Player Matchup

Horus
Horus
Gold II
BarelySingle
Horus
Gold II
Level 121
God Stats
4W - 2L
1,650 SR
Queue Stats
270W - 271L
1,520 MMR
Solo
Athena
Athena
Gold I
OhhSavagez-
Athena
Gold I
Level 158
God Stats
11W - 13L
1,525 SR
Queue Stats
459W - 466L
1,542 MMR
Solo
Ullr
Ullr
Gold III
R3tr0T0mat0
Ullr
Gold III
Level 109
God Stats
0W - 3L
1,441 SR
Queue Stats
510W - 508L
1,515 MMR
Solo
Ah Puch
Ah Puch
Gold III
Renegade KD
Ah Puch
Gold III
Level 122
God Stats
10W - 6L
1,817 SR
Queue Stats
129W - 129L
1,526 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
YT_3raM_Fake
Tsukuyomi
Gold II
Level 101
God Stats
15W - 19L
1,514 SR
Queue Stats
368W - 359L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,589 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,596 SR
1,525 MMR
Tyr
Tyr
Gold III
IAmLucent
Tyr
Gold III
Level 141
God Stats
1W - 1L
1,609 SR
Queue Stats
32W - 29L
1,514 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Joaqion
Cthulhu
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,520 MMR
Solo
Thoth
Thoth
Platinum V
Kellz1BillioN
Thoth
Platinum V
Level 149
God Stats
74W - 91L
1,550 SR
Queue Stats
2,042W - 2,045L
1,543 MMR
Solo
Anhur
Anhur
Bronze III
TipsyBaccus
Anhur
Bronze III
Level 31
God Stats
4W - 1L
1,818 SR
Queue Stats
30W - 10L
1,500 MMR
Solo
Arachne
Arachne
Gold V
trustachamp
Arachne
Gold V
Level 121
God Stats
17W - 9L
1,502 SR
Queue Stats
72W - 74L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
11,254
489
4,750
14,759
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
18
7 / 6 / 5
12,027
523
17,820
25,437
12,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 8 / 8
11,110
483
10,259
18,719
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Renegade KD
Ah Puch
16
5 / 11 / 5
10,525
458
19,834
21,833
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
YT_3raM_Fake
Tsukuyomi
17
5 / 5 / 5
10,952
476
12,951
18,376
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayGilgameshTiamatKali

VS

Bans
SetDanzaburouHeimdallrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 10
13,768
599
13,419
18,885
18,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Joaqion
Cthulhu
16
1 / 7 / 13
10,798
469
9,404
20,888
13,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 6 / 11
14,341
624
22,584
20,540
8,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 6
14,483
630
17,844
18,761
6,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
trustachamp
Arachne
20
9 / 4 / 10
13,993
608
13,029
21,214
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
22
Kills
35
35
Deaths
22
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
3
2
10
4
W
Cthulhu
Joaqion
Cthulhu
1
7
13
1.07
W
12
6
11
2.92
L
Athena
7
6
5
1.58
L
2
8
8
0.75
L
Ah Puch
Renegade KD
Ah Puch
5
11
5
0.68
W
10
3
6
4.33
L
Tsukuyomi
YT_3raM_Fake
Tsukuyomi
5
5
5
1.5
W
Arachne
trustachamp
Arachne
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,614
Damage
76,280
99,124
Taken
100,288
41,030
Mitigated
58,288
20,240
Healing
40,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,750
1,743
548
2,264
14,759
10,409
0
4,216
10,442
0
22,897
W
13,419
879
0
10,210
18,885
18,184
732
7,951
10,934
0
86,732
W
Cthulhu
Joaqion
Cthulhu
9,404
892
774
5,797
20,888
13,209
116
7,085
13,613
37,557
0
W
22,584
1,560
142
6,452
20,540
8,636
2,115
14,233
6,307
70,788
0
L
Athena
17,820
4,219
147
6,663
25,437
12,815
0
6,258
18,670
61,269
0
L
10,259
5,495
0
3,602
18,719
6,013
0
3,990
14,587
0
88,149
L
Ah Puch
Renegade KD
Ah Puch
19,834
539
0
2,534
21,833
5,555
270
11,544
10,127
73,593
0
W
17,844
10,512
0
8,821
18,761
6,918
5,603
4,411
14,241
0
118,479
L
Tsukuyomi
YT_3raM_Fake
Tsukuyomi
12,951
2,844
0
4,482
18,376
6,238
0
6,058
12,222
0
80,383
W
Arachne
trustachamp
Arachne
13,029
7,169
0
8,685
21,214
11,341
2,180
8,783
12,431
0
105,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
67,383
526
Minions Killed
630
0
Camps Cleared
0
1,942,312
Distance Traveled
2,235,818
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,254
489
30
1
0
316,546
7
W
Tyr
13,768
599
140
6
0
442,831
5
W
Cthulhu
10,798
469
45
2
0
451,781
14
W
Thoth
14,341
624
127
6
0
413,093
0
L
Athena
12,027
523
105
5
0
465,421
1
L
Ullr
11,110
483
140
6
0
355,193
1
L
Ah Puch
10,525
458
115
5
0
369,016
4
W
Anhur
14,483
630
174
8
0
405,167
5
L
Tsukuyomi
10,952
476
136
6
0
436,136
8
W
Arachne
13,993
608
144
6
0
522,946
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role