Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Beastaotic
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
SzentMuccii
Gilgamesh
Level 26
God Stats
9W - 8L
1,546 SR
Queue Stats
36W - 39L
1,469 Elo+
Solo
Raijin
Raijin
skimand
Raijin
Level 6
God Stats
2W - 2L
1,322 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 2
Merlin
Merlin
坤君魔神
Merlin
Level 25
God Stats
11W - 6L
1,652 SR
Queue Stats
205W - 212L
1,445 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,476 Elo+

VS

Team Averages
Level 30
1,577 SR
1,469 Elo+
Anubis
Anubis
Annarhea
Anubis
Level 111
God Stats
3W - 1L
1,895 SR
Queue Stats
324W - 265L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
KiyomiDust
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,576 Elo+
Solo
Cthulhu
Cthulhu
MrLuoGuo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Discordia
Discordia
Turnham
Discordia
Level 29
God Stats
19W - 19L
1,488 SR
Queue Stats
232W - 251L
1,400 Elo+
Solo
Neith
Neith
НемецкиеМаты
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 0 / 14
10,054
1,005
5,373
3,388
1,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 1 / 13
10,864
1,086
10,133
6,156
1,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SzentMuccii
Gilgamesh
17
7 / 3 / 12
10,722
1,072
10,850
13,360
11,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Raijin
skimand
Raijin
16
2 / 2 / 19
10,238
1,024
13,228
8,324
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
17
4 / 0 / 20
10,470
1,047
7,982
4,440
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Annarhea
Anubis
15
2 / 5 / 2
9,579
958
8,534
9,068
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
KiyomiDust
Erlang Shen
15
2 / 5 / 2
9,329
933
7,410
12,623
5,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MrLuoGuo
Cthulhu
15
0 / 6 / 3
8,957
896
3,069
13,295
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Turnham
Discordia
15
2 / 6 / 2
9,465
947
10,493
7,595
2,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 2
8,634
863
3,554
7,962
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
26
Kills
6
6
Deaths
26
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
14
11
L
Anubis
Annarhea
Anubis
2
5
2
0.6
W
9
1
13
15.5
L
Erlang Shen
KiyomiDust
Erlang Shen
2
5
2
0.6
L
Cthulhu
MrLuoGuo
Cthulhu
0
6
3
0.25
W
Gilgamesh
SzentMuccii
Gilgamesh
7
3
12
4.33
L
Discordia
Turnham
Discordia
2
6
2
0.5
W
Raijin
skimand
Raijin
2
2
19
5.75
L
0
4
2
0.25
W
Merlin
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
33,060
35,668
Taken
50,543
19,036
Mitigated
28,441
2,472
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,373
1,151
814
706
3,388
1,153
0
2,295
1,093
0
23,440
L
Anubis
Annarhea
Anubis
8,534
48
0
1,069
9,068
4,326
0
3,279
5,789
38,720
0
W
10,133
3,075
0
297
6,156
1,943
0
4,156
2,000
0
17,420
L
Erlang Shen
KiyomiDust
Erlang Shen
7,410
3,016
0
1,458
12,623
5,825
0
5,624
6,999
0
15,560
L
Cthulhu
MrLuoGuo
Cthulhu
3,069
361
58
746
13,295
12,916
0
6,776
6,519
12,893
0
W
Gilgamesh
SzentMuccii
Gilgamesh
10,850
2,951
0
180
13,360
11,717
0
7,828
5,532
0
16,754
L
Discordia
Turnham
Discordia
10,493
581
0
20
7,595
2,552
0
2,936
4,659
33,902
0
W
Raijin
skimand
Raijin
13,228
2,061
0
122
8,324
2,765
0
5,058
3,266
44,483
0
L
3,554
883
0
790
7,962
2,822
0
2,595
5,367
0
16,846
W
Merlin
7,982
113
0
353
4,440
1,458
0
2,759
1,681
20,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,348
Gold Earned
45,964
186
Minions Killed
192
6
Camps Cleared
6
966,495
Distance Traveled
875,758
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,054
1,005
39
4
1
196,811
0
L
Anubis
9,579
958
72
7
1
184,368
1
W
Thor
10,864
1,086
14
1
3
191,636
0
L
Erlang Shen
9,329
933
14
1
0
225,623
3
L
Cthulhu
8,957
896
19
2
2
136,497
1
W
Gilgamesh
10,722
1,072
7
1
1
199,984
0
L
Discordia
9,465
947
63
6
1
177,414
0
W
Raijin
10,238
1,024
87
9
0
190,512
0
L
Neith
8,634
863
24
2
2
151,856
1
W
Merlin
10,470
1,047
39
4
1
187,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role