Player Matchup

Ra
Ra
Adrâmelech
Ra
Level 1
God Stats
3W - 4L
1,761 SR
Queue Stats
6W - 8L
1,739 Elo+
Party 1
Odin
Odin
BrokenModem
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,463 Elo+
Party 1
Bacchus
Bacchus
Cthian
Bacchus
Level 27
God Stats
7W - 4L
1,882 SR
Queue Stats
8W - 6L
1,825 Elo+
Party 1
Medusa
Medusa
Ctruz
Medusa
Level 7
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 6L
1,781 Elo+
Party 1
Pele
Pele
Isurlis
Pele
Level 24
God Stats
2W - 2L
1,711 SR
Queue Stats
8W - 8L
1,662 Elo+
Party 1
Team Averages
Level 17
1,723 SR
1,694 Elo+

VS

Team Averages
Level 24
1,490 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bulion7
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,540 Elo+
Solo
Medusa
Medusa
Neoplayze
Medusa
Level 11
God Stats
2W - 1L
1,560 SR
Queue Stats
18W - 31L
1,519 Elo+
Solo
Arachne
Arachne
Steirgein
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 43L
1,651 Elo+
Solo
Da Ji
Da Ji
llcifer
Da Ji
Level 27
God Stats
23W - 12L
1,390 SR
Queue Stats
32W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 6
10,860
987
6,417
15,220
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 6
9,735
885
8,387
21,412
21,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Cthian
Bacchus
17
1 / 6 / 6
11,003
1,000
7,232
27,253
35,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Ctruz
Medusa
16
0 / 8 / 7
9,530
866
7,396
13,929
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Isurlis
Pele
16
6 / 12 / 4
11,338
1,031
14,855
19,625
8,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
13 / 0 / 21
14,097
1,282
35,620
5,911
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
Bulion7
Agni
19
6 / 2 / 20
11,927
1,084
20,926
8,752
3,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Neoplayze
Medusa
18
5 / 4 / 19
11,179
1,016
8,463
10,553
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Steirgein
Arachne
18
5 / 3 / 22
10,944
995
10,577
12,022
5,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
llcifer
Da Ji
19
17 / 2 / 18
13,186
1,199
17,852
12,162
6,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
10
Kills
46
46
Deaths
11
29
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
13
0
21
23.5
L
2
11
6
0.45
L
1
9
6
0.44
W
Agni
Bulion7
Agni
6
2
20
8
L
Bacchus
Cthian
Bacchus
1
6
6
0.67
L
Medusa
Ctruz
Medusa
0
8
7
0.44
L
Pele
Isurlis
Pele
6
12
4
0.67
W
Medusa
Neoplayze
Medusa
5
4
19
3.63
W
Arachne
Steirgein
Arachne
5
3
22
5.33
W
Da Ji
llcifer
Da Ji
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,287
Damage
93,438
97,439
Taken
49,400
78,344
Mitigated
22,023
2,857
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
35,620
8,900
874
1,504
5,911
2,741
0
2,750
3,161
74,969
0
L
6,417
1,694
511
117
15,220
6,445
0
9,519
5,701
24,547
0
L
8,387
3,375
0
0
21,412
21,817
0
13,568
7,844
0
19,422
W
Agni
Bulion7
Agni
20,926
1,359
112
409
8,752
3,212
0
2,376
6,376
37,280
0
L
Bacchus
Cthian
Bacchus
7,232
924
0
1,125
27,253
35,979
0
17,315
9,938
16,642
0
L
Medusa
Ctruz
Medusa
7,396
3,038
0
565
13,929
5,517
0
4,715
9,214
0
39,431
L
Pele
Isurlis
Pele
14,855
2,947
0
539
19,625
8,586
0
11,429
8,196
0
51,740
W
Medusa
Neoplayze
Medusa
8,463
4,006
0
1,364
10,553
4,689
0
2,284
8,269
0
23,522
W
Arachne
Steirgein
Arachne
10,577
9,253
0
2,698
12,022
5,166
0
3,087
8,935
0
24,065
W
Da Ji
llcifer
Da Ji
17,852
8,196
0
0
12,162
6,215
0
3,152
9,010
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,466
Gold Earned
61,333
234
Minions Killed
209
4
Camps Cleared
11
1,032,725
Distance Traveled
1,086,365
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,097
1,282
93
8
3
273,419
1
L
Ra
10,860
987
48
4
1
191,161
0
L
Odin
9,735
885
31
3
0
200,912
0
W
Agni
11,927
1,084
39
4
2
213,282
1
L
Bacchus
11,003
1,000
22
2
0
226,532
0
L
Medusa
9,530
866
61
6
2
194,741
0
L
Pele
11,338
1,031
72
7
1
219,379
3
W
Medusa
11,179
1,016
34
3
2
178,996
0
W
Arachne
10,944
995
27
2
2
225,375
1
W
Da Ji
13,186
1,199
16
1
2
195,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role