Player Matchup

Baba Yaga
Baba Yaga
Silver II
 
Baba Yaga
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
DiryBacca
Chernobog
Silver I
Level 76
God Stats
2W - 1L
1,798 SR
Queue Stats
81W - 85L
1,198 MMR
Solo
Ganesha
Ganesha
Silver I
KillerR0310
Ganesha
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 147L
1,045 MMR
Solo
Chaac
Chaac
Silver II
XxpintraxX
Chaac
Silver II
Level 87
God Stats
2W - 1L
1,694 SR
Queue Stats
24W - 35L
1,376 MMR
Solo
Mercury
Mercury
Silver II
imkrillin
Mercury
Silver II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,154 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,599 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,601 SR
1,258 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
BeattieAU
Tsukuyomi
Silver I
Level 65
God Stats
3W - 2L
1,461 SR
Queue Stats
180W - 183L
1,127 MMR
Solo
Apollo
Apollo
Silver I
JCghosts
Apollo
Silver I
Level 129
God Stats
4W - 0L
1,812 SR
Queue Stats
61W - 63L
1,264 MMR
Solo
Tiamat
Tiamat
Gold IV
matefull9
Tiamat
Gold IV
Level 139
God Stats
1W - 0L
1,536 SR
Queue Stats
63W - 63L
1,343 MMR
Solo
Jormungandr
Jormungandr
Silver II
zoodles
Jormungandr
Silver II
Level 155
God Stats
2W - 1L
1,695 SR
Queue Stats
710W - 713L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 3
6,691
558
6,172
8,874
3,791
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
DiryBacca
Chernobog
10
0 / 4 / 0
6,105
509
3,425
6,772
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
KillerR0310
Ganesha
7
0 / 5 / 0
5,321
443
1,952
9,489
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
12
1 / 1 / 1
7,255
605
6,338
9,344
7,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
imkrillin
Mercury
12
3 / 5 / 3
7,100
592
5,332
10,121
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshSetAthenaArtemisCthulhu

VS

Bans
FenrirMorgan Le FaySobekYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 12
6,902
575
5,971
12,020
9,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
BeattieAU
Tsukuyomi
13
4 / 2 / 5
7,549
629
6,539
7,196
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
JCghosts
Apollo
13
7 / 1 / 4
7,938
662
8,801
6,552
2,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
matefull9
Tiamat
11
2 / 1 / 3
6,807
567
3,538
5,949
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
zoodles
Jormungandr
12
0 / 1 / 2
6,988
582
4,672
8,327
8,193
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
15
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
1
3
3.5
W
Artio
 
Artio
2
1
12
8
W
Tsukuyomi
BeattieAU
Tsukuyomi
4
2
5
3.25
L
Chernobog
DiryBacca
Chernobog
0
4
0
0
W
Apollo
JCghosts
Apollo
7
1
4
9
L
Ganesha
KillerR0310
Ganesha
0
5
0
0
L
Chaac
1
1
1
1.5
L
Mercury
imkrillin
Mercury
3
5
3
0.9
W
Tiamat
matefull9
Tiamat
2
1
3
3.5
W
Jormungandr
zoodles
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
29,521
44,600
Taken
40,044
19,457
Mitigated
25,219
11,133
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,172
905
0
3,418
8,874
3,791
0
3,847
5,027
37,812
0
W
Artio
 
Artio
5,971
233
788
5,110
12,020
9,543
31
3,207
8,813
23,229
0
W
Tsukuyomi
BeattieAU
Tsukuyomi
6,539
1,575
0
3,058
7,196
2,527
0
1,248
5,948
0
40,249
L
Chernobog
DiryBacca
Chernobog
3,425
2,487
0
519
6,772
1,814
1,042
1,452
5,320
0
35,528
W
Apollo
JCghosts
Apollo
8,801
6,110
0
2,687
6,552
2,039
921
912
5,640
0
51,295
L
Ganesha
KillerR0310
Ganesha
1,952
337
0
845
9,489
2,729
0
2,214
7,275
11,602
0
L
Chaac
6,338
1,183
0
3,896
9,344
7,898
0
4,927
4,417
0
51,190
L
Mercury
imkrillin
Mercury
5,332
1,486
0
2,455
10,121
3,225
0
1,741
8,380
0
38,065
W
Tiamat
matefull9
Tiamat
3,538
613
0
2,022
5,949
2,917
102
2,914
3,035
41,327
0
W
Jormungandr
zoodles
Jormungandr
4,672
2,178
0
3,317
8,327
8,193
0
0
8,327
42,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
36,184
372
Minions Killed
380
0
Camps Cleared
0
1,144,872
Distance Traveled
1,237,425
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,691
558
86
7
0
226,861
5
W
Artio
6,902
575
32
3
0
267,365
2
W
Tsukuyomi
7,549
629
71
6
0
279,858
5
L
Chernobog
6,105
509
85
7
0
223,257
3
W
Apollo
7,938
662
97
8
0
228,820
3
L
Ganesha
5,321
443
11
1
0
155,270
1
L
Chaac
7,255
605
101
8
0
246,578
2
L
Mercury
7,100
592
89
7
0
292,906
5
W
Tiamat
6,807
567
78
7
0
240,823
3
W
Jormungandr
6,988
582
102
9
0
220,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role