Player Matchup

Izanami
Izanami
AZPHALT
Izanami
Level 12
God Stats
55W - 47L
1,688 SR
Queue Stats
143W - 143L
1,642 Elo+
Solo
Sylvanus
Sylvanus
FarzanZand
Sylvanus
Level 29
God Stats
25W - 22L
1,597 SR
Queue Stats
124W - 105L
1,596 Elo+
Solo
Baba Yaga
Baba Yaga
SnovideC
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,760 Elo+
Solo
Thanatos
Thanatos
TheCyberSaryn
Thanatos
Level 14
God Stats
15W - 13L
1,645 SR
Queue Stats
29W - 22L
1,669 Elo+
Solo
Guan Yu
Guan Yu
žuri8
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,707 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,675 Elo+

VS

Team Averages
Level 18
1,536 SR
1,610 Elo+
King Arthur
King Arthur
Gottderdeppen
King Arthur
Level 29
God Stats
4W - 2L
1,598 SR
Queue Stats
22W - 19L
1,570 Elo+
Solo
Rama
Rama
Sfaydi123
Rama
Level 28
God Stats
9W - 10L
1,407 SR
Queue Stats
90W - 91L
1,559 Elo+
Solo
Cerberus
Cerberus
Shmuli
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,592 Elo+
Solo
Susano
Susano
UllrEU
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,638 Elo+
Solo
Zeus
Zeus
maoyaode
Zeus
Level 6
God Stats
18W - 8L
1,677 SR
Queue Stats
27W - 21L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZPHALT
Izanami
18
3 / 6 / 6
11,328
472
17,703
20,706
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
FarzanZand
Sylvanus
14
1 / 6 / 10
10,423
434
8,166
29,795
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
SnovideC
Baba Yaga
14
0 / 12 / 6
8,631
360
4,884
15,534
5,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TheCyberSaryn
Thanatos
20
10 / 3 / 5
13,599
567
16,875
18,858
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
žuri8
Guan Yu
17
4 / 9 / 4
11,312
471
6,795
22,625
19,711
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gottderdeppen
King Arthur
19
6 / 2 / 5
12,580
524
9,641
16,996
17,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
3 / 4 / 3
12,904
538
9,209
14,785
4,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Shmuli
Cerberus
17
3 / 4 / 13
11,556
482
16,360
23,221
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
UllrEU
Susano
20
8 / 6 / 10
13,661
569
14,483
18,633
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
16 / 2 / 8
15,136
631
37,902
10,915
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
18
Kills
36
36
Deaths
18
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
AZPHALT
Izanami
3
6
6
1
L
Sylvanus
FarzanZand
Sylvanus
1
6
10
1
W
King Arthur
Gottderdeppen
King Arthur
6
2
5
4.25
W
Rama
3
4
3
1.13
W
Cerberus
Shmuli
Cerberus
3
4
13
2.38
L
Baba Yaga
SnovideC
Baba Yaga
0
12
6
0.25
L
Thanatos
TheCyberSaryn
Thanatos
10
3
5
4.17
W
Susano
UllrEU
Susano
8
6
10
2.17
W
Zeus
16
2
8
10
L
Guan Yu
žuri8
Guan Yu
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
87,595
107,518
Taken
84,550
65,812
Mitigated
55,974
49,015
Healing
28,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AZPHALT
Izanami
17,703
13,024
0
7,992
20,706
6,202
618
10,016
10,596
0
106,582
L
Sylvanus
FarzanZand
Sylvanus
8,166
1,446
5,608
11,048
29,795
24,617
269
15,697
13,636
25,117
0
W
King Arthur
Gottderdeppen
King Arthur
9,641
2,180
0
1,550
16,996
17,832
895
2,170
14,826
0
66,888
W
Rama
9,209
7,405
0
6,125
14,785
4,627
2,918
1,188
13,597
0
120,221
W
Cerberus
Shmuli
Cerberus
16,360
795
0
10,567
23,221
22,616
217
4,472
18,749
38,376
0
L
Baba Yaga
SnovideC
Baba Yaga
4,884
1,290
0
3,099
15,534
5,698
486
9,807
5,663
21,101
0
L
Thanatos
TheCyberSaryn
Thanatos
16,875
4,577
0
17,565
18,858
9,584
539
6,876
11,759
0
102,274
W
Susano
UllrEU
Susano
14,483
2,095
0
4,865
18,633
6,468
1,059
2,624
16,009
0
100,522
W
Zeus
37,902
1,699
0
5,015
10,915
4,431
577
2,836
8,079
133,994
0
L
Guan Yu
žuri8
Guan Yu
6,795
633
1,181
2,522
22,625
19,711
74
11,023
11,602
0
30,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
65,837
438
Minions Killed
754
0
Camps Cleared
0
1,950,781
Distance Traveled
2,081,430
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,328
472
158
7
0
366,133
6
L
Sylvanus
10,423
434
37
2
0
371,283
1
W
King Arthur
12,580
524
129
5
0
427,711
2
W
Rama
12,904
538
205
9
0
371,987
0
W
Cerberus
11,556
482
48
2
0
468,793
4
L
Baba Yaga
8,631
360
28
1
0
342,234
0
L
Thanatos
13,599
567
165
7
0
466,825
2
W
Susano
13,661
569
166
7
0
416,715
4
W
Zeus
15,136
631
206
9
0
396,224
5
L
Guan Yu
11,312
471
50
2
0
404,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role