Player Matchup

Kuzenbo
Kuzenbo
Ehoch
Kuzenbo
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,322 Elo+
Party 3
Guan Yu
Guan Yu
Inhedu
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Kali
Kali
Kolligula
Kali
Level 25
God Stats
3W - 7L
1,464 SR
Queue Stats
52W - 59L
1,398 Elo+
Solo
Xing Tian
Xing Tian
basov1k
Xing Tian
Level 13
God Stats
6W - 11L
1,498 SR
Queue Stats
19W - 21L
1,381 Elo+
Party 1
Hachiman
Hachiman
АYANA
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,480 Elo+
Party 3
Team Averages
Level 11
1,492 SR
1,337 Elo+

VS

Team Averages
Level 16
1,505 SR
1,356 Elo+
Achilles
Achilles
ACidorp
Achilles
Level 13
God Stats
3W - 1L
1,712 SR
Queue Stats
146W - 136L
1,380 Elo+
Solo
Apollo
Apollo
Dyshizz
Apollo
Level 5
God Stats
4W - 6L
1,275 SR
Queue Stats
5W - 7L
1,329 Elo+
Solo
Fenrir
Fenrir
ExoRagnaroek
Fenrir
Level 28
God Stats
17W - 22L
1,384 SR
Queue Stats
35W - 55L
1,323 Elo+
Party 2
Skadi
Skadi
Fafnir21061993
Skadi
Level 27
God Stats
15W - 19L
1,444 SR
Queue Stats
102W - 134L
1,318 Elo+
Party 2
Hun Batz
Hun Batz
Jasonpat
Hun Batz
Level 7
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 6L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ehoch
Kuzenbo
11
1 / 4 / 2
7,710
482
3,561
10,782
11,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Inhedu
Guan Yu
9
1 / 8 / 0
6,447
403
4,172
11,762
4,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
3 / 7 / 0
7,234
452
5,448
13,474
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
basov1k
Xing Tian
12
4 / 4 / 1
8,080
505
4,247
11,536
5,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
АYANA
Hachiman
11
1 / 5 / 3
7,127
445
6,160
10,219
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACidorp
Achilles
14
7 / 2 / 1
8,746
547
8,886
9,039
7,860
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Dyshizz
Apollo
14
6 / 1 / 6
8,870
554
9,847
12,124
4,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
7 / 3 / 7
8,490
531
9,729
9,637
4,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,985
562
7,526
8,351
2,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Jasonpat
Hun Batz
13
3 / 3 / 7
8,199
512
4,685
9,901
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
10
Kills
28
28
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
ACidorp
Achilles
7
2
1
3.75
W
Apollo
Dyshizz
Apollo
6
1
6
9
L
Kuzenbo
Ehoch
Kuzenbo
1
4
2
0.5
W
Fenrir
7
3
7
3.5
W
5
2
2
3
L
Guan Yu
Inhedu
Guan Yu
1
8
0
0.13
W
Hun Batz
Jasonpat
Hun Batz
3
3
7
2.17
L
Kali
3
7
0
0.43
L
Xing Tian
basov1k
Xing Tian
4
4
1
1.13
L
Hachiman
АYANA
Hachiman
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
40,673
57,773
Taken
49,052
30,348
Mitigated
22,148
10,138
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ACidorp
Achilles
8,886
3,633
0
435
9,039
7,860
1,118
2,102
6,937
0
37,242
W
Apollo
Dyshizz
Apollo
9,847
6,457
0
7,111
12,124
4,244
230
2,151
9,973
0
54,980
L
Kuzenbo
Ehoch
Kuzenbo
3,561
1,589
0
360
10,782
11,527
99
161
10,621
9,470
0
W
Fenrir
9,729
2,306
0
3,768
9,637
4,035
1,181
1,733
7,904
0
33,569
W
7,526
3,111
0
1,837
8,351
2,869
5,323
1,105
7,246
0
57,279
L
Guan Yu
Inhedu
Guan Yu
4,172
855
135
2,078
11,762
4,786
0
0
11,762
0
24,784
W
Hun Batz
Jasonpat
Hun Batz
4,685
1,519
0
1,777
9,901
3,140
156
717
9,184
0
49,524
L
Kali
5,448
3,361
0
3,859
13,474
5,547
16
0
13,474
0
29,975
L
Xing Tian
basov1k
Xing Tian
4,247
603
0
1,040
11,536
5,300
196
0
11,536
17,315
0
L
Hachiman
АYANA
Hachiman
6,160
4,429
0
2,666
10,219
3,188
548
220
9,999
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
43,290
195
Minions Killed
416
0
Camps Cleared
0
1,350,206
Distance Traveled
1,430,863
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,746
547
79
5
0
313,994
4
W
Apollo
8,870
554
95
6
0
299,461
3
L
Kuzenbo
7,710
482
13
1
0
288,724
0
W
Fenrir
8,490
531
55
3
0
285,044
0
W
Skadi
8,985
562
108
7
0
263,483
0
L
Guan Yu
6,447
403
41
3
0
252,655
0
W
Hun Batz
8,199
512
79
5
0
268,881
4
L
Kali
7,234
452
60
4
0
230,281
1
L
Xing Tian
8,080
505
23
1
0
322,976
1
L
Hachiman
7,127
445
58
4
0
255,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role