Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Boriquajosh
Nox
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,838 Elo+
Party 1
Danzaburou
Danzaburou
Da Ghost 302
Danzaburou
Level 135
God Stats
42W - 54L
1,500 SR
Queue Stats
692W - 616L
1,620 Elo+
Party 1
Odin
Odin
LxCxSxBxDxN
Odin
Level 125
God Stats
49W - 37L
1,483 SR
Queue Stats
336W - 249L
1,633 Elo+
Party 1
Awilix
Awilix
SwagGamer826
Awilix
Level 39
God Stats
1W - 9L
1,232 SR
Queue Stats
517W - 484L
1,470 Elo+
Solo
Team Averages
Level 88
1,443 SR
1,612 Elo+

VS

Team Averages
Level 60
1,590 SR
1,492 Elo+
Cthulhu
Cthulhu
ArcticTone
Cthulhu
Level 63
God Stats
0W - 1L
1,437 SR
Queue Stats
10W - 11L
1,495 Elo+
Party 2
Izanami
Izanami
DOCx2 eLPolo
Izanami
Level 38
God Stats
98W - 102L
1,538 SR
Queue Stats
201W - 269L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GoogleBlue3005
Morgan Le Fay
Level 126
God Stats
101W - 93L
1,495 SR
Queue Stats
698W - 769L
1,433 Elo+
Party 3
Set
Set
MoltenRhythm
Set
Level 29
God Stats
1W - 2L
1,831 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Artemis
Artemis
stinganinja
Artemis
Level 42
God Stats
69W - 34L
1,649 SR
Queue Stats
305W - 241L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 2 / 12
11,479
1,148
14,687
16,589
15,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 17
10,285
1,029
5,275
8,967
3,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Da Ghost 302
Danzaburou
17
9 / 2 / 15
12,128
1,213
17,563
12,251
5,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 24
10,341
1,034
9,712
12,339
13,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
17
7 / 4 / 10
9,876
988
7,968
13,352
5,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

230

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcticTone
Cthulhu
16
4 / 6 / 4
10,599
1,060
11,767
14,566
11,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
DOCx2 eLPolo
Izanami
15
3 / 5 / 3
10,084
1,008
7,549
8,025
3,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
GoogleBlue3005
Morgan Le Fay
16
1 / 1 / 6
9,359
936
7,802
6,371
2,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 13 / 6
9,034
903
10,845
18,204
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
stinganinja
Artemis
16
3 / 7 / 6
10,412
1,041
20,431
13,174
5,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
32
Kills
11
11
Deaths
32
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
12
8
L
Cthulhu
ArcticTone
Cthulhu
4
6
4
1
W
4
2
17
6.25
L
Izanami
DOCx2 eLPolo
Izanami
3
5
3
0.9
W
Danzaburou
Da Ghost 302
Danzaburou
9
2
15
8.25
L
Morgan Le Fay
GoogleBlue3005
Morgan Le Fay
1
1
6
4
W
2
1
24
14
L
0
13
6
0.23
W
Awilix
7
4
10
3
L
Artemis
stinganinja
Artemis
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,205
Damage
58,394
63,498
Taken
60,340
43,396
Mitigated
33,803
1,907
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,687
5,403
0
1,034
16,589
15,610
0
4,940
11,300
0
29,088
L
Cthulhu
ArcticTone
Cthulhu
11,767
555
873
0
14,566
11,284
0
1,172
13,394
23,888
0
W
5,275
751
0
6
8,967
3,697
0
2,298
6,531
12,640
0
L
Izanami
DOCx2 eLPolo
Izanami
7,549
5,969
0
0
8,025
3,402
0
1,100
6,925
0
32,430
W
Danzaburou
Da Ghost 302
Danzaburou
17,563
10,801
0
823
12,251
5,158
0
2,575
9,585
0
42,655
L
Morgan Le Fay
GoogleBlue3005
Morgan Le Fay
7,802
465
78
559
6,371
2,848
0
1,250
5,121
22,702
0
W
9,712
1,201
0
44
12,339
13,707
0
4,442
7,802
1,083
22,008
L
10,845
4,437
0
1,195
18,204
10,938
0
1,372
16,832
0
21,120
W
Awilix
7,968
5,239
0
0
13,352
5,224
0
5,314
7,847
0
16,108
L
Artemis
stinganinja
Artemis
20,431
9,865
0
1,707
13,174
5,331
0
554
12,620
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
49,488
151
Minions Killed
196
8
Camps Cleared
4
998,681
Distance Traveled
824,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,479
1,148
22
2
3
200,380
0
L
Cthulhu
10,599
1,060
32
3
1
191,975
0
W
Nox
10,285
1,029
25
3
2
192,922
0
L
Izanami
10,084
1,008
63
6
0
149,703
0
W
Danzaburou
12,128
1,213
62
6
1
189,434
0
L
Morgan Le Fay
9,359
936
23
2
0
173,258
0
W
Odin
10,341
1,034
30
3
0
209,945
0
L
Set
9,034
903
27
3
3
157,265
0
W
Awilix
9,876
988
12
1
2
206,000
0
L
Artemis
10,412
1,041
51
5
0
152,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role