Player Matchup

Cthulhu
Cthulhu
Fishstyqz
Cthulhu
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Medusa
Medusa
PumpedU
Medusa
Level 24
God Stats
194W - 153L
1,576 SR
Queue Stats
307W - 290L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Ronin_42315
Sun Wukong
Level 12
God Stats
5W - 8L
1,213 SR
Queue Stats
11W - 21L
1,149 Elo+
Solo
Merlin
Merlin
pur3monkeyx1
Merlin
Level 5
God Stats
2W - 5L
1,321 SR
Queue Stats
29W - 28L
1,063 Elo+
Party 1
Fenrir
Fenrir
x0DivineChaos0x
Fenrir
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
11W - 18L
1,166 Elo+
Solo
Team Averages
Level 26
1,372 SR
1,257 Elo+

VS

Team Averages
Level 14
1,506 SR
1,302 Elo+
Ao Kuang
Ao Kuang
CristianGeanta
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elizabeth08
Morgan Le Fay
Level 12
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 8L
980 Elo+
Solo
Hou Yi
Hou Yi
ZJordan18
Hou Yi
Level 27
God Stats
8W - 13L
1,319 SR
Queue Stats
223W - 266L
1,399 Elo+
Solo
Ra
Ra
Zero2896
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Serqet
Serqet
demon-blade87
Serqet
Level 24
God Stats
7W - 9L
1,611 SR
Queue Stats
85W - 97L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fishstyqz
Cthulhu
10
7 / 1 / 4
6,272
570
5,356
7,205
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
PumpedU
Medusa
9
2 / 1 / 8
5,801
527
3,822
4,835
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Ronin_42315
Sun Wukong
9
5 / 3 / 1
5,928
539
4,172
6,662
2,761
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
11
4 / 1 / 0
6,435
585
2,534
3,418
995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
3 / 1 / 2
5,590
508
480
5,196
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
4
1 / 10 / 0
4,339
394
1,024
7,145
1,540
Morgan Le Fay
Elizabeth08
Morgan Le Fay
3
0 / 4 / 1
3,770
343
363
3,697
776
Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
ZJordan18
Hou Yi
10
5 / 3 / 1
6,154
559
4,887
5,371
1,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 6 / 2
5,063
460
3,833
4,544
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 3
5,563
506
2,489
7,077
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
7
7
Deaths
26
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
10
0
0.1
L
Morgan Le Fay
Elizabeth08
Morgan Le Fay
0
4
1
0.13
W
Cthulhu
Fishstyqz
Cthulhu
7
1
4
9
W
Medusa
PumpedU
Medusa
2
1
8
6
W
Sun Wukong
Ronin_42315
Sun Wukong
5
3
1
1.83
L
Hou Yi
ZJordan18
Hou Yi
5
3
1
1.83
L
1
6
2
0.33
L
0
3
3
0.5
W
Merlin
4
1
0
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
12,596
27,316
Taken
27,834
12,379
Mitigated
7,106
9,877
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,024
585
0
271
7,145
1,540
101
1,272
5,835
6,015
0
L
Morgan Le Fay
Elizabeth08
Morgan Le Fay
363
54
0
0
3,697
776
0
1,055
2,524
2,067
0
W
Cthulhu
Fishstyqz
Cthulhu
5,356
627
93
3,022
7,205
5,824
78
2,168
4,836
13,511
0
W
Medusa
PumpedU
Medusa
3,822
1,492
0
1,305
4,835
1,284
302
238
4,361
0
27,560
W
Sun Wukong
Ronin_42315
Sun Wukong
4,172
1,652
0
2,352
6,662
2,761
0
1,803
4,365
0
18,872
L
Hou Yi
ZJordan18
Hou Yi
4,887
2,582
24
1,158
5,371
1,419
0
1,517
3,452
0
23,325
L
3,833
803
50
138
4,544
1,222
28
1,189
3,150
11,224
0
L
2,489
287
0
2,131
7,077
2,149
0
2,050
4,983
0
22,606
W
Merlin
2,534
592
0
926
3,418
995
641
166
3,096
32,446
0
W
480
49
0
2,179
5,196
1,515
0
372
4,782
0
20,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
24,889
219
Minions Killed
129
0
Camps Cleared
0
974,851
Distance Traveled
919,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,339
394
7
1
0
184,040
0
L
Morgan Le Fay
3,770
343
0
0
0
170,870
0
W
Cthulhu
6,272
570
27
2
0
211,174
0
W
Medusa
5,801
527
47
4
0
189,055
1
W
Sun Wukong
5,928
539
28
3
0
191,553
0
L
Hou Yi
6,154
559
39
4
0
177,861
3
L
Ra
5,063
460
23
2
0
178,673
0
L
Serqet
5,563
506
60
5
0
207,899
1
W
Merlin
6,435
585
72
7
0
169,678
2
W
Fenrir
5,590
508
45
4
0
213,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role