Player Matchup

Sol
Sol
BabyLungzz
Sol
Level 140
God Stats
4W - 15L
1,517 SR
Queue Stats
79W - 117L
1,340 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 156
God Stats
328W - 327L
1,406 SR
Queue Stats
450W - 504L
1,331 Elo+
Solo
Bastet
Bastet
LiigmaDcandycane
Bastet
Level 145
God Stats
24W - 22L
1,484 SR
Queue Stats
1,261W - 1,463L
1,525 Elo+
Solo
Ymir
Ymir
Stoneman0o
Ymir
Level 68
God Stats
5W - 1L
1,632 SR
Queue Stats
29W - 31L
1,451 Elo+
Party 1
Medusa
Medusa
scarfacelost341
Medusa
Level 65
God Stats
7W - 9L
1,585 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,417 Elo+

VS

Team Averages
Level 81
1,511 SR
1,376 Elo+
Tyr
Tyr
ChrisCash456
Tyr
Level 68
God Stats
12W - 17L
1,571 SR
Queue Stats
94W - 125L
1,452 Elo+
Solo
Jing Wei
Jing Wei
DragonKingZaio
Jing Wei
Level 69
God Stats
1W - 2L
1,304 SR
Queue Stats
165W - 179L
1,344 Elo+
Solo
Sol
Sol
Rex952690
Sol
Level 93
God Stats
22W - 32L
1,580 SR
Queue Stats
430W - 512L
1,366 Elo+
Solo
Bacchus
Bacchus
SalchiPro97
Bacchus
Level 47
God Stats
11W - 6L
1,731 SR
Queue Stats
219W - 243L
1,330 Elo+
Solo
Camazotz
Camazotz
scorpionEVIL286
Camazotz
Level 126
God Stats
2W - 3L
1,368 SR
Queue Stats
256W - 264L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,465
557
12,920
9,961
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 4
8,858
521
8,586
8,799
2,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 5
7,750
456
3,671
12,388
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 0 / 11
9,084
534
5,661
5,513
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 1 / 4
9,276
546
11,228
6,859
2,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,130
537
8,477
15,265
12,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
12
1 / 5 / 2
7,569
445
4,538
9,975
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 2
8,299
488
5,939
10,179
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
SalchiPro97
Bacchus
10
1 / 7 / 0
6,801
400
1,409
9,964
11,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
3 / 3 / 2
8,723
513
3,816
15,015
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
11
11
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
4
3
3
1.83
L
Jing Wei
1
5
2
0.4
W
2
2
4
2
W
1
5
5
0.7
L
2
3
2
1
L
Bacchus
SalchiPro97
Bacchus
1
7
0
0.14
W
4
0
11
9.5
W
9
1
4
11
L
Camazotz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
24,179
43,520
Taken
60,398
17,906
Mitigated
38,303
16,343
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,920
6,963
0
5,184
9,961
2,985
2,877
558
9,403
61,906
0
L
8,477
1,654
0
5,340
15,265
12,725
492
9,772
5,493
0
56,235
L
Jing Wei
4,538
3,201
0
1,363
9,975
4,078
0
2,721
7,254
0
43,234
W
8,586
2,069
0
5,081
8,799
2,835
0
3,414
5,385
60,753
0
W
3,671
1,355
0
1,932
12,388
4,267
0
959
11,429
0
41,479
L
5,939
3,136
0
2,836
10,179
4,014
101
5,372
4,807
48,062
6,108
L
Bacchus
SalchiPro97
Bacchus
1,409
291
202
646
9,964
11,203
0
2,599
7,365
14,734
0
W
5,661
819
609
2,348
5,513
5,042
108
677
4,836
22,295
0
W
11,228
3,986
0
1,189
6,859
2,777
631
894
5,965
0
47,963
L
Camazotz
3,816
1,238
48
8,512
15,015
6,283
529
6,703
8,312
0
48,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
40,522
413
Minions Killed
415
0
Camps Cleared
0
1,385,192
Distance Traveled
1,440,465
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,465
557
115
7
0
235,236
0
L
Tyr
9,130
537
120
7
0
312,550
2
L
Jing Wei
7,569
445
80
5
0
296,427
3
W
Scylla
8,858
521
114
7
0
258,346
4
W
Bastet
7,750
456
70
4
0
306,068
2
L
Sol
8,299
488
89
5
0
291,061
5
L
Bacchus
6,801
400
30
2
0
250,906
1
W
Ymir
9,084
534
20
1
0
305,599
10
W
Medusa
9,276
546
94
6
0
279,943
1
L
Camazotz
8,723
513
96
6
0
289,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role