Player Matchup

Loki
Loki
Dunstabzugshaube
Loki
Level 24
God Stats
1W - 0L
1,481 SR
Queue Stats
86W - 17L
1,867 Elo+
Party 1
Ullr
Ullr
Skibakua
Ullr
Level 148
God Stats
34W - 5L
1,856 SR
Queue Stats
376W - 113L
1,815 Elo+
Party 1
Fafnir
Fafnir
alterdaus
Fafnir
Level 119
God Stats
2W - 2L
1,892 SR
Queue Stats
262W - 70L
1,853 Elo+
Party 1
Team Averages
Level 97
1,743 SR
1,845 Elo+

VS

Team Averages
Level 61
1,318 SR
1,552 Elo+
Danzaburou
Danzaburou
Belluzza
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,777 Elo+
Solo
Nemesis
Nemesis
Serpent9
Nemesis
Level 19
God Stats
0W - 2L
1,323 SR
Queue Stats
33W - 35L
1,400 Elo+
Solo
Aphrodite
Aphrodite
ÚnAk
Aphrodite
Level 146
God Stats
0W - 3L
1,132 SR
Queue Stats
149W - 154L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 11
13,981
874
25,144
14,043
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
15
4 / 6 / 16
11,401
713
12,878
16,598
15,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
alterdaus
Fafnir
16
7 / 0 / 15
12,121
758
13,579
14,609
19,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belluzza
Danzaburou
14
4 / 5 / 4
10,930
683
15,867
20,772
7,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Serpent9
Nemesis
13
1 / 12 / 4
9,593
600
7,131
18,234
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ÚnAk
Aphrodite
13
3 / 9 / 5
9,929
621
10,035
19,201
10,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
8
8
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Belluzza
Danzaburou
4
5
4
1.2
W
15
2
11
10.25
L
Nemesis
Serpent9
Nemesis
1
12
4
0.25
W
Ullr
4
6
16
2
W
Fafnir
alterdaus
Fafnir
7
0
15
14.5
L
Aphrodite
ÚnAk
Aphrodite
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
33,033
45,250
Taken
58,207
42,221
Mitigated
24,440
12,009
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Belluzza
Danzaburou
15,867
6,734
0
2,145
20,772
7,813
1,275
6,122
14,250
0
57,113
W
25,144
8,905
0
1,889
14,043
7,636
1,161
3,210
10,833
0
79,494
L
Nemesis
Serpent9
Nemesis
7,131
3,857
0
1,623
18,234
5,913
0
3,501
14,235
0
22,620
W
Ullr
12,878
4,170
1,527
2,588
16,598
15,139
498
3,366
13,232
0
40,980
W
Fafnir
alterdaus
Fafnir
13,579
3,650
0
6,005
14,609
19,446
633
3,459
11,150
29,757
0
L
Aphrodite
ÚnAk
Aphrodite
10,035
1,600
4,081
5,656
19,201
10,714
440
3,956
14,378
29,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
30,452
183
Minions Killed
155
0
Camps Cleared
0
938,888
Distance Traveled
823,260
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,930
683
85
5
0
289,748
2
W
Loki
13,981
874
93
6
0
349,214
1
L
Nemesis
9,593
600
29
2
0
285,117
5
W
Ullr
11,401
713
53
3
0
274,685
0
W
Fafnir
12,121
758
37
2
0
314,989
1
L
Aphrodite
9,929
621
41
3
0
248,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role