Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EzWinGG420
Artio
Level 65
God Stats
9W - 9L
1,500 SR
Queue Stats
777W - 808L
1,390 Elo+
Solo
Chronos
Chronos
mugdad1
Chronos
Level 33
God Stats
3W - 4L
1,260 SR
Queue Stats
277W - 306L
1,387 Elo+
Solo
Yemoja
Yemoja
slangGod
Yemoja
Level 105
God Stats
1W - 1L
1,279 SR
Queue Stats
38W - 35L
1,428 Elo+
Solo
Achilles
Achilles
valmloz
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,255 Elo+
Solo
Team Averages
Level 86
1,408 SR
1,392 Elo+

VS

Team Averages
Level 82
1,544 SR
1,373 Elo+
King Arthur
King Arthur
MortalBoubou
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 147L
1,406 Elo+
Solo
Chang'e
Chang'e
Permian
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,406 Elo+
Solo
Khepri
Khepri
TheLivingBeard
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,277 Elo+
Solo
Chernobog
Chernobog
nxnxnx
Chernobog
Level 62
God Stats
3W - 4L
1,444 SR
Queue Stats
334W - 370L
1,381 Elo+
Solo
Anhur
Anhur
supernova2015
Anhur
Level 105
God Stats
0W - 1L
1,775 SR
Queue Stats
11W - 21L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
8 / 3 / 9
11,583
772
26,492
13,622
13,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artio
15
1 / 6 / 11
9,773
652
11,615
29,727
30,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
mugdad1
Chronos
18
4 / 1 / 10
11,282
752
11,682
8,778
3,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
slangGod
Yemoja
20
3 / 1 / 16
11,761
784
21,710
12,660
9,788
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
valmloz
Achilles
18
4 / 3 / 9
10,493
700
10,833
18,105
20,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MortalBoubou
King Arthur
17
3 / 5 / 6
9,527
635
7,611
21,363
15,853
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Permian
Chang'e
17
3 / 4 / 9
10,107
674
13,726
21,282
8,625
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 6 / 4
8,425
562
5,264
19,188
18,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
nxnxnx
Chernobog
16
2 / 3 / 6
9,207
614
11,449
12,616
5,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 2 / 6
9,976
665
11,587
13,845
6,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
20
Kills
13
14
Deaths
20
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
3
9
4.17
W
Artio
1
6
11
1.08
L
King Arthur
MortalBoubou
King Arthur
3
5
6
1.2
L
Chang'e
Permian
Chang'e
3
4
9
1.88
L
0
6
4
0.33
W
Chronos
mugdad1
Chronos
4
1
10
9
L
Chernobog
nxnxnx
Chernobog
2
3
6
1.67
W
Yemoja
slangGod
Yemoja
3
1
16
11
L
5
2
6
4
W
Achilles
valmloz
Achilles
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,332
Damage
49,637
82,892
Taken
88,294
78,266
Mitigated
54,158
32,798
Healing
34,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
26,492
1,485
3,020
2,868
13,622
13,483
293
2,922
10,700
41,457
0
W
Artio
11,615
1,288
3,915
7,703
29,727
30,616
252
5,544
24,183
18,038
0
L
King Arthur
MortalBoubou
King Arthur
7,611
1,741
3,805
2,944
21,363
15,853
0
16,886
3,948
0
16,286
L
Chang'e
Permian
Chang'e
13,726
780
11,462
7,591
21,282
8,625
0
16,561
4,287
21,958
0
L
5,264
732
522
275
19,188
18,163
0
14,285
4,431
14,727
0
W
Chronos
mugdad1
Chronos
11,682
5,598
1,574
1,231
8,778
3,830
2,095
2,792
5,986
22,263
0
L
Chernobog
nxnxnx
Chernobog
11,449
3,965
1,319
1,337
12,616
5,453
0
9,910
2,278
0
30,662
W
Yemoja
slangGod
Yemoja
21,710
3,935
8,416
1,117
12,660
9,788
1,121
4,654
8,006
49,607
0
L
11,587
4,635
1,859
3,593
13,845
6,064
0
11,674
1,851
0
23,130
W
Achilles
valmloz
Achilles
10,833
2,651
1,620
1,334
18,105
20,549
1,182
3,078
15,027
0
24,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
47,242
141
Minions Killed
124
0
Camps Cleared
0
1,318,769
Distance Traveled
1,270,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,583
772
27
2
0
300,731
1
W
Artio
9,773
652
14
1
0
271,397
0
L
King Arthur
9,527
635
17
1
0
269,554
0
L
Chang'e
10,107
674
11
1
0
297,053
1
L
Khepri
8,425
562
18
1
0
212,394
1
W
Chronos
11,282
752
25
2
0
201,748
0
L
Chernobog
9,207
614
40
3
0
260,510
0
W
Yemoja
11,761
784
52
3
0
254,625
0
L
Anhur
9,976
665
38
3
0
230,774
0
W
Achilles
10,493
700
23
2
0
290,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role