Player Matchup

Vamana
Vamana
 
Vamana
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DrSisku
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 3
Bakasura
Bakasura
SUSMANGODJEEZ
Bakasura
Level 4
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 3
Guan Yu
Guan Yu
TheKing007PT
Guan Yu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 72L
1,022 Elo+
Solo
Merlin
Merlin
suckerman
Merlin
Level 29
God Stats
3W - 6L
1,339 SR
Queue Stats
22W - 20L
1,399 Elo+
Party 1
Team Averages
Level 12
1,432 SR
1,244 Elo+

VS

Team Averages
Level 14
1,431 SR
1,197 Elo+
Thor
Thor
CaptBrainless
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,131 Elo+
Party 2
Merlin
Merlin
Darksaid03
Merlin
Level 25
God Stats
3W - 3L
1,368 SR
Queue Stats
18W - 25L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
LaCinquatte
Baron Samedi
Level 23
God Stats
9W - 18L
1,438 SR
Queue Stats
9W - 20L
1,152 Elo+
Party 4
Rama
Rama
LendinezWolf
Rama
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,131 Elo+
Party 2
Amaterasu
Amaterasu
RusikOFFX
Amaterasu
Level 17
God Stats
5W - 10L
1,347 SR
Queue Stats
7W - 12L
1,247 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
10 / 2 / 2
11,156
620
9,633
17,615
14,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
DrSisku
Yemoja
14
1 / 4 / 10
9,896
550
5,877
11,835
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
SUSMANGODJEEZ
Bakasura
13
4 / 4 / 1
9,040
502
4,370
12,851
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
TheKing007PT
Guan Yu
14
2 / 5 / 10
9,345
519
1,441
11,726
5,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
suckerman
Merlin
17
12 / 1 / 4
10,866
604
18,926
7,238
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
7,833
435
10,275
14,943
8,815
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
Darksaid03
Merlin
12
1 / 8 / 1
7,708
428
5,891
13,787
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LaCinquatte
Baron Samedi
13
5 / 1 / 1
9,110
506
7,398
7,163
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 2
8,046
447
3,561
9,707
3,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
RusikOFFX
Amaterasu
9
1 / 3 / 2
6,701
372
2,554
9,148
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
29
Kills
11
16
Deaths
30
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
2
2
5.5
L
3
10
2
0.4
L
Merlin
Darksaid03
Merlin
1
8
1
0.19
W
Yemoja
DrSisku
Yemoja
1
4
10
1.5
L
Baron Samedi
LaCinquatte
Baron Samedi
5
1
1
5.5
L
1
8
2
0.25
L
Amaterasu
RusikOFFX
Amaterasu
1
3
2
0.67
W
Bakasura
SUSMANGODJEEZ
Bakasura
4
4
1
1.13
W
Guan Yu
TheKing007PT
Guan Yu
2
5
10
1.4
W
Merlin
suckerman
Merlin
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
29,679
61,265
Taken
54,748
36,965
Mitigated
25,912
12,808
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,633
5,435
0
5,808
17,615
14,523
807
1,448
16,023
0
50,447
L
10,275
3,704
0
250
14,943
8,815
396
5,163
9,505
0
29,143
L
Merlin
Darksaid03
Merlin
5,891
873
0
2,736
13,787
4,462
479
11,031
2,756
40,832
0
W
Yemoja
DrSisku
Yemoja
5,877
1,267
809
107
11,835
10,281
748
6,046
5,312
24,559
0
L
Baron Samedi
LaCinquatte
Baron Samedi
7,398
510
110
2,632
7,163
4,689
341
2,924
3,889
34,858
0
L
3,561
3,163
0
137
9,707
3,036
2,540
1,203
8,224
0
32,940
L
Amaterasu
RusikOFFX
Amaterasu
2,554
982
0
1,553
9,148
4,910
810
4,482
4,666
0
15,656
W
Bakasura
SUSMANGODJEEZ
Bakasura
4,370
3,300
0
2,053
12,851
4,320
0
232
12,579
0
52,342
W
Guan Yu
TheKing007PT
Guan Yu
1,441
422
812
2,543
11,726
5,222
1,023
373
11,353
0
35,881
W
Merlin
suckerman
Merlin
18,926
539
0
676
7,238
2,619
1,578
4,461
2,709
62,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
39,398
357
Minions Killed
267
0
Camps Cleared
0
1,676,190
Distance Traveled
1,332,726
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,156
620
69
4
0
362,444
4
L
Thor
7,833
435
39
2
0
294,476
1
L
Merlin
7,708
428
65
4
0
260,848
0
W
Yemoja
9,896
550
35
2
0
325,532
3
L
Baron Samedi
9,110
506
69
4
0
321,628
1
L
Rama
8,046
447
60
3
0
221,417
0
L
Amaterasu
6,701
372
34
2
0
234,357
5
W
Bakasura
9,040
502
82
5
0
325,635
2
W
Guan Yu
9,345
519
61
3
0
318,128
1
W
Merlin
10,866
604
110
6
0
344,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role