Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LeKhanage
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,403 Elo+
Solo
Pele
Pele
MochaCandy25118
Pele
Level 88
God Stats
2W - 3L
1,718 SR
Queue Stats
152W - 142L
1,335 Elo+
Solo
Chaac
Chaac
Tommy__jp94
Chaac
Level 89
God Stats
2W - 4L
1,723 SR
Queue Stats
83W - 91L
1,287 Elo+
Party 2
Nemesis
Nemesis
Tzunade
Nemesis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,346 Elo+
Solo
Team Averages
Level 94
1,588 SR
1,374 Elo+

VS

Team Averages
Level 117
1,364 SR
1,443 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Danni_AtTAGirl
Ganesha
Level 129
God Stats
14W - 7L
1,541 SR
Queue Stats
491W - 503L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
PARTYDIZZY
Jormungandr
Level 88
God Stats
5W - 5L
1,257 SR
Queue Stats
239W - 265L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
daryle_stevens
Ah Muzen Cab
Level 129
God Stats
3W - 8L
1,021 SR
Queue Stats
445W - 482L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 6 / 6
8,033
669
9,810
10,915
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
LeKhanage
Tiamat
14
1 / 5 / 7
8,230
686
7,608
11,213
6,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 2
8,515
710
9,219
12,227
7,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 6
7,886
657
8,186
15,135
15,498
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Tzunade
Nemesis
16
4 / 5 / 4
9,369
781
8,534
12,147
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 2 / 8
10,874
906
18,396
10,492
3,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
 
Anhur
16
6 / 1 / 10
9,559
797
7,722
10,128
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 3 / 22
9,668
806
9,726
10,765
12,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
PARTYDIZZY
Jormungandr
17
4 / 2 / 8
9,376
781
6,498
7,513
4,565
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
daryle_stevens
Ah Muzen Cab
16
4 / 2 / 14
9,513
793
12,137
12,205
4,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
10
Kills
22
22
Deaths
10
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
6
0.83
W
Agni
 
Agni
8
2
8
6
W
Anhur
 
Anhur
6
1
10
11
W
0
3
22
3.67
L
Tiamat
LeKhanage
Tiamat
1
5
7
0.9
L
3
3
2
1.33
W
Jormungandr
PARTYDIZZY
Jormungandr
4
2
8
4
L
0
3
6
1
L
Nemesis
Tzunade
Nemesis
4
5
4
1.2
W
Ah Muzen Cab
daryle_stevens
Ah Muzen Cab
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
54,479
61,637
Taken
51,103
38,527
Mitigated
28,565
23,308
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,810
1,990
720
2,089
10,915
3,874
0
5,025
5,890
0
18,027
W
Agni
 
Agni
18,396
845
1,205
1,265
10,492
3,606
272
1,404
9,088
30,941
0
W
Anhur
 
Anhur
7,722
4,812
1,333
4,037
10,128
3,213
1,241
907
9,221
0
14,446
W
9,726
739
2,704
2,832
10,765
12,191
468
2,441
8,324
19,074
0
L
Tiamat
LeKhanage
Tiamat
7,608
838
1,988
2,665
11,213
6,069
0
6,303
4,910
9,641
0
L
9,219
753
2,639
3,028
12,227
7,962
0
7,071
5,156
0
29,387
W
Jormungandr
PARTYDIZZY
Jormungandr
6,498
1,748
1,240
1,217
7,513
4,565
30
504
7,009
21,977
0
L
8,186
633
597
4,994
15,135
15,498
0
9,473
5,662
70
16,851
L
Nemesis
Tzunade
Nemesis
8,534
3,156
2,136
2,452
12,147
5,124
0
6,748
5,399
0
16,481
W
Ah Muzen Cab
daryle_stevens
Ah Muzen Cab
12,137
3,698
1,685
5,619
12,205
4,990
971
2,422
9,783
0
22,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
48,990
118
Minions Killed
133
0
Camps Cleared
0
1,136,690
Distance Traveled
1,136,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,033
669
9
1
0
228,389
0
W
Agni
10,874
906
35
3
0
223,785
0
W
Anhur
9,559
797
26
2
0
209,311
0
W
Ganesha
9,668
806
2
0
0
244,662
2
L
Tiamat
8,230
686
12
1
0
202,314
0
L
Pele
8,515
710
51
4
0
241,056
3
W
Jormungandr
9,376
781
35
3
0
214,306
0
L
Chaac
7,886
657
22
2
0
222,892
0
L
Nemesis
9,369
781
24
2
0
242,039
0
W
Ah Muzen Cab
9,513
793
35
3
0
244,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role