Player Matchup

Baron Samedi
Baron Samedi
BlackListed-59
Baron Samedi
Level 20
God Stats
80W - 78L
1,492 SR
Queue Stats
153W - 153L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Jizi da King
Guan Yu
Level 26
God Stats
2W - 3L
1,426 SR
Queue Stats
279W - 236L
1,599 Elo+
Party 1
Izanami
Izanami
abcemily
Izanami
Level 26
God Stats
123W - 110L
1,581 SR
Queue Stats
437W - 432L
1,523 Elo+
Party 1
Ra
Ra
canabus970
Ra
Level 7
God Stats
0W - 3L
1,290 SR
Queue Stats
8W - 11L
1,293 Elo+
Solo
Merlin
Merlin
itache_Uchiha198
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,475 Elo+

VS

Team Averages
Level 19
1,652 SR
1,477 Elo+
Izanami
Izanami
H_P_CTHULHU
Izanami
Level 17
God Stats
5W - 4L
1,806 SR
Queue Stats
65W - 88L
1,281 Elo+
Solo
Kali
Kali
MuffinMan128
Kali
Level 13
God Stats
4W - 1L
1,732 SR
Queue Stats
5W - 1L
1,687 Elo+
Solo
Scylla
Scylla
PouvMeister
Scylla
Level 17
God Stats
5W - 2L
1,876 SR
Queue Stats
104W - 71L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TotoroTheFluffy
Morgan Le Fay
Level 21
God Stats
22W - 9L
1,494 SR
Queue Stats
47W - 24L
1,476 Elo+
Solo
Artio
Artio
burdturglar1
Artio
Level 26
God Stats
30W - 17L
1,351 SR
Queue Stats
334W - 340L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackListed-59
Baron Samedi
16
0 / 7 / 0
9,234
839
6,707
11,957
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jizi da King
Guan Yu
17
4 / 3 / 1
11,486
1,044
10,344
20,840
16,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
abcemily
Izanami
17
0 / 3 / 4
10,143
922
10,226
12,650
3,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 10 / 3
9,889
899
7,819
19,414
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 9 / 4
10,582
962
10,990
20,116
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

76

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H_P_CTHULHU
Izanami
18
1 / 2 / 14
10,898
991
8,078
12,532
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 3 / 8
12,461
1,133
25,023
11,808
5,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
14 / 0 / 11
12,898
1,173
23,206
4,652
1,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TotoroTheFluffy
Morgan Le Fay
18
4 / 0 / 17
11,649
1,059
15,828
9,494
3,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 0 / 18
11,918
1,083
6,429
14,077
16,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
5
Kills
32
32
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackListed-59
Baron Samedi
0
7
0
0
W
Izanami
H_P_CTHULHU
Izanami
1
2
14
4
L
Guan Yu
Jizi da King
Guan Yu
4
3
1
1.5
W
13
3
8
5.67
W
Scylla
14
0
11
19.5
W
Morgan Le Fay
TotoroTheFluffy
Morgan Le Fay
4
0
17
12.5
L
Izanami
abcemily
Izanami
0
3
4
0.67
W
0
0
18
9
L
0
10
3
0.15
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
78,564
84,977
Taken
52,563
34,008
Mitigated
30,774
13,374
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackListed-59
Baron Samedi
6,707
368
793
1,224
11,957
4,240
0
6,004
5,953
19,899
0
W
Izanami
H_P_CTHULHU
Izanami
8,078
5,227
0
3,369
12,532
4,135
0
5,793
6,739
0
34,880
L
Guan Yu
Jizi da King
Guan Yu
10,344
1,092
1,009
6,678
20,840
16,192
0
15,441
5,399
934
22,816
W
25,023
12,919
0
2,486
11,808
5,315
0
4,863
6,945
0
40,186
W
Scylla
23,206
2,034
0
250
4,652
1,560
0
2,230
2,422
40,381
0
W
Morgan Le Fay
TotoroTheFluffy
Morgan Le Fay
15,828
1,463
427
2,162
9,494
3,587
0
6,858
2,636
40,715
0
L
Izanami
abcemily
Izanami
10,226
4,421
372
1,612
12,650
3,054
0
5,912
6,738
0
38,463
W
6,429
726
1,723
2,159
14,077
16,177
0
6,585
7,492
16,329
0
L
7,819
853
542
316
19,414
5,490
0
7,549
11,865
28,091
0
L
10,990
836
99
729
20,116
5,032
0
10,557
9,559
36,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
59,824
214
Minions Killed
230
5
Camps Cleared
5
967,684
Distance Traveled
1,158,760
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,234
839
19
2
1
141,912
1
W
Izanami
10,898
991
70
6
0
205,124
2
L
Guan Yu
11,486
1,044
26
2
1
249,634
0
W
Kali
12,461
1,133
35
3
3
214,913
1
W
Scylla
12,898
1,173
53
5
0
240,604
0
W
Morgan Le Fay
11,649
1,059
45
4
2
240,046
1
L
Izanami
10,143
922
51
5
2
211,785
0
W
Artio
11,918
1,083
27
2
0
258,073
1
L
Ra
9,889
899
62
6
0
162,598
0
L
Merlin
10,582
962
56
5
1
201,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role