Player Matchup

King Arthur
King Arthur
AK-Xernos
King Arthur
Level 26
God Stats
4W - 10L
1,500 SR
Queue Stats
219W - 340L
1,257 Elo+
Party 1
Izanami
Izanami
F4n4TiQu3-60
Izanami
Level 25
God Stats
41W - 68L
1,350 SR
Queue Stats
164W - 265L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
cookie_samy
Kukulkan
Level 12
God Stats
21W - 29L
1,338 SR
Queue Stats
30W - 45L
1,142 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,203 Elo+

VS

Team Averages
Level 51
1,500 SR
1,423 Elo+
Ao Kuang
Ao Kuang
chumbawumba007
Ao Kuang
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
356W - 420L
1,462 Elo+
Solo
Rama
Rama
crashdorf
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 112L
1,308 Elo+
Solo
Yemoja
Yemoja
xleooo5537
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AK-Xernos
King Arthur
14
1 / 6 / 10
10,721
631
7,358
23,987
22,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
F4n4TiQu3-60
Izanami
17
7 / 7 / 5
12,969
763
12,790
11,868
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
cookie_samy
Kukulkan
15
5 / 5 / 7
11,991
705
11,164
8,637
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
16 / 6 / 1
13,918
819
23,098
21,745
11,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
16
1 / 3 / 9
11,257
662
6,953
14,424
5,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
xleooo5537
Yemoja
13
0 / 4 / 11
10,360
609
1,787
10,136
4,310

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
13
Kills
17
18
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AK-Xernos
King Arthur
1
6
10
1
W
Izanami
F4n4TiQu3-60
Izanami
7
7
5
1.36
L
Ao Kuang
16
6
1
2.75
W
Kukulkan
cookie_samy
Kukulkan
5
5
7
1.7
L
Rama
1
3
9
1.83
L
Yemoja
xleooo5537
Yemoja
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
31,838
44,492
Taken
46,305
30,646
Mitigated
21,632
4,747
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AK-Xernos
King Arthur
7,358
1,532
0
3,794
23,987
22,309
0
9,289
14,698
0
19,841
W
Izanami
F4n4TiQu3-60
Izanami
12,790
9,319
0
0
11,868
4,697
2,194
7,574
4,294
0
47,837
L
Ao Kuang
23,098
6,699
311
8,040
21,745
11,368
1,363
3,311
18,434
47,518
4,958
W
Kukulkan
cookie_samy
Kukulkan
11,164
1,403
0
953
8,637
3,640
437
6,127
2,510
40,591
0
L
Rama
6,953
4,022
380
4,739
14,424
5,954
1,389
3,315
11,109
0
56,671
L
Yemoja
xleooo5537
Yemoja
1,787
343
607
1,904
10,136
4,310
0
4,538
5,598
9,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
35,535
162
Minions Killed
172
0
Camps Cleared
0
887,369
Distance Traveled
823,084
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,721
631
18
1
0
305,546
0
W
Izanami
12,969
763
90
5
0
277,045
2
L
Ao Kuang
13,918
819
63
4
0
295,175
3
W
Kukulkan
11,991
705
54
3
0
304,778
3
L
Rama
11,257
662
97
6
0
267,292
4
L
Yemoja
10,360
609
12
1
0
260,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role