Player Matchup

Tiamat
Tiamat
Gilgameschu
Tiamat
Level 29
God Stats
23W - 17L
1,563 SR
Queue Stats
58W - 60L
1,449 Elo+
Party 1
Neith
Neith
GnidaGETREKT
Neith
Level 5
God Stats
5W - 3L
1,511 SR
Queue Stats
8W - 6L
1,371 Elo+
Solo
Achilles
Achilles
Lagiro
Achilles
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
MrFin00
Guan Yu
Level 106
God Stats
14W - 12L
1,417 SR
Queue Stats
547W - 548L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
RozarioYT
Danzaburou
Level 19
God Stats
24W - 12L
1,638 SR
Queue Stats
28W - 21L
1,544 Elo+
Party 1
Team Averages
Level 35
1,526 SR
1,471 Elo+

VS

Team Averages
Level 9
1,627 SR
1,536 Elo+
Ymir
Ymir
Capaala
Ymir
Level 18
God Stats
3W - 3L
1,758 SR
Queue Stats
43W - 32L
1,448 Elo+
Party 3
Hercules
Hercules
Legaztenikar
Hercules
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo
Thanatos
Thanatos
N31xx
Thanatos
Level 14
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 13L
1,466 Elo+
Party 3
Chernobog
Chernobog
SAMURAIBB
Chernobog
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
139W - 210L
1,665 Elo+
Party 2
Zeus
Zeus
totpocik
Zeus
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
220W - 283L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
15 / 5 / 9
12,681
634
20,209
12,092
9,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 7
11,506
575
12,409
11,226
3,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Achilles
Lagiro
Achilles
15
7 / 5 / 10
10,682
534
9,031
14,952
8,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
MrFin00
Guan Yu
17
7 / 2 / 8
11,792
590
8,095
14,160
5,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RozarioYT
Danzaburou
18
9 / 1 / 2
13,774
689
15,213
12,500
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Capaala
Ymir
11
1 / 6 / 7
8,845
442
3,478
15,991
14,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Legaztenikar
Hercules
17
7 / 7 / 5
11,061
553
10,983
19,753
10,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
N31xx
Thanatos
17
7 / 8 / 5
11,346
567
10,570
21,236
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SAMURAIBB
Chernobog
12
1 / 10 / 4
8,124
406
3,421
13,912
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
1 / 12 / 4
7,591
380
3,215
11,963
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
42
Kills
17
18
Deaths
43
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Capaala
Ymir
1
6
7
0.75
W
Tiamat
15
5
9
3.9
W
4
5
7
1.5
W
Achilles
Lagiro
Achilles
7
5
10
2.4
L
Hercules
Legaztenikar
Hercules
7
7
5
1.36
W
Guan Yu
MrFin00
Guan Yu
7
2
8
5.5
L
Thanatos
N31xx
Thanatos
7
8
5
1.19
W
Danzaburou
RozarioYT
Danzaburou
9
1
2
10
L
Chernobog
SAMURAIBB
Chernobog
1
10
4
0.3
L
Zeus
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,957
Damage
31,667
64,930
Taken
82,855
32,536
Mitigated
37,479
20,293
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Capaala
Ymir
3,478
757
0
860
15,991
14,590
0
2,363
13,434
13,363
0
W
Tiamat
20,209
2,377
0
2,748
12,092
9,354
1,684
2,258
9,651
64,528
0
W
12,409
8,441
0
1,870
11,226
3,692
3,366
518
10,708
0
67,017
W
Achilles
Lagiro
Achilles
9,031
3,492
0
5,518
14,952
8,708
396
913
14,039
0
47,309
L
Hercules
Legaztenikar
Hercules
10,983
4,712
0
4,233
19,753
10,089
287
4,352
15,303
0
44,298
W
Guan Yu
MrFin00
Guan Yu
8,095
1,000
436
2,504
14,160
5,869
946
2,036
11,980
0
73,202
L
Thanatos
N31xx
Thanatos
10,570
1,879
0
11,310
21,236
6,657
0
4,605
16,631
0
49,280
W
Danzaburou
RozarioYT
Danzaburou
15,213
8,223
0
7,217
12,500
4,913
8,379
886
11,614
0
93,399
L
Chernobog
SAMURAIBB
Chernobog
3,421
2,479
0
798
13,912
3,741
856
4,393
9,519
0
34,739
L
Zeus
3,215
1,111
0
807
11,963
2,402
384
4,496
7,467
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,435
Gold Earned
46,967
575
Minions Killed
293
0
Camps Cleared
0
1,828,067
Distance Traveled
1,643,704
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,845
442
17
1
0
341,667
2
W
Tiamat
12,681
634
117
6
0
350,059
4
W
Neith
11,506
575
106
5
0
335,849
0
W
Achilles
10,682
534
64
3
0
361,081
7
L
Hercules
11,061
553
94
5
0
318,415
0
W
Guan Yu
11,792
590
131
7
0
414,498
4
L
Thanatos
11,346
567
79
4
0
357,380
4
W
Danzaburou
13,774
689
157
8
0
366,580
4
L
Chernobog
8,124
406
79
4
0
328,848
4
L
Zeus
7,591
380
24
1
0
297,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role