Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
FatStanly
Artemis
Gold IV
Level 104
God Stats
21W - 20L
1,599 SR
Queue Stats
444W - 453L
1,355 MMR
Solo
Janus
Janus
Bronze III
Fluxflut
Janus
Bronze III
Level 47
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Thor
Thor
Gold V
Harlequin93
Thor
Gold V
Level 44
God Stats
9W - 6L
1,630 SR
Queue Stats
68W - 72L
1,367 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 58
1,534 SR
1,424 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,538 SR
1,359 MMR
King Arthur
King Arthur
Gold V
Bl0ndineT
King Arthur
Gold V
Level 108
God Stats
2W - 8L
1,480 SR
Queue Stats
147W - 132L
1,334 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
Georgemoball
Xbalanque
Bronze III
Level 82
God Stats
3W - 4L
1,462 SR
Queue Stats
3W - 7L
1,270 MMR
Party 2
Terra
Terra
Bronze III
Ollieus202
Terra
Bronze III
Level 75
God Stats
2W - 0L
1,634 SR
Queue Stats
2W - 2L
1,400 MMR
Party 2
The Morrigan
The Morrigan
Gold V
Wactumban
The Morrigan
Gold V
Level 39
God Stats
14W - 16L
1,579 SR
Queue Stats
94W - 84L
1,421 MMR
Party 3
Thanatos
Thanatos
Silver III
javigrek
Thanatos
Silver III
Level 109
God Stats
2W - 1L
1,537 SR
Queue Stats
32W - 41L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 6
8,208
456
2,491
12,388
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
12
1 / 4 / 0
7,724
429
3,275
9,612
5,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FatStanly
Artemis
15
3 / 6 / 3
9,096
505
12,502
13,024
4,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Fluxflut
Janus
12
0 / 5 / 1
7,331
407
1,134
6,828
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 6 / 0
8,409
467
6,145
12,450
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KukulkanMorgan Le FayTsukuyomiAthenaGilgamesh

VS

Bans
TiamatSobekSetCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bl0ndineT
King Arthur
17
2 / 1 / 2
10,533
585
5,466
13,946
10,678
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Georgemoball
Xbalanque
15
1 / 4 / 4
9,180
510
6,121
11,131
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
14
1 / 3 / 2
9,087
505
4,265
16,586
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Wactumban
The Morrigan
18
9 / 0 / 4
11,543
641
10,334
9,339
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
javigrek
Thanatos
17
12 / 1 / 5
11,745
653
10,896
11,170
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
25
25
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
6
0.75
L
Guan Yu
 
Guan Yu
1
4
0
0.25
W
King Arthur
Bl0ndineT
King Arthur
2
1
2
3
L
Artemis
FatStanly
Artemis
3
6
3
0.75
L
Janus
Fluxflut
Janus
0
5
1
0.1
W
Xbalanque
Georgemoball
Xbalanque
1
4
4
0.75
L
5
6
0
0.83
W
Terra
1
3
2
0.67
W
The Morrigan
Wactumban
The Morrigan
9
0
4
11
W
Thanatos
javigrek
Thanatos
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
37,082
54,302
Taken
62,172
24,785
Mitigated
35,624
9,457
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,491
242
0
510
12,388
9,307
108
4,194
8,055
15,868
0
L
Guan Yu
 
Guan Yu
3,275
376
0
3,084
9,612
5,430
0
953
8,575
0
38,614
W
King Arthur
Bl0ndineT
King Arthur
5,466
338
0
6,142
13,946
10,678
584
2,331
11,615
0
63,714
L
Artemis
FatStanly
Artemis
12,502
6,006
0
3,485
13,024
4,167
0
4,102
8,838
0
82,824
L
Janus
Fluxflut
Janus
1,134
78
0
1,041
6,828
1,840
0
2,206
4,556
32,604
0
W
Xbalanque
Georgemoball
Xbalanque
6,121
2,203
0
3,261
11,131
3,125
1,080
1,333
9,798
0
68,508
L
6,145
1,647
0
1,337
12,450
4,041
40
2,677
9,639
0
45,558
W
Terra
4,265
716
1,738
4,566
16,586
13,870
88
3,986
12,548
27,627
0
W
The Morrigan
Wactumban
The Morrigan
10,334
1,821
0
2,989
9,339
3,963
296
1,152
8,135
78,250
3,530
W
Thanatos
javigrek
Thanatos
10,896
1,356
0
13,105
11,170
3,988
1,936
1,580
9,568
0
66,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
52,088
418
Minions Killed
519
0
Camps Cleared
0
1,314,695
Distance Traveled
1,750,546
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,208
456
25
1
0
278,330
4
L
Guan Yu
7,724
429
96
5
0
208,983
2
W
King Arthur
10,533
585
122
7
0
327,309
4
L
Artemis
9,096
505
126
7
0
256,147
1
L
Janus
7,331
407
85
5
0
285,736
3
W
Xbalanque
9,180
510
127
7
0
321,160
8
L
Thor
8,409
467
86
5
0
285,499
6
W
Terra
9,087
505
36
2
0
356,561
6
W
The Morrigan
11,543
641
147
8
0
367,651
7
W
Thanatos
11,745
653
87
5
0
377,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role