Player Matchup

He Bo
He Bo
LilithsCord
He Bo
Level 15
God Stats
4W - 2L
1,820 SR
Queue Stats
55W - 35L
1,602 Elo+
Solo
Nemesis
Nemesis
NatCat11
Nemesis
Level 6
God Stats
4W - 8L
1,153 SR
Queue Stats
16W - 30L
1,157 Elo+
Solo
Ganesha
Ganesha
Pandi__Panda_
Ganesha
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 78L
1,213 Elo+
Party 1
Cupid
Cupid
Rubiton
Cupid
Level 13
God Stats
7W - 12L
1,418 SR
Queue Stats
19W - 33L
1,464 Elo+
Solo
Thanatos
Thanatos
TE4SER
Thanatos
Level 3
God Stats
2W - 1L
1,244 SR
Queue Stats
16W - 14L
1,213 Elo+
Party 1
Team Averages
Level 8
1,427 SR
1,330 Elo+

VS

Team Averages
Level 13
1,527 SR
1,354 Elo+
Mulan
Mulan
Barazuka
Mulan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 36L
1,360 Elo+
Party 2
Bellona
Bellona
Porkers283
Bellona
Level 10
God Stats
2W - 4L
1,417 SR
Queue Stats
107W - 100L
1,191 Elo+
Solo
Sol
Sol
UKNOWZ
Sol
Level 11
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 25L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
kxtexe
Cthulhu
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,496 Elo+
Solo
He Bo
He Bo
lostship
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 19
15,098
1,258
34,367
14,448
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
NatCat11
Nemesis
19
7 / 6 / 13
12,556
1,046
5,909
16,705
8,082
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
20
0 / 4 / 38
14,623
1,219
17,260
22,891
33,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Rubiton
Cupid
20
9 / 3 / 22
13,464
1,122
23,676
13,210
6,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TE4SER
Thanatos
20
12 / 10 / 15
14,313
1,193
24,132
18,612
9,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barazuka
Mulan
18
11 / 5 / 7
13,618
1,135
19,160
23,031
27,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
Porkers283
Bellona
19
0 / 7 / 14
11,959
997
15,271
22,396
15,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
UKNOWZ
Sol
19
8 / 9 / 8
13,912
1,159
13,014
19,005
6,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kxtexe
Cthulhu
19
5 / 13 / 15
12,842
1,070
21,934
33,042
18,389
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
lostship
He Bo
18
1 / 12 / 14
11,505
959
10,735
18,550
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
83
46
Kills
25
25
Deaths
46
107
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mulan
Barazuka
Mulan
11
5
7
2.9
W
18
2
19
13.75
W
Nemesis
NatCat11
Nemesis
7
6
13
2.25
W
Ganesha
0
4
38
4.75
L
Bellona
Porkers283
Bellona
0
7
14
1
W
Cupid
Rubiton
Cupid
9
3
22
6.67
W
Thanatos
TE4SER
Thanatos
12
10
15
1.95
L
Sol
UKNOWZ
Sol
8
9
8
1.33
L
Cthulhu
kxtexe
Cthulhu
5
13
15
0.96
L
He Bo
lostship
He Bo
1
12
14
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,344
Damage
80,114
85,866
Taken
116,024
63,194
Mitigated
73,494
18,697
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Barazuka
Mulan
19,160
3,282
0
1,403
23,031
27,396
0
7,310
15,721
882
29,698
W
34,367
700
1,074
2,283
14,448
5,905
0
7,258
7,190
61,056
0
W
Nemesis
NatCat11
Nemesis
5,909
3,216
0
216
16,705
8,082
0
8,264
8,441
0
38,062
W
Ganesha
17,260
2,210
0
1,999
22,891
33,707
0
15,003
7,888
25,780
0
L
Bellona
Porkers283
Bellona
15,271
6,655
0
730
22,396
15,909
0
11,874
10,522
0
44,566
W
Cupid
Rubiton
Cupid
23,676
13,506
2,214
3,282
13,210
6,138
0
5,387
7,823
0
40,729
W
Thanatos
TE4SER
Thanatos
24,132
9,293
0
7,629
18,612
9,362
0
9,925
8,687
0
27,600
L
Sol
UKNOWZ
Sol
13,014
3,541
0
3,720
19,005
6,180
0
9,865
9,140
37,016
0
L
Cthulhu
kxtexe
Cthulhu
21,934
2,339
150
2,465
33,042
18,389
0
15,555
17,487
43,538
0
L
He Bo
lostship
He Bo
10,735
1,910
0
0
18,550
5,620
0
7,023
11,527
25,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,054
Gold Earned
63,836
213
Minions Killed
207
1
Camps Cleared
6
1,119,253
Distance Traveled
1,171,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,618
1,135
15
1
0
251,233
1
W
He Bo
15,098
1,258
77
6
0
245,581
0
W
Nemesis
12,556
1,046
85
7
1
206,997
2
W
Ganesha
14,623
1,219
2
0
0
238,857
0
L
Bellona
11,959
997
67
6
5
235,347
0
W
Cupid
13,464
1,122
42
4
0
228,653
2
W
Thanatos
14,313
1,193
7
1
0
199,165
3
L
Sol
13,912
1,159
37
3
0
229,735
1
L
Cthulhu
12,842
1,070
52
4
0
243,727
3
L
He Bo
11,505
959
36
3
1
211,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role