Player Matchup

Scylla
Scylla
IGKHOOLLISH
Scylla
Level 6
God Stats
8W - 3L
1,712 SR
Queue Stats
9W - 4L
1,676 Elo+
Solo
Izanami
Izanami
Lua_skhati
Izanami
Level 16
God Stats
37W - 58L
1,388 SR
Queue Stats
185W - 221L
1,370 Elo+
Solo
Artemis
Artemis
S-W_Gaming
Artemis
Level 29
God Stats
2W - 4L
1,204 SR
Queue Stats
4W - 6L
1,088 Elo+
Solo
Nemesis
Nemesis
Vojda-98
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 105L
1,485 Elo+
Solo
Apollo
Apollo
carex2000
Apollo
Level 5
God Stats
1W - 4L
1,464 SR
Queue Stats
8W - 13L
1,449 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,414 Elo+

VS

Team Averages
Level 20
1,530 SR
1,434 Elo+
Zhong Kui
Zhong Kui
DirtySKittles_69
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,348 Elo+
Solo
Danzaburou
Danzaburou
Law_Kizu
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,293 Elo+
Solo
Kukulkan
Kukulkan
TBAG81REBEL
Kukulkan
Level 6
God Stats
2W - 1L
1,774 SR
Queue Stats
4W - 3L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Za wordo9454
Cthulhu
Level 9
God Stats
2W - 2L
1,289 SR
Queue Stats
8W - 5L
1,664 Elo+
Solo
Heimdallr
Heimdallr
suspencer4859
Heimdallr
Level 29
God Stats
8W - 3L
1,587 SR
Queue Stats
103W - 120L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
0 / 2 / 9
10,050
1,005
4,115
9,864
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lua_skhati
Izanami
16
2 / 7 / 8
9,688
969
11,753
22,926
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artemis
S-W_Gaming
Artemis
17
4 / 12 / 7
10,609
1,061
11,897
18,038
7,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Vojda-98
Nemesis
16
8 / 8 / 4
10,933
1,093
12,886
16,004
6,597
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
carex2000
Apollo
16
4 / 7 / 8
10,636
1,064
11,232
16,573
6,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

70

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
4 / 4 / 17
10,990
1,099
10,801
11,671
12,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Law_Kizu
Danzaburou
18
3 / 1 / 21
11,253
1,125
9,440
7,175
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TBAG81REBEL
Kukulkan
18
3 / 6 / 14
10,344
1,034
7,435
9,553
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Za wordo9454
Cthulhu
17
5 / 7 / 15
11,139
1,114
12,927
13,689
7,298
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
suspencer4859
Heimdallr
19
21 / 0 / 9
15,262
1,526
35,878
13,939
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
18
Kills
36
36
Deaths
18
36
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
4
17
3.13
L
Scylla
0
2
9
2.25
W
Danzaburou
Law_Kizu
Danzaburou
3
1
21
13.5
L
Izanami
Lua_skhati
Izanami
2
7
8
0.86
L
Artemis
S-W_Gaming
Artemis
4
12
7
0.63
W
Kukulkan
TBAG81REBEL
Kukulkan
3
6
14
1.67
L
Nemesis
Vojda-98
Nemesis
8
8
4
1.25
W
Cthulhu
Za wordo9454
Cthulhu
5
7
15
1.79
L
Apollo
carex2000
Apollo
4
7
8
1.14
W
Heimdallr
suspencer4859
Heimdallr
21
0
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,883
Damage
76,481
83,405
Taken
56,027
32,337
Mitigated
36,150
3,452
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
10,801
2,602
0
1,731
11,671
12,950
0
613
11,058
19,279
0
L
Scylla
4,115
1,527
0
731
9,864
4,141
0
4,093
5,771
8,102
0
W
Danzaburou
Law_Kizu
Danzaburou
9,440
1,693
0
1,403
7,175
3,800
0
332
6,843
0
27,753
L
Izanami
Lua_skhati
Izanami
11,753
7,544
0
1,193
22,926
8,258
0
9,860
13,063
0
31,818
L
Artemis
S-W_Gaming
Artemis
11,897
7,500
0
129
18,038
7,321
0
5,026
13,012
0
36,778
W
Kukulkan
TBAG81REBEL
Kukulkan
7,435
1,710
0
86
9,553
4,672
0
776
8,777
12,281
0
L
Nemesis
Vojda-98
Nemesis
12,886
6,394
0
1,399
16,004
6,597
0
5,770
10,234
0
16,727
W
Cthulhu
Za wordo9454
Cthulhu
12,927
1,259
520
439
13,689
7,298
0
1,102
12,587
28,931
0
L
Apollo
carex2000
Apollo
11,232
10,813
0
0
16,573
6,020
0
6,414
10,159
0
41,137
W
Heimdallr
suspencer4859
Heimdallr
35,878
15,100
493
3,126
13,939
7,430
0
1,292
12,647
0
62,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
58,988
175
Minions Killed
177
8
Camps Cleared
1
838,402
Distance Traveled
833,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,990
1,099
12
1
0
158,122
0
L
Scylla
10,050
1,005
11
1
0
150,707
0
W
Danzaburou
11,253
1,125
44
4
0
155,753
0
L
Izanami
9,688
969
34
3
1
197,874
0
L
Artemis
10,609
1,061
51
5
3
141,170
0
W
Kukulkan
10,344
1,034
16
2
1
171,274
0
L
Nemesis
10,933
1,093
7
1
1
158,780
0
W
Cthulhu
11,139
1,114
37
4
0
146,908
1
L
Apollo
10,636
1,064
72
7
3
189,871
0
W
Heimdallr
15,262
1,526
68
7
0
201,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role