Player Matchup

Neith
Neith
EthanJK64
Neith
Level 24
God Stats
5W - 6L
1,438 SR
Queue Stats
39W - 50L
1,321 Elo+
Party 3
Skadi
Skadi
Sgt kurumi
Skadi
Level 16
God Stats
1W - 2L
1,173 SR
Queue Stats
10W - 15L
1,332 Elo+
Party 1
Fafnir
Fafnir
TMV DRIP GBZ
Fafnir
Level 25
God Stats
2W - 2L
1,451 SR
Queue Stats
32W - 47L
1,323 Elo+
Party 1
Thoth
Thoth
TsarDrekavac
Thoth
Level 29
God Stats
16W - 26L
1,559 SR
Queue Stats
68W - 76L
1,450 Elo+
Solo
Chang'e
Chang'e
soggy-plughole8
Chang'e
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 85L
1,314 Elo+
Party 3
Team Averages
Level 25
1,424 SR
1,348 Elo+

VS

Team Averages
Level 23
1,519 SR
1,449 Elo+
Freya
Freya
Salavatzol
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
culturalcannibal
Ao Kuang
Level 28
God Stats
19W - 17L
1,635 SR
Queue Stats
52W - 62L
1,467 Elo+
Party 2
Tiamat
Tiamat
jxshuasaurus
Tiamat
Level 29
God Stats
3W - 3L
1,489 SR
Queue Stats
56W - 62L
1,436 Elo+
Party 2
Rama
Rama
unsang
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
y5u6r7i8
Chaac
Level 29
God Stats
30W - 27L
1,470 SR
Queue Stats
145W - 176L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EthanJK64
Neith
8
1 / 1 / 1
5,155
516
1,482
5,358
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
9
5 / 0 / 2
5,716
572
3,210
2,448
850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
9
3 / 0 / 5
6,049
605
2,870
4,207
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 3
6,134
613
4,501
4,235
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,660
566
3,103
4,869
4,136
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
5
1 / 1 / 0
3,937
394
477
3,183
777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 0
3,984
398
2,626
6,950
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
9
1 / 3 / 0
4,909
491
3,218
4,959
2,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
unsang
Rama
8
0 / 3 / 1
4,438
444
1,454
4,186
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
y5u6r7i8
Chaac
8
0 / 1 / 0
4,620
462
3,174
5,493
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
EthanJK64
Neith
1
1
1
1.5
L
Freya
1
1
0
1
W
Skadi
5
0
2
6
W
Fafnir
3
0
5
5.5
W
3
1
3
4.5
L
0
5
0
0
L
Tiamat
1
3
0
0.33
W
1
0
0
1
L
Rama
unsang
Rama
0
3
1
0.17
L
Chaac
y5u6r7i8
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
10,949
21,117
Taken
24,771
11,445
Mitigated
8,122
6,482
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EthanJK64
Neith
1,482
854
0
3,102
5,358
1,362
0
836
4,522
0
21,077
L
Freya
477
341
0
923
3,183
777
0
654
2,529
5,066
0
W
Skadi
3,210
1,467
0
290
2,448
850
376
1,342
1,106
0
21,088
W
Fafnir
2,870
1,183
0
170
4,207
3,814
188
1,689
2,518
13,968
0
W
4,501
128
0
1,148
4,235
1,283
0
2,454
1,781
31,448
0
L
2,626
1,159
0
837
6,950
1,658
0
2,000
4,950
16,684
0
L
Tiamat
3,218
228
0
1,494
4,959
2,427
0
3,403
1,556
20,130
0
W
3,103
855
0
1,772
4,869
4,136
0
0
4,869
24,308
0
L
Rama
unsang
Rama
1,454
1,249
0
400
4,186
1,151
0
1,314
2,872
0
13,012
L
Chaac
y5u6r7i8
Chaac
3,174
1,147
0
1,217
5,493
2,109
359
3,103
2,390
0
21,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
21,888
208
Minions Killed
129
0
Camps Cleared
0
878,614
Distance Traveled
822,418
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,155
516
52
5
0
187,591
0
L
Freya
3,937
394
8
1
0
156,690
1
W
Skadi
5,716
572
45
5
0
166,442
0
W
Fafnir
6,049
605
9
1
0
166,986
1
W
Thoth
6,134
613
58
6
0
196,574
2
L
Ao Kuang
3,984
398
25
3
0
167,549
0
L
Tiamat
4,909
491
35
4
0
191,540
0
W
Chang'e
5,660
566
44
4
0
161,021
0
L
Rama
4,438
444
33
3
0
136,128
0
L
Chaac
4,620
462
28
3
0
170,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role