei
Jing Wei
Cleanfreak87
Jing Wei
Level 27
God Stats
2W - 0L
1,698 SR
Queue Stats
90W - 83L
1,418 Elo+
Party 3
Olorun
Olorun
Matty Masleczko
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 209L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
Nath_Poilane
Cthulhu
Level 13
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 21L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
TxC FoXx
Gilgamesh
Level 16
God Stats
12W - 10L
1,483 SR
Queue Stats
18W - 21L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
l Pedro Salsa l
Sun Wukong
Level 14
God Stats
3W - 2L
1,219 SR
Queue Stats
23W - 28L
1,328 Elo+
Party 2
Team Averages
Level 19
1,480 SR
1,370 Elo+

VS

Team Averages
Level 17
1,441 SR
1,303 Elo+
Ymir
Ymir
AngeLWingS-Mary
Ymir
Level 26
God Stats
1W - 4L
1,269 SR
Queue Stats
56W - 56L
1,354 Elo+
Party 1
Izanami
Izanami
Lupidus94
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Kukulkan
Kukulkan
ResolvedTen805
Kukulkan
Level 25
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
lonlex44
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Hades
Hades
pasasahin
Hades
Level 29
God Stats
0W - 2L
1,209 SR
Queue Stats
88W - 69L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cleanfreak87
Jing Wei
20
8 / 1 / 3
13,567
646
10,319
18,637
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 1 / 7
13,012
620
18,305
12,889
4,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Nath_Poilane
Cthulhu
14
5 / 4 / 16
12,012
572
9,643
16,484
11,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
TxC FoXx
Gilgamesh
15
6 / 7 / 16
11,585
552
10,463
19,312
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
l Pedro Salsa l
Sun Wukong
16
14 / 5 / 13
12,480
594
11,824
18,944
15,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 11 / 9
10,519
501
18,106
22,603
11,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Lupidus94
Izanami
5
0 / 3 / 0
6,215
296
1,637
3,452
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
8 / 5 / 2
12,034
573
16,713
10,113
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
lonlex44
Erlang Shen
10
0 / 12 / 2
7,323
349
1,643
15,886
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
pasasahin
Hades
13
2 / 11 / 10
9,012
429
12,923
19,914
16,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
42
Kills
17
18
Deaths
42
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
11
9
1.05
W
Jing Wei
Cleanfreak87
Jing Wei
8
1
3
9.5
L
Izanami
Lupidus94
Izanami
0
3
0
0
W
9
1
7
12.5
W
Cthulhu
Nath_Poilane
Cthulhu
5
4
16
3.25
L
Kukulkan
8
5
2
1.8
W
Gilgamesh
TxC FoXx
Gilgamesh
6
7
16
2
W
Sun Wukong
l Pedro Salsa l
Sun Wukong
14
5
13
4.1
L
Erlang Shen
lonlex44
Erlang Shen
0
12
2
0.08
L
Hades
pasasahin
Hades
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,554
Damage
51,022
86,266
Taken
71,968
45,434
Mitigated
41,269
32,279
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,106
3,971
368
1,119
22,603
11,961
0
9,988
12,615
38,072
0
W
Jing Wei
Cleanfreak87
Jing Wei
10,319
7,353
0
12,476
18,637
6,942
7,800
6,398
12,239
0
112,603
L
Izanami
Lupidus94
Izanami
1,637
1,521
0
947
3,452
608
0
512
2,940
0
10,884
W
18,305
10,150
295
8,310
12,889
4,908
4,418
7,509
5,380
93,794
0
W
Cthulhu
Nath_Poilane
Cthulhu
9,643
915
448
2,622
16,484
11,356
948
10,886
5,598
27,720
0
L
Kukulkan
16,713
775
0
1,561
10,113
4,455
0
6,721
3,392
61,551
0
W
Gilgamesh
TxC FoXx
Gilgamesh
10,463
3,078
0
4,950
19,312
7,017
666
10,004
9,308
0
57,388
W
Sun Wukong
l Pedro Salsa l
Sun Wukong
11,824
2,873
0
3,178
18,944
15,211
1,739
13,582
5,362
0
59,256
L
Erlang Shen
lonlex44
Erlang Shen
1,643
1,240
0
1,808
15,886
7,701
904
4,729
11,157
0
21,737
L
Hades
pasasahin
Hades
12,923
1,765
480
2,397
19,914
16,544
315
6,174
13,740
40,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,656
Gold Earned
45,103
561
Minions Killed
270
0
Camps Cleared
0
1,859,305
Distance Traveled
1,497,406
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,519
501
38
2
0
328,199
0
W
Jing Wei
13,567
646
192
9
0
332,869
0
L
Izanami
6,215
296
16
1
0
103,002
0
W
Olorun
13,012
620
151
7
0
376,616
7
W
Cthulhu
12,012
572
37
2
0
369,806
1
L
Kukulkan
12,034
573
113
5
0
385,073
0
W
Gilgamesh
11,585
552
98
5
0
391,958
1
W
Sun Wukong
12,480
594
83
4
0
388,056
3
L
Erlang Shen
7,323
349
42
2
0
333,036
0
L
Hades
9,012
429
61
3
0
348,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role