Player Matchup

Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
blueghost187
Erlang Shen
Level 48
God Stats
1W - 1L
1,701 SR
Queue Stats
318W - 410L
1,424 Elo+
Solo
Ares
Ares
koutakun226
Ares
Level 80
God Stats
22W - 22L
1,535 SR
Queue Stats
45W - 56L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
opening_night
Kukulkan
Level 67
God Stats
1W - 2L
1,519 SR
Queue Stats
34W - 45L
1,409 Elo+
Party 1
Raijin
Raijin
syobo_0305
Raijin
Level 84
God Stats
0W - 1L
1,201 SR
Queue Stats
61W - 60L
1,463 Elo+
Party 1
Team Averages
Level 65
1,491 SR
1,447 Elo+

VS

Team Averages
Level 107
1,431 SR
1,431 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ElAnkers
Discordia
Level 100
God Stats
1W - 2L
1,155 SR
Queue Stats
9W - 9L
1,335 Elo+
Solo
Geb
Geb
Malisalotus
Geb
Level 129
God Stats
64W - 47L
1,539 SR
Queue Stats
1,212W - 1,304L
1,420 Elo+
Solo
Ne Zha
Ne Zha
SIMBEAST13
Ne Zha
Level 83
God Stats
1W - 2L
1,458 SR
Queue Stats
47W - 60L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 1 / 2
10,021
911
6,615
23,150
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
blueghost187
Erlang Shen
16
0 / 10 / 1
8,854
805
1,159
15,634
6,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 0 / 3
9,723
884
2,024
7,688
8,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
opening_night
Kukulkan
16
0 / 2 / 3
9,761
887
4,899
9,068
2,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
syobo_0305
Raijin
16
2 / 2 / 1
10,689
972
9,836
11,063
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

179

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
9 / 2 / 4
11,443
1,040
25,241
12,065
4,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
17
2 / 1 / 5
10,272
934
12,219
2,950
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
ElAnkers
Discordia
17
0 / 1 / 11
9,959
905
8,707
3,107
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 11
9,930
903
4,272
2,991
3,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
SIMBEAST13
Ne Zha
17
4 / 0 / 5
10,509
955
9,887
6,431
2,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
15
15
Deaths
4
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
W
Pele
 
Pele
9
2
4
5.5
W
Kukulkan
 
Kukulkan
2
1
5
4.5
W
Discordia
ElAnkers
Discordia
0
1
11
5.5
W
0
0
11
5.5
W
Ne Zha
SIMBEAST13
Ne Zha
4
0
5
6.5
L
Erlang Shen
blueghost187
Erlang Shen
0
10
1
0.05
L
1
0
3
2.5
L
Kukulkan
opening_night
Kukulkan
0
2
3
0.75
L
Raijin
syobo_0305
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,533
Damage
60,326
66,603
Taken
27,544
38,934
Mitigated
12,367
6,474
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,615
1,041
121
3,746
23,150
17,567
0
9,224
13,572
381
25,540
W
Pele
 
Pele
25,241
8,974
0
2,415
12,065
4,420
0
7,476
4,229
0
50,100
W
Kukulkan
 
Kukulkan
12,219
272
0
0
2,950
1,034
0
2,101
708
37,940
0
W
Discordia
ElAnkers
Discordia
8,707
639
0
0
3,107
1,228
0
2,180
829
19,369
0
W
4,272
29
0
0
2,991
3,000
0
2,047
804
12,833
0
W
Ne Zha
SIMBEAST13
Ne Zha
9,887
1,838
0
1,135
6,431
2,685
0
3,336
2,803
0
30,419
L
Erlang Shen
blueghost187
Erlang Shen
1,159
987
0
0
15,634
6,199
0
4,778
10,710
0
3,160
L
2,024
0
0
0
7,688
8,079
0
3,978
3,504
10,615
0
L
Kukulkan
opening_night
Kukulkan
4,899
860
0
548
9,068
2,981
0
1,930
7,090
31,078
0
L
Raijin
syobo_0305
Raijin
9,836
1,258
238
1,821
11,063
4,108
0
4,410
6,529
49,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
52,113
223
Minions Killed
227
5
Camps Cleared
7
980,015
Distance Traveled
1,089,381
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,021
911
36
3
0
235,093
0
W
Pele
11,443
1,040
55
5
4
235,829
0
W
Kukulkan
10,272
934
86
8
1
210,567
0
W
Discordia
9,959
905
30
3
1
181,632
0
W
Geb
9,930
903
21
2
1
230,260
5
W
Ne Zha
10,509
955
35
3
0
231,093
0
L
Erlang Shen
8,854
805
7
1
1
143,659
0
L
Ares
9,723
884
10
1
0
198,571
0
L
Kukulkan
9,761
887
84
8
1
200,655
0
L
Raijin
10,689
972
86
8
3
202,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role