Player Matchup

Neith
Neith
Alashabushaba
Neith
Level 29
God Stats
20W - 23L
1,521 SR
Queue Stats
81W - 134L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
JABONGGOLIA
Gilgamesh
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,720 Elo+
Party 2
Hades
Hades
ProxySingedx
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,635 Elo+

VS

Team Averages
Level 120
1,588 SR
1,628 Elo+
Cerberus
Cerberus
aidenjfreeman
Cerberus
Level 140
God Stats
7W - 4L
1,702 SR
Queue Stats
702W - 470L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
thespycrab101
Baron Samedi
Level 91
God Stats
4W - 5L
1,561 SR
Queue Stats
123W - 152L
1,524 Elo+
Party 1
Nemesis
Nemesis
xiaoilluminati
Nemesis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
787W - 470L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
10,716
824
8,764
12,644
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
JABONGGOLIA
Gilgamesh
13
3 / 8 / 7
9,453
727
8,963
17,880
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 11 / 5
10,707
824
10,426
16,414
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
aidenjfreeman
Cerberus
14
6 / 4 / 12
10,415
801
14,791
19,582
16,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
thespycrab101
Baron Samedi
15
8 / 4 / 13
11,151
858
13,753
9,880
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 3 / 11
10,916
840
12,026
12,977
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
11
Kills
24
24
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
Gilgamesh
JABONGGOLIA
Gilgamesh
3
8
7
0.81
L
4
11
5
0.59
W
Cerberus
aidenjfreeman
Cerberus
6
4
12
3
W
Baron Samedi
thespycrab101
Baron Samedi
8
4
13
3.63
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
40,570
46,938
Taken
42,439
17,377
Mitigated
31,949
5,638
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,764
3,561
0
2,388
12,644
2,966
564
7,411
4,485
0
48,093
L
Gilgamesh
JABONGGOLIA
Gilgamesh
8,963
1,765
0
1,075
17,880
9,062
0
8,193
8,400
513
16,864
L
10,426
2,002
378
1,797
16,414
5,349
0
11,146
4,525
31,518
0
W
Cerberus
aidenjfreeman
Cerberus
14,791
1,964
0
8,857
19,582
16,056
813
5,534
13,709
34,858
0
W
Baron Samedi
thespycrab101
Baron Samedi
13,753
949
2,056
3,185
9,880
4,153
761
2,681
6,693
45,583
0
W
12,026
4,501
0
4,574
12,977
11,740
713
2,640
9,998
0
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
32,482
134
Minions Killed
160
0
Camps Cleared
0
641,726
Distance Traveled
667,880
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,716
824
74
6
0
227,469
4
L
Gilgamesh
9,453
727
21
2
0
234,046
0
L
Hades
10,707
824
39
3
0
180,211
0
W
Cerberus
10,415
801
42
3
0
209,243
0
W
Baron Samedi
11,151
858
67
5
0
207,951
0
W
Nemesis
10,916
840
51
4
0
250,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role