Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daddyval
Morgan Le Fay
Level 85
God Stats
30W - 17L
1,655 SR
Queue Stats
314W - 294L
1,556 Elo+
Solo
Ne Zha
Ne Zha
LarsHeg
Ne Zha
Level 126
God Stats
18W - 12L
1,633 SR
Queue Stats
149W - 118L
1,619 Elo+
Solo
Hades
Hades
NaughtyDan
Hades
Level 124
God Stats
3W - 3L
1,494 SR
Queue Stats
63W - 58L
1,575 Elo+
Solo
Izanami
Izanami
Tanskuuu
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 398L
1,521 Elo+
Solo
Team Averages
Level 127
1,557 SR
1,554 Elo+

VS

Team Averages
Level 132
1,562 SR
1,559 Elo+
Raijin
Raijin
Gramak
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 189L
1,500 Elo+
Party 1
Bastet
Bastet
Poisonblade97
Bastet
Level 155
God Stats
47W - 40L
1,548 SR
Queue Stats
510W - 530L
1,537 Elo+
Solo
Vamana
Vamana
Squeakborn
Vamana
Level 124
God Stats
2W - 3L
1,533 SR
Queue Stats
175W - 156L
1,566 Elo+
Party 1
Mercury
Mercury
licorne06
Mercury
Level 86
God Stats
7W - 12L
1,465 SR
Queue Stats
321W - 325L
1,565 Elo+
Solo
Chiron
Chiron
mixerrrrr
Chiron
Level 144
God Stats
0W - 1L
1,765 SR
Queue Stats
436W - 409L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 3
4,950
495
4,034
5,721
4,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Daddyval
Morgan Le Fay
9
1 / 2 / 2
5,381
538
2,914
4,236
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
LarsHeg
Ne Zha
10
2 / 1 / 7
6,278
628
4,113
6,631
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
12
4 / 0 / 1
6,925
693
4,761
4,476
2,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Tanskuuu
Izanami
11
5 / 0 / 1
6,549
655
6,087
5,373
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gramak
Raijin
9
2 / 2 / 1
5,574
557
3,802
4,564
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 1
5,066
507
2,941
7,481
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Squeakborn
Vamana
10
0 / 0 / 0
5,119
512
837
5,366
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
licorne06
Mercury
8
0 / 5 / 1
5,103
510
2,022
7,670
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
mixerrrrr
Chiron
8
0 / 4 / 2
4,761
476
3,083
6,510
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Morgan Le Fay
Daddyval
Morgan Le Fay
1
2
2
1
L
Raijin
Gramak
Raijin
2
2
1
1.25
W
Ne Zha
LarsHeg
Ne Zha
2
1
7
5.5
W
Hades
4
0
1
4.5
L
1
2
1
0.75
L
Vamana
Squeakborn
Vamana
0
0
0
0
W
Izanami
Tanskuuu
Izanami
5
0
1
5.5
L
Mercury
licorne06
Mercury
0
5
1
0.1
L
Chiron
mixerrrrr
Chiron
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
12,685
26,437
Taken
31,591
12,107
Mitigated
11,269
11,308
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,034
373
248
2,222
5,721
4,109
0
1,233
4,488
17,574
0
W
Morgan Le Fay
Daddyval
Morgan Le Fay
2,914
260
0
460
4,236
1,486
0
1,257
2,979
26,605
0
L
Raijin
Gramak
Raijin
3,802
985
0
1,533
4,564
1,611
0
2,502
2,062
27,532
0
W
Ne Zha
LarsHeg
Ne Zha
4,113
680
0
3,491
6,631
2,168
144
1,102
5,529
0
33,562
W
Hades
4,761
1,109
0
2,946
4,476
2,926
450
210
4,266
42,674
0
L
2,941
685
0
1,894
7,481
3,360
0
3,353
4,128
0
9,987
L
Vamana
Squeakborn
Vamana
837
319
0
3,341
5,366
2,739
0
2,650
2,716
0
29,098
W
Izanami
Tanskuuu
Izanami
6,087
4,192
0
1,941
5,373
1,418
86
61
5,312
0
47,426
L
Mercury
licorne06
Mercury
2,022
426
0
0
7,670
2,076
0
2,422
5,248
0
26,548
L
Chiron
mixerrrrr
Chiron
3,083
1,482
239
1,955
6,510
1,483
0
782
5,696
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
25,623
372
Minions Killed
258
0
Camps Cleared
0
1,001,348
Distance Traveled
1,025,320
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,950
495
31
3
0
194,580
3
W
Morgan Le Fay
5,381
538
61
6
0
184,160
1
L
Raijin
5,574
557
65
7
0
196,304
4
W
Ne Zha
6,278
628
69
7
0
215,907
5
W
Hades
6,925
693
115
12
0
211,355
5
L
Bastet
5,066
507
18
2
0
224,750
3
L
Vamana
5,119
512
63
6
0
217,186
1
W
Izanami
6,549
655
96
10
0
195,346
3
L
Mercury
5,103
510
61
6
0
218,297
1
L
Chiron
4,761
476
51
5
0
168,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role