Player Matchup

Ares
Ares
Bronze II
Gambit4643
Ares
Bronze II
Level 118
God Stats
80W - 61L
1,520 SR
Queue Stats
294W - 321L
157 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
KOBRA KIA
Zhong Kui
Bronze III
Level 104
God Stats
6W - 10L
1,410 SR
Queue Stats
15W - 47L
328 MMR
Solo
Sol
Sol
Silver IV
WhatItDoBB-0_0-
Sol
Silver IV
Level 139
God Stats
99W - 110L
1,504 SR
Queue Stats
455W - 459L
648 MMR
Solo
Thor
Thor
Bronze V
ismail_casa
Thor
Bronze V
Level 61
God Stats
1W - 1L
1,328 SR
Queue Stats
28W - 80L
-500 MMR
Solo
Chiron
Chiron
Silver IV
tete75a
Chiron
Silver IV
Level 97
God Stats
7W - 12L
1,473 SR
Queue Stats
81W - 98L
777 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,447 SR
282 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,551 SR
287 MMR
Jormungandr
Jormungandr
Bronze II
SSIIMMOONN82
Jormungandr
Bronze II
Level 100
God Stats
2W - 6L
1,409 SR
Queue Stats
604W - 653L
147 MMR
Solo
Artemis
Artemis
Bronze IV
Scary_Von_Erich
Artemis
Bronze IV
Level 101
God Stats
12W - 16L
1,370 SR
Queue Stats
328W - 409L
-377 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
Tylxr_33
Kuzenbo
Bronze II
Level 128
God Stats
3W - 3L
1,569 SR
Queue Stats
182W - 201L
187 MMR
Party 1
Olorun
Olorun
Silver III
flashy05_YT
Olorun
Silver III
Level 106
God Stats
0W - 1L
1,632 SR
Queue Stats
66W - 86L
661 MMR
Party 1
Mercury
Mercury
Silver III
kango890
Mercury
Silver III
Level 126
God Stats
8W - 4L
1,773 SR
Queue Stats
348W - 375L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,313
516
17,639
13,076
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
KOBRA KIA
Zhong Kui
18
3 / 1 / 2
10,902
545
13,964
17,909
13,941
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 1
11,293
565
12,753
19,309
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 7 / 1
8,744
437
3,431
16,196
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
tete75a
Chiron
18
2 / 0 / 1
10,992
550
9,181
9,011
3,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FayCabrakanDanzaburouGilgameshArachne

VS

Bans
BakasuraHadesAthenaSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SSIIMMOONN82
Jormungandr
15
1 / 4 / 2
9,314
466
9,015
17,263
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 1
9,605
480
3,490
14,083
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tylxr_33
Kuzenbo
15
4 / 0 / 2
9,276
464
5,375
18,175
18,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
4 / 2 / 3
9,357
468
12,448
11,351
4,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
kango890
Mercury
17
5 / 3 / 4
10,533
527
14,008
18,542
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
14
14
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Zhong Kui
KOBRA KIA
Zhong Kui
3
1
2
4
L
Jormungandr
SSIIMMOONN82
Jormungandr
1
4
2
0.5
L
0
3
1
0.17
L
Kuzenbo
Tylxr_33
Kuzenbo
4
0
2
5
W
3
4
1
0.88
L
Olorun
4
2
3
2.75
W
0
7
1
0.07
L
Mercury
kango890
Mercury
5
3
4
2.33
W
Chiron
tete75a
Chiron
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
44,336
75,501
Taken
79,414
50,803
Mitigated
48,294
35,403
Healing
28,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,639
564
0
1,652
13,076
13,396
398
3,439
9,494
43,203
0
W
Zhong Kui
KOBRA KIA
Zhong Kui
13,964
1,831
0
11,338
17,909
13,941
3,228
7,430
9,639
67,290
0
L
Jormungandr
SSIIMMOONN82
Jormungandr
9,015
1,782
0
4,374
17,263
13,336
837
13,538
3,725
51,995
0
L
3,490
1,161
0
6,543
14,083
5,124
0
3,369
10,714
0
57,549
L
Kuzenbo
Tylxr_33
Kuzenbo
5,375
2,185
135
5,528
18,175
18,137
0
10,297
7,878
32,929
0
W
12,753
3,002
0
11,709
19,309
7,705
3,312
8,425
10,786
82,116
0
L
Olorun
12,448
5,556
857
5,445
11,351
4,829
285
8,191
3,160
56,449
0
W
3,431
896
951
5,238
16,196
12,280
0
5,396
10,630
0
49,858
L
Mercury
kango890
Mercury
14,008
7,059
0
5,284
18,542
6,868
679
8,961
9,581
0
78,028
W
Chiron
tete75a
Chiron
9,181
2,058
345
4,170
9,011
3,481
547
1,611
7,400
0
81,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
48,085
572
Minions Killed
479
0
Camps Cleared
0
1,757,558
Distance Traveled
1,780,237
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,313
516
49
2
0
387,274
7
W
Zhong Kui
10,902
545
127
6
0
342,559
4
L
Jormungandr
9,314
466
90
5
0
307,407
4
L
Artemis
9,605
480
118
6
0
353,095
8
L
Kuzenbo
9,276
464
42
2
0
415,667
4
W
Sol
11,293
565
153
8
0
331,633
8
L
Olorun
9,357
468
100
5
0
296,455
0
W
Thor
8,744
437
85
4
0
338,955
1
L
Mercury
10,533
527
129
6
0
407,613
3
W
Chiron
10,992
550
158
8
0
357,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role