Player Matchup

Sun Wukong
Sun Wukong
Bigpaul32
Sun Wukong
Level 22
God Stats
15W - 11L
1,698 SR
Queue Stats
73W - 57L
1,651 Elo+
Solo
Merlin
Merlin
LordEveningshade
Merlin
Level 25
God Stats
7W - 4L
1,692 SR
Queue Stats
104W - 91L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PatrickStar347
Cthulhu
Level 18
God Stats
1W - 1L
1,618 SR
Queue Stats
17W - 11L
1,521 Elo+
Solo
Thanatos
Thanatos
SmurfingForFun
Thanatos
Level 28
God Stats
12W - 7L
1,668 SR
Queue Stats
263W - 237L
1,543 Elo+
Solo
Neith
Neith
xzsy70ly
Neith
Level 19
God Stats
2W - 5L
1,439 SR
Queue Stats
21W - 25L
1,571 Elo+
Solo
Team Averages
Level 22
1,623 SR
1,562 Elo+

VS

Team Averages
Level 19
1,523 SR
1,501 Elo+
Ao Kuang
Ao Kuang
BredToGame
Ao Kuang
Level 16
God Stats
5W - 9L
1,302 SR
Queue Stats
106W - 100L
1,684 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Defyingz
Morgan Le Fay
Level 15
God Stats
3W - 4L
1,236 SR
Queue Stats
33W - 45L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Marllok
Sun Wukong
Level 21
God Stats
6W - 2L
1,761 SR
Queue Stats
101W - 108L
1,466 Elo+
Solo
Cupid
Cupid
Superandrewable
Cupid
Level 28
God Stats
10W - 6L
1,816 SR
Queue Stats
95W - 105L
1,472 Elo+
Solo
Achilles
Achilles
TranceisSoul
Achilles
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 49L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigpaul32
Sun Wukong
6
2 / 3 / 0
3,671
734
2,679
4,322
1,427
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 3 / 0
3,246
649
1,464
2,790
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
2,593
519
0
325
108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
2
0 / 1 / 0
2,695
539
729
1,836
361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
xzsy70ly
Neith
4
0 / 1 / 0
2,827
565
1,679
2,728
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BredToGame
Ao Kuang
6
1 / 0 / 3
4,023
805
2,031
3,423
1,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Defyingz
Morgan Le Fay
7
2 / 0 / 0
4,101
820
493
1,295
361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Marllok
Sun Wukong
5
2 / 0 / 1
3,434
687
1,600
2,446
882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 2
3,198
640
1,666
1,890
316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TranceisSoul
Achilles
6
2 / 2 / 1
3,641
728
1,456
3,577
1,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
8
8
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigpaul32
Sun Wukong
2
3
0
0.67
W
Ao Kuang
BredToGame
Ao Kuang
1
0
3
2.5
W
Morgan Le Fay
Defyingz
Morgan Le Fay
2
0
0
2
L
1
3
0
0.33
W
Sun Wukong
Marllok
Sun Wukong
2
0
1
2.5
L
0
0
0
0
L
Thanatos
0
1
0
0
W
1
1
2
2
W
Achilles
TranceisSoul
Achilles
2
2
1
1.25
L
Neith
xzsy70ly
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,551
Damage
7,246
12,001
Taken
12,631
2,954
Mitigated
4,751
3,827
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigpaul32
Sun Wukong
2,679
762
0
1,053
4,322
1,427
0
953
3,104
0
12,328
W
Ao Kuang
BredToGame
Ao Kuang
2,031
912
0
2,312
3,423
1,229
0
544
2,879
13,992
0
W
Morgan Le Fay
Defyingz
Morgan Le Fay
493
160
0
275
1,295
361
0
471
824
16,096
0
L
1,464
283
0
341
2,790
586
0
994
1,796
11,474
0
W
Sun Wukong
Marllok
Sun Wukong
1,600
498
0
586
2,446
882
0
205
2,241
0
10,901
L
0
0
0
194
325
108
0
0
325
937
0
L
Thanatos
729
278
0
1,227
1,836
361
0
577
1,259
0
3,035
W
1,666
1,120
0
205
1,890
316
280
244
1,646
0
5,480
W
Achilles
TranceisSoul
Achilles
1,456
379
0
1,543
3,577
1,963
0
0
3,577
0
6,622
L
Neith
xzsy70ly
Neith
1,679
1,104
0
1,012
2,728
472
0
0
2,728
0
6,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,032
Gold Earned
18,397
73
Minions Killed
112
0
Camps Cleared
0
336,261
Distance Traveled
427,195
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,671
734
26
5
0
82,749
1
W
Ao Kuang
4,023
805
34
7
0
86,082
0
W
Morgan Le Fay
4,101
820
35
7
0
93,539
0
L
Merlin
3,246
649
24
5
0
89,002
1
W
Sun Wukong
3,434
687
22
4
0
96,409
1
L
Cthulhu
2,593
519
4
1
0
20,868
0
L
Thanatos
2,695
539
11
2
0
50,014
1
W
Cupid
3,198
640
10
2
0
70,566
2
W
Achilles
3,641
728
11
2
0
80,599
0
L
Neith
2,827
565
8
2
0
93,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role