Player Matchup

Erlang Shen
Erlang Shen
endibik
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,621 Elo+
Solo
Chronos
Chronos
legacy els
Chronos
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
514W - 520L
1,486 Elo+
Party 1
Horus
Horus
solaire0048
Horus
Level 21
God Stats
7W - 13L
1,293 SR
Queue Stats
62W - 88L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
tartoo96
Sun Wukong
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Raijin
Raijin
xDRGxMolten
Raijin
Level 35
God Stats
6W - 3L
1,771 SR
Queue Stats
253W - 270L
1,490 Elo+
Party 1
Team Averages
Level 36
1,474 SR
1,488 Elo+

VS

Team Averages
Level 21
1,346 SR
1,479 Elo+
Sylvanus
Sylvanus
Frogdoc89
Sylvanus
Level 29
God Stats
1W - 2L
1,161 SR
Queue Stats
138W - 116L
1,474 Elo+
Solo
Danzaburou
Danzaburou
GodAimKujo
Danzaburou
Level 15
God Stats
3W - 3L
1,444 SR
Queue Stats
41W - 39L
1,565 Elo+
Party 2
Set
Set
steboo69
Set
Level 29
God Stats
6W - 9L
1,467 SR
Queue Stats
196W - 207L
1,441 Elo+
Solo
King Arthur
King Arthur
vrex-X-X-X_
King Arthur
Level 21
God Stats
1W - 1L
1,158 SR
Queue Stats
10W - 8L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBorderlineBAx
Morgan Le Fay
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 43L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
endibik
Erlang Shen
19
3 / 4 / 6
13,026
449
16,487
30,029
26,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
legacy els
Chronos
20
3 / 5 / 3
13,210
456
19,561
25,826
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 4
11,460
395
8,273
22,764
25,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
tartoo96
Sun Wukong
16
0 / 13 / 2
11,056
381
5,479
22,803
14,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
20
5 / 5 / 5
13,335
460
23,798
24,014
11,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frogdoc89
Sylvanus
20
1 / 3 / 6
11,954
412
13,385
21,992
13,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
GodAimKujo
Danzaburou
20
6 / 1 / 4
16,172
558
23,749
24,206
9,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 8
14,328
494
18,931
26,957
13,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
vrex-X-X-X_
King Arthur
20
10 / 1 / 11
14,528
501
17,168
25,487
30,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
xBorderlineBAx
Morgan Le Fay
20
5 / 3 / 4
15,445
533
24,934
23,527
12,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
28
28
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Frogdoc89
Sylvanus
1
3
6
1.33
W
Danzaburou
GodAimKujo
Danzaburou
6
1
4
8
L
Erlang Shen
endibik
Erlang Shen
3
4
6
1.5
L
Chronos
legacy els
Chronos
3
5
3
0.9
L
2
1
4
4
W
6
5
8
2
L
Sun Wukong
tartoo96
Sun Wukong
0
13
2
0.08
W
King Arthur
vrex-X-X-X_
King Arthur
10
1
11
15.5
W
Morgan Le Fay
xBorderlineBAx
Morgan Le Fay
5
3
4
2.33
L
Raijin
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,598
Damage
98,167
125,436
Taken
122,169
89,679
Mitigated
79,161
27,519
Healing
68,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Frogdoc89
Sylvanus
13,385
2,279
8,126
12,713
21,992
13,699
1,160
11,176
10,816
49,571
0
W
Danzaburou
GodAimKujo
Danzaburou
23,749
12,637
0
14,672
24,206
9,706
3,990
11,137
13,069
0
150,521
L
Erlang Shen
endibik
Erlang Shen
16,487
6,534
0
8,170
30,029
26,291
100
8,821
21,130
0
98,165
L
Chronos
legacy els
Chronos
19,561
8,163
0
6,697
25,826
11,159
0
4,585
20,874
129,691
0
L
8,273
3,063
3,364
5,203
22,764
25,683
0
8,886
13,462
0
23,305
W
18,931
9,880
0
13,739
26,957
13,203
176
7,824
19,133
0
124,754
L
Sun Wukong
tartoo96
Sun Wukong
5,479
1,665
0
2,064
22,803
14,938
0
5,641
17,090
0
42,191
W
King Arthur
vrex-X-X-X_
King Arthur
17,168
1,160
0
8,356
25,487
30,294
791
7,971
17,329
0
89,736
W
Morgan Le Fay
xBorderlineBAx
Morgan Le Fay
24,934
3,195
0
11,051
23,527
12,259
2,380
10,495
13,032
147,137
0
L
Raijin
23,798
1,074
0
2,021
24,014
11,608
0
10,310
13,660
97,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,087
Gold Earned
72,427
568
Minions Killed
740
0
Camps Cleared
0
2,585,942
Distance Traveled
2,654,451
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,954
412
65
2
0
498,959
6
W
Danzaburou
16,172
558
201
7
0
533,422
0
L
Erlang Shen
13,026
449
132
5
0
609,236
8
L
Chronos
13,210
456
213
7
0
497,433
6
L
Horus
11,460
395
24
1
0
536,807
4
W
Set
14,328
494
155
5
0
567,340
5
L
Sun Wukong
11,056
381
68
2
0
466,759
0
W
King Arthur
14,528
501
125
4
0
563,480
0
W
Morgan Le Fay
15,445
533
194
7
0
491,250
4
L
Raijin
13,335
460
131
5
0
475,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role