Player Matchup

Sun Wukong
Sun Wukong
Charlgandr
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,481 Elo+
Solo
Zeus
Zeus
GHOSTBRYAN8752
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Ymir
Ymir
SamuelMarti_10
Ymir
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Nemesis
Nemesis
Scorpions_BR9
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 1
Chernobog
Chernobog
SideshowGamingYT
Chernobog
Level 15
God Stats
6W - 8L
1,481 SR
Queue Stats
24W - 32L
1,383 Elo+
Solo
Team Averages
Level 11
1,546 SR
1,472 Elo+

VS

Team Averages
Level 15
1,473 SR
1,409 Elo+
Ganesha
Ganesha
BeesWorks
Ganesha
Level 11
God Stats
8W - 3L
1,432 SR
Queue Stats
14W - 14L
1,413 Elo+
Solo
Izanami
Izanami
WarGod2324
Izanami
Level 28
God Stats
21W - 15L
1,534 SR
Queue Stats
38W - 33L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
jair_501
Baron Samedi
Level 29
God Stats
40W - 31L
1,704 SR
Queue Stats
241W - 231L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
madmax0629
Cu Chulainn
Level 5
God Stats
2W - 2L
1,195 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 2
Ra
Ra
starkbrz
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Charlgandr
Sun Wukong
15
4 / 2 / 2
9,311
1,035
12,085
14,185
10,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 7 / 3
7,983
887
9,003
7,841
2,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
7,549
839
3,588
13,833
10,505
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
14
1 / 7 / 2
7,913
879
6,012
11,266
3,548
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
15
1 / 3 / 3
9,049
1,005
6,158
12,936
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

172

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeesWorks
Ganesha
16
0 / 0 / 17
8,717
969
7,271
6,995
5,161
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
WarGod2324
Izanami
15
7 / 0 / 8
9,853
1,095
14,663
8,189
3,268
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jair_501
Baron Samedi
16
10 / 0 / 12
10,712
1,190
18,904
6,741
2,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
madmax0629
Cu Chulainn
15
4 / 4 / 9
8,908
990
5,444
11,445
4,697
15
1 / 3 / 13
9,084
1,009
6,862
7,789
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
7
Kills
22
23
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BeesWorks
Ganesha
0
0
17
8.5
L
Sun Wukong
Charlgandr
Sun Wukong
4
2
2
2.5
L
1
7
3
0.36
L
0
4
1
0.13
L
Nemesis
1
7
2
0.29
L
Chernobog
1
3
3
0.83
W
Izanami
WarGod2324
Izanami
7
0
8
11
W
Baron Samedi
jair_501
Baron Samedi
10
0
12
16
W
Cu Chulainn
madmax0629
Cu Chulainn
4
4
9
2.13
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
53,144
60,061
Taken
41,159
31,837
Mitigated
18,682
3,817
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BeesWorks
Ganesha
7,271
747
0
0
6,995
5,161
0
2,455
4,540
22,298
0
L
Sun Wukong
Charlgandr
Sun Wukong
12,085
1,708
0
1,005
14,185
10,788
0
7,681
6,504
0
30,379
L
9,003
1,453
0
0
7,841
2,217
0
5,017
2,824
23,457
0
L
3,588
1,114
0
0
13,833
10,505
0
7,943
5,890
7,397
0
L
Nemesis
6,012
1,171
0
622
11,266
3,548
0
6,116
5,150
0
13,678
L
Chernobog
6,158
4,464
0
2,190
12,936
4,779
0
6,280
6,656
0
29,127
W
Izanami
WarGod2324
Izanami
14,663
12,552
0
0
8,189
3,268
0
1,934
6,255
0
27,731
W
Baron Samedi
jair_501
Baron Samedi
18,904
4,448
3,592
3,119
6,741
2,854
0
2,829
3,912
25,285
0
W
Cu Chulainn
madmax0629
Cu Chulainn
5,444
1,857
0
0
11,445
4,697
0
2,171
9,274
0
14,202
W
6,862
1,352
986
609
7,789
2,702
0
3,202
4,587
25,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
47,274
134
Minions Killed
142
8
Camps Cleared
1
732,834
Distance Traveled
816,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,717
969
0
0
0
168,726
0
L
Sun Wukong
9,311
1,035
29
3
5
179,677
0
L
Zeus
7,983
887
28
3
0
97,228
0
L
Ymir
7,549
839
5
1
0
148,834
0
L
Nemesis
7,913
879
12
1
0
160,044
1
L
Chernobog
9,049
1,005
60
7
3
147,051
0
W
Izanami
9,853
1,095
37
4
0
150,567
0
W
Baron Samedi
10,712
1,190
23
3
1
169,418
0
W
Cu Chulainn
8,908
990
13
1
0
166,983
0
W
Ra
9,084
1,009
69
8
0
161,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role