Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Adeekk
Ares
Silver II
Level 144
God Stats
2W - 0L
1,667 SR
Queue Stats
134W - 155L
1,004 MMR
Solo
Anhur
Anhur
Silver III
EthanRai879
Anhur
Silver III
Level 61
God Stats
5W - 2L
1,582 SR
Queue Stats
114W - 130L
807 MMR
Solo
Kukulkan
Kukulkan
Silver I
YingDosYangs
Kukulkan
Silver I
Level 68
God Stats
41W - 30L
1,549 SR
Queue Stats
109W - 115L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,560 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,502 SR
1,041 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
Draigonfight
Zeus
Gold V
Level 155
God Stats
0W - 3L
1,366 SR
Queue Stats
82W - 94L
1,116 MMR
Solo
Tyr
Tyr
Gold IV
nosferatu353
Tyr
Gold IV
Level 146
God Stats
6W - 12L
1,375 SR
Queue Stats
245W - 245L
1,160 MMR
Party 1
Izanami
Izanami
Silver IV
smieszek2003
Izanami
Silver IV
Level 141
God Stats
14W - 11L
1,673 SR
Queue Stats
357W - 371L
686 MMR
Party 1
Geb
Geb
Silver IV
羊村刁民
Geb
Silver IV
Level 155
God Stats
26W - 20L
1,594 SR
Queue Stats
550W - 547L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 1
6,765
677
3,980
8,533
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
10
0 / 2 / 2
5,598
560
2,782
6,201
2,903
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Adeekk
Ares
8
0 / 0 / 3
5,310
531
1,697
3,950
2,210
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 0
5,268
527
4,126
4,272
1,171
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
YingDosYangs
Kukulkan
10
1 / 1 / 2
5,904
590
2,245
4,855
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
Morgan Le FayGilgameshThe MorriganSetAthena

VS

Bans
TsukuyomiKhepriArtemisYmirRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 1
5,717
572
2,799
5,072
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,169
617
4,881
4,736
1,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 2 / 1
6,458
646
6,429
9,463
6,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
smieszek2003
Izanami
1
0 / 0 / 0
3,510
351
0
0
0
11
0 / 0 / 2
6,097
610
2,641
8,264
2,817
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
6
6
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
1
3.25
W
Vulcan
 
Vulcan
0
2
2
0.5
L
Bastet
 
Bastet
1
2
1
0.75
W
Ares
Adeekk
Ares
0
0
3
1.5
L
2
3
0
0.67
W
0
1
0
0
W
Kukulkan
YingDosYangs
Kukulkan
1
1
2
2
L
3
2
1
1.75
L
Izanami
smieszek2003
Izanami
0
0
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
16,750
27,811
Taken
27,535
10,827
Mitigated
12,112
6,475
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,980
640
0
1,544
8,533
2,702
0
2,972
5,561
0
31,318
W
Vulcan
 
Vulcan
2,782
1,274
0
1,113
6,201
2,903
0
0
6,201
27,373
0
L
Bastet
 
Bastet
2,799
754
0
220
5,072
1,408
0
1,094
3,978
0
28,211
W
Ares
Adeekk
Ares
1,697
94
0
750
3,950
2,210
348
1,373
2,577
9,759
0
L
4,881
719
0
1,022
4,736
1,753
1,282
1,229
3,507
39,564
0
W
4,126
2,304
0
1,426
4,272
1,171
462
2,062
2,210
0
31,166
W
Kukulkan
YingDosYangs
Kukulkan
2,245
192
0
1,642
4,855
1,841
632
1,115
3,740
33,345
0
L
6,429
347
0
3,440
9,463
6,134
250
3,844
5,619
0
31,315
L
Izanami
smieszek2003
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
2,641
270
0
2,796
8,264
2,817
0
557
7,707
24,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
27,951
277
Minions Killed
258
0
Camps Cleared
0
999,416
Distance Traveled
798,620
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,765
677
68
7
0
222,636
1
W
Vulcan
5,598
560
58
6
0
188,083
1
L
Bastet
5,717
572
55
6
0
188,189
1
W
Ares
5,310
531
14
1
0
200,904
3
L
Zeus
6,169
617
91
9
0
167,121
3
W
Anhur
5,268
527
62
6
0
175,325
1
W
Kukulkan
5,904
590
75
8
0
212,468
7
L
Tyr
6,458
646
75
8
0
231,616
1
L
Izanami
3,510
351
0
0
0
0
0
L
Geb
6,097
610
37
4
0
211,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role