Player Matchup

Odin
Odin
AbuHajaarr
Odin
Level 5
God Stats
3W - 3L
1,283 SR
Queue Stats
7W - 8L
1,343 Elo+
Party 3
Ganesha
Ganesha
Cykologhy
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,627 Elo+
Solo
Kukulkan
Kukulkan
MohammedBashir
Kukulkan
Level 7
God Stats
3W - 2L
1,828 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 3
Izanami
Izanami
aethstetic
Izanami
Level 17
God Stats
37W - 35L
1,441 SR
Queue Stats
59W - 55L
1,327 Elo+
Party 2
Bakasura
Bakasura
emmuni
Bakasura
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
107W - 105L
1,348 Elo+
Party 2
Team Averages
Level 16
1,471 SR
1,373 Elo+

VS

Team Averages
Level 21
1,556 SR
1,376 Elo+
Ymir
Ymir
HustlinBeast
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
eL Kyyo
Neith
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 261L
1,465 Elo+
Party 1
Scylla
Scylla
eL SynoRaK
Scylla
Level 27
God Stats
7W - 10L
1,832 SR
Queue Stats
38W - 47L
1,354 Elo+
Party 1
Chaac
Chaac
eL ZyKlon6364
Chaac
Level 14
God Stats
9W - 15L
1,449 SR
Queue Stats
16W - 38L
1,504 Elo+
Party 1
Thor
Thor
xTripleAx313
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,565
582
5,811
3,663
2,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Cykologhy
Ganesha
12
1 / 0 / 8
7,656
589
3,549
10,412
8,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
15
7 / 1 / 0
8,672
667
6,376
4,290
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
aethstetic
Izanami
12
7 / 0 / 2
7,789
599
7,658
7,773
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
emmuni
Bakasura
12
1 / 2 / 1
7,303
562
2,627
8,253
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,107
470
2,290
8,991
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
eL Kyyo
Neith
11
1 / 5 / 0
6,451
496
8,322
8,734
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
eL SynoRaK
Scylla
12
2 / 5 / 0
7,168
551
3,009
7,607
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 0
5,867
451
1,935
10,755
4,514
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,153
319
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
19
Kills
3
3
Deaths
19
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Ganesha
Cykologhy
Ganesha
1
0
8
5
L
0
5
0
0
W
Kukulkan
7
1
0
7
W
Izanami
aethstetic
Izanami
7
0
2
8
L
Neith
eL Kyyo
Neith
1
5
0
0.2
L
Scylla
eL SynoRaK
Scylla
2
5
0
0.4
L
0
4
0
0
W
Bakasura
emmuni
Bakasura
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
15,556
34,391
Taken
36,087
18,556
Mitigated
13,284
13,618
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,811
1,317
0
1,468
3,663
2,421
704
0
3,663
0
29,241
W
Ganesha
Cykologhy
Ganesha
3,549
543
0
2,478
10,412
8,479
176
1,684
8,728
15,739
0
L
2,290
227
0
500
8,991
4,212
0
1,712
7,029
17,148
0
W
Kukulkan
6,376
402
0
1,166
4,290
1,765
386
1,190
2,978
54,833
0
W
Izanami
aethstetic
Izanami
7,658
5,461
0
4,419
7,773
2,279
428
836
6,937
0
54,680
L
Neith
eL Kyyo
Neith
8,322
3,329
0
2,720
8,734
2,317
0
2,785
5,870
0
45,065
L
Scylla
eL SynoRaK
Scylla
3,009
265
0
0
7,607
2,241
0
4,808
2,639
30,547
0
L
1,935
214
0
2,236
10,755
4,514
147
408
10,165
0
22,148
W
Bakasura
emmuni
Bakasura
2,627
1,687
0
4,087
8,253
3,612
112
1,591
6,556
0
48,974
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
29,746
410
Minions Killed
213
0
Camps Cleared
0
1,228,132
Distance Traveled
864,958
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,565
582
78
6
0
239,255
1
W
Ganesha
7,656
589
8
1
0
235,914
0
L
Ymir
6,107
470
23
2
0
211,819
2
W
Kukulkan
8,672
667
112
9
0
246,469
4
W
Izanami
7,789
599
110
8
0
211,813
3
L
Neith
6,451
496
86
7
0
213,545
3
L
Scylla
7,168
551
69
5
0
201,225
2
L
Chaac
5,867
451
35
3
0
238,369
0
W
Bakasura
7,303
562
102
8
0
294,681
5
L
Thor
4,153
319
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role