Player Matchup

Jormungandr
Jormungandr
Silver I
Aeondyne
Jormungandr
Silver I
Level 101
God Stats
112W - 108L
1,526 SR
Queue Stats
152W - 173L
1,244 MMR
Solo
Apollo
Apollo
Silver II
Hcmarch7419
Apollo
Silver II
Level 104
God Stats
7W - 4L
1,540 SR
Queue Stats
275W - 273L
1,174 MMR
Solo
Raijin
Raijin
Silver I
PositiveStuff
Raijin
Silver I
Level 65
God Stats
1W - 1L
1,768 SR
Queue Stats
47W - 50L
1,176 MMR
Solo
Guan Yu
Guan Yu
Silver I
bobby_shmurdawg
Guan Yu
Silver I
Level 86
God Stats
3W - 5L
1,663 SR
Queue Stats
137W - 142L
1,172 MMR
Solo
Hun Batz
Hun Batz
Silver I
keniel0501
Hun Batz
Silver I
Level 105
God Stats
1W - 0L
1,256 SR
Queue Stats
142W - 153L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,551 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,551 SR
1,189 MMR
Artio
Artio
Silver II
B Carefull CJ
Artio
Silver II
Level 120
God Stats
1W - 5L
1,193 SR
Queue Stats
50W - 67L
922 MMR
Party 1
Artemis
Artemis
Gold V
F00T8ALLLegend
Artemis
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 146L
1,150 MMR
Solo
Anubis
Anubis
Gold V
Grizzy_9
Anubis
Gold V
Level 123
God Stats
1W - 8L
1,747 SR
Queue Stats
392W - 392L
1,258 MMR
Solo
Fafnir
Fafnir
Silver I
Somuchpeel
Fafnir
Silver I
Level 120
God Stats
3W - 1L
1,762 SR
Queue Stats
100W - 109L
1,215 MMR
Solo
Arachne
Arachne
Bronze III
aD DangleZ
Arachne
Bronze III
Level 31
God Stats
1W - 4L
1,552 SR
Queue Stats
3W - 6L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeondyne
Jormungandr
7
1 / 2 / 1
4,368
624
4,192
4,784
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
8
1 / 1 / 1
4,510
644
1,911
3,518
714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 3 / 0
4,477
640
1,622
3,367
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 2
4,219
603
2,081
5,096
1,567
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
keniel0501
Hun Batz
7
0 / 2 / 2
4,321
617
1,021
3,882
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
Morgan Le FayGilgameshSetOdin

VS

Bans
TiamatDanzaburouKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,564
652
3,463
6,027
3,573
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 2 / 1
4,112
587
2,296
3,242
456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Grizzy_9
Anubis
9
2 / 1 / 2
4,932
705
2,113
3,240
1,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Somuchpeel
Fafnir
3
1 / 0 / 0
3,685
526
428
1,175
371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
aD DangleZ
Arachne
8
4 / 1 / 1
5,183
740
2,497
4,215
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
9
9
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeondyne
Jormungandr
1
2
1
0.75
L
2
1
0
2
L
0
2
1
0.25
L
Anubis
Grizzy_9
Anubis
2
1
2
3
W
Apollo
1
1
1
1.5
W
1
3
0
0.33
L
Fafnir
Somuchpeel
Fafnir
1
0
0
1
L
Arachne
aD DangleZ
Arachne
4
1
1
4.5
W
2
1
2
3
W
Hun Batz
keniel0501
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
10,797
20,647
Taken
17,899
5,889
Mitigated
7,587
8,612
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeondyne
Jormungandr
4,192
1,644
0
1,902
4,784
1,580
48
3,463
1,321
19,633
0
L
3,463
440
0
3,143
6,027
3,573
0
4,080
1,947
19,616
0
L
2,296
957
0
1,193
3,242
456
0
0
3,242
0
19,191
L
Anubis
Grizzy_9
Anubis
2,113
394
0
1,310
3,240
1,629
0
1,097
2,007
25,277
0
W
Apollo
1,911
1,188
0
1,237
3,518
714
0
276
3,242
0
23,550
W
1,622
84
0
768
3,367
729
0
1,548
1,819
14,792
0
L
Fafnir
Somuchpeel
Fafnir
428
125
0
410
1,175
371
0
0
1,175
2,220
0
L
Arachne
aD DangleZ
Arachne
2,497
1,362
0
1,458
4,215
1,558
0
415
3,714
0
19,954
W
2,081
164
764
2,718
5,096
1,567
0
134
4,944
0
10,062
W
Hun Batz
keniel0501
Hun Batz
1,021
425
0
1,223
3,882
1,299
0
565
3,317
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,895
Gold Earned
22,476
202
Minions Killed
182
0
Camps Cleared
0
697,290
Distance Traveled
611,495
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,368
624
41
6
0
131,192
1
L
Artio
4,564
652
41
6
0
141,339
1
L
Artemis
4,112
587
39
6
0
120,844
2
L
Anubis
4,932
705
53
8
0
122,171
1
W
Apollo
4,510
644
55
8
0
140,795
0
W
Raijin
4,477
640
45
6
0
122,997
1
L
Fafnir
3,685
526
3
0
0
51,442
0
L
Arachne
5,183
740
46
7
0
175,699
0
W
Guan Yu
4,219
603
16
2
0
153,294
1
W
Hun Batz
4,321
617
45
6
0
149,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role